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− | {{ | + | {{infobox main|production| |
− | | name = Hi-tech research bench | + | |name = Hi-tech research bench |
− | | image = Hi-tech_research_bench.png | + | |image = Hi-tech_research_bench.png |
− | | imagesize = 192px | + | |imagesize = 192px |
− | | description = A high-tech bench with computers and electronic measurement equipment. Allows more rapid research, and unlocks advanced research projects. | + | |description = A high-tech bench with computers and electronic measurement equipment. Allows more rapid research, and unlocks advanced research projects. |
− | | type = Building | + | |type = Building |
− | | type2 = Production | + | |type2 = Production |
− | | placeable = true | + | |placeable = true |
− | | path cost = 50 | + | |path cost = 50 |
− | | passability = pass through only | + | |passability = pass through only |
− | | cover = 0.5 | + | |cover = 0.5 |
− | | minifiable = false | + | |minifiable = false |
− | | size = 5 ˣ 2 | + | |size = 5 ˣ 2 |
− | | flammability = 1 | + | |flammability = 1 |
− | | hp = 250 | + | |hp = 250 |
− | | power = -250 | + | |power = -250 |
− | | efficiency = 1 | + | |efficiency = 1 |
− | | terrain affordance = heavy | + | |terrain affordance = heavy |
− | | facility = multi-analyzer | + | |facility = multi-analyzer |
− | | research = Microelectronics | + | |research = Microelectronics |
− | | skill 1 = Construction | + | |skill 1 = Construction |
− | | skill 1 level = 6 | + | |skill 1 level = 6 |
− | | work to make = 5000 | + | |work to make = 5000 |
− | | stuff tags = Metallic | + | |stuff tags = Metallic |
− | | resource 1 = Stuff | + | |resource 1 = Stuff |
− | | resource 1 amount = 150 | + | |resource 1 amount = 150 |
− | | resource 2 = Steel | + | |resource 2 = Steel |
− | | resource 2 amount = 100 | + | |resource 2 amount = 100 |
− | | resource 3 = Component | + | |resource 3 = Component |
− | | resource 3 amount = 10 | + | |resource 3 amount = 10 |
}} | }} | ||
A '''hi-tech research bench''' is a [[production]] bench at which your colonists can [[research]] new technology. | A '''hi-tech research bench''' is a [[production]] bench at which your colonists can [[research]] new technology. | ||
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== Acquisition == | == Acquisition == | ||
− | {{ | + | Hi-tech research benches can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. |
== Summary == | == Summary == | ||
− | {{ | + | {{stub|section=1|reason=1: Order of operations for multi-analyzer research speed buff. Is it (Bench speed + 10%)*Pawn Speed, (Bench speed*Pawn Speed) + 10%, etc etc. {{!}} 2: Specific mechanical effect of [[cleanliness]] on research rate.}} |
− | Once a project has been selected in the [[Research]] tab, [[colonist]]s assigned to [[Work#Research|Research work type]] will work at a hi-tech research bench to complete the project | + | [[File:Maximum Multianalyser distance.png|thumb|left|Maximum multi-analyzer distance]] |
+ | Once a project has been selected in the [[Research]] tab, [[colonist]]s assigned to [[Work#Research|Research work type]] will work at a hi-tech research bench to complete the project. | ||
The rate of research depends on the following factors: | The rate of research depends on the following factors: | ||
− | * The [[research speed]] stat of the researcher | + | * The [[research speed]] stat of the researcher |
− | * The type of research bench and facilities used. Hi-tech research benches have ×1 multiplier to this research rate | + | * The type of research bench and facilities used. Hi-tech research benches have ×1 multiplier to this research rate, and can be linked to a [[multi-analyzer]] for an addition 10% buff. Some research projects require either the hi-tech research bench, or both the bench and the multi-analyzer to be researched. Multi-analyzers link to all hi-tech research benches within 4 tiles. Only linked benches can be used to [[research]] projects that require the multi-analyzer. |
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− | + | * Whether the bench is outdoors and, if indoors, the [[cleanliness]] of the room. Building research benches outdoors imposes a ×0.75 penalty to research speed. Indoors, the cleanliness of the room the bench is in comes into play, granting modifiers ranging from ×0.75 for ''very dirty'' rooms, ×1 for clean, to ×1.09 for ''sterile''. | |
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− | Unlike the simple research bench | + | Multiple researchers can contribute toward a project at the same time, so long as sufficient research benches are available, and benches can be freely swapped between researchers. |
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+ | Unlike the simple research bench, these '''cannot''' be un/reinstalled, only deconstructed. | ||
== Analysis == | == Analysis == | ||
− | Once they are unlocked, hi-tech research benches are 33.33% faster at researching than the [[simple research bench]]. As soon as [[Research#{{P|Required Research}}|{{P|Required Research}}]] is researched and the colony has sufficient [[power]] and resources to construct them, simple benches should be replaced | + | {{Image wanted|section=1|reason=Example "ideal" research room - smallish, armchairs, research benches, sculpture, steel/sterile flooring etc}} |
+ | Once they are unlocked, hi-tech research benches are 33.33% faster at researching than the [[simple research bench]]. As soon as [[Research#{{P|Required Research}}|{{P|Required Research}}]] is researched and the colony has sufficient [[power]] and resources to construct them, simple benches should be replaced with hi-tech benches for the research speed buff and to unlock projects beyond Microelectronics. Multiple research benches can be used concurrently; as soon as you have the resources and manpower to spare, you may want to have 2 researchers operating at once. | ||
− | If resources are tight but several researchers are available, simple research benches can be retained in order to research less complex technologies. Simple and hi-tech research benches may be used together, though pawns will automatically abandon any simple benches when hi-tech is required | + | If resources are tight but several researchers are available, simple research benches can be retained in order to research less complex technologies. Simple and hi-tech research benches may be used together, though pawns will automatically abandon any simple benches when hi-tech is required. |
− | + | Because research is a long term task, it is advisable to place [[dining chair]]s or [[armchair]]s at each bench to keep your researchers [[comfort]]able. If resources are limited, placing half of the available researchers on a [[Schedule|night shift]] allows them to share benches. Research benches should ideally be placed in their own room, called a [[room roles|Laboratory]], and outside of major thorougfares to help keep them [[clean]]. [[Floor]]ing the room is also highly recommended - placing down [[steel tile|steel]] or [[sterile tile]] will even slightly increase research speed, but is less of a priority due to their cost. [[Sculptures]] and other [[beauty|beautiful]] items will keep the researchers happy. If investing any significant amount of resources into a laboratory, it is recommended to build it such that it will fit the [[multi-analyzer]] that will eventually be required. | |
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− | Because research is a long term task, it is | ||
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− | + | {{Building Material Table}} | |
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− | {{Building | ||
== Version history == | == Version history == | ||
* [[Version/0.13.1135|0.13.1135]] - added. | * [[Version/0.13.1135|0.13.1135]] - added. | ||
+ | {{nav|production|wide}} | ||
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[[Category:Production]] | [[Category:Production]] | ||
[[Category:Research]] | [[Category:Research]] |