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| description = This device leaves a deathrester in a hemogen-amplified state so they gain more hemogen from any hemogen source. Using a gland probe and blood analyzer, it links with a deathresting person, stimulating hemogen glands into a more active state. It must be connected to a deathrest casket to function. This building needs to consume hemogen to function.
 
| description = This device leaves a deathrester in a hemogen-amplified state so they gain more hemogen from any hemogen source. Using a gland probe and blood analyzer, it links with a deathresting person, stimulating hemogen glands into a more active state. It must be connected to a deathrest casket to function. This building needs to consume hemogen to function.
 
| type = Building
 
| type = Building
| type2 = Biotech (Buildings)
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| type2 = Misc
 
| placeable = true
 
| placeable = true
 
| path cost = 42
 
| path cost = 42
| passability = pass through only
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| passability = PassThroughOnly
 
| blockswind = false
 
| blockswind = false
 
| cover = 0.4
 
| cover = 0.4
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== Summary ==
 
== Summary ==
{{Stub|section=1|reason = 1) What happens if turned off/runs out of fuel/destroyed/etc part way through deathrest? 2) When does the buff end? When they start deathresting again, by choice or forced into it by low need? 3) mention lavk of build limit}}
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{{Stub|section=1|reason = 1) What happens if turned off/runs out of fuel/destroyed/etc part way through deathrest? 2) When does the buff end? When they start deathresting again, by choice or forced into it by low need?}}
Active hemogen amplifiers require a pawn capable of [[deathrest]], like a [[Sanguophage]], and must be connected to a [[deathrest casket]]. Each hemogen amplifier consumes {{#expr:-{{P|Power Consumption}} }}W of power and {{Icon Small|hemogen pack}} 0.5 [[hemogen pack]] per day as long a pawn is deathresting in an attached casket. It can hold up to 5 packs at a time, for a maximum run time of 10 days, and is constructed fully fueled. The amplifier will be automatically refueled by a [[Work#Haul|haulers]] so long as auto-refueling is enabled.
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Active hemogen amplifiers require a pawn capable of [[deathrest]], like a [[Sanguophage]], and must be connected to a [[deathrest casket]]. Each hemogen amplifier consumes {{#expr:-{{P|Power Consumption}}}}W of power and {{Icon Small|hemogen pack}} 0.5 [[hemogen pack]] per day as long a pawn is deathresting in an attached casket. It can hold up to 5 packs at a time, for a maximum run time of 10 days, and is constructed fully fueled. The amplifier will be automatically refueled by a [[Work#Haul|haulers]] so long as auto-refueling is enabled.
  
The hemogen amplifier increases [[Hemogen]] gain by {{+|25%}} from any source, assuming deathrest isn't interrupted. This reduces the need to drink blood as frequently. The bonus will be lost if deathrest gene is removed from the pawn.
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The hemogen amplifier increases [[Hemogen]] gain by {{+|25%}} from any source, assuming deathrest isn't interrupted. This reduces the need to drink blood as frequently.
  
 
Like other deathrest buildings, an amplifier permanently binds to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own separate limit to the buildings they can connect to, which can be increased with a [[deathrest capacity serum]].
 
Like other deathrest buildings, an amplifier permanently binds to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own separate limit to the buildings they can connect to, which can be increased with a [[deathrest capacity serum]].
  
 
== Analysis ==
 
== Analysis ==
Hemogen amplifiers increase the hemogen a pawn gain. However, using an amplifier means ''not'' using a [[glucosoid pump]] or [[deathrest accelerator]], at least until a pawn has enough building capacity. Since deathrest building capacity is limited for most stages of the game, you should use the latter buildings first, as they are generally more helpful.
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Hemogen amplifiers increase the hemogen a pawn gain, but you can also increase hemogen gain by obtaining more colonists or [[prisoners]]. More prisoners means more hemogen you can get, and each prisoner only really comes at the cost of [[food]]. Each prisoner gives {{#expr: 20 <!--Hemogen from 1 feed-->/(45/33.3)<!--Days to recover from blood loss from 1 feed-->}} Hemogen per day ({{#expr: 20/20 * (45/33.3) round 2}} [[hemogen pack]]s per day), and they don't cost much food. So if you aren't in an inhospitable [[biome]], keeping prisoners is simpler and cheaper than the steel and components used to make a hemogen amplifier.  
  
As an alternative measure, you can increase hemogen gain by obtaining more colonists or [[prisoner]]s. Having more prisoners means having more hemogen available. Each prisoner provides {{#expr: 20 <!--Hemogen from 1 feed-->/(45/33)<!--Days to recover from blood loss from 1 feed--> round 1}} Hemogen per day (or a [[hemogen pack]] every {{#expr: 20/20 * (45/33) round 2}} days), and only really comes at the cost of [[food]]. In turn, using prisoners will save on the steel and components required to build the amplifier. This also lets you use other deathrest buildings, whose benefits you cannot replicate as easily.
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Furthermore, using an amplifier means ''not'' using a [[glucosoid pump]] or [[deathrest accelerator]] until a pawn has enough building capacity, which is limited for most stages of the game. The pump/accelerator should be built first, as they offer stronger and less replaceable benefits.
  
Amplifiers do have a niche: they are one of [[hemopump|two]] deathrest buildings that can be used without a maximum. Once you are using the maximum amount of glucosoid pumps, deathrest accelerators, and/or [[psychofluid pump]]s, you might as well build hemogen amplifiers. They reduce the amount of prisoners you need to sustain hemogenic pawns.
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However, amplifiers do have a niche. They are one of [[hemopump|two]] deathrest buildings that can be used without a maximum. Once you are using the maximum amount of glucosoid pumps, deathrest accelerators, and/or [[psychofluid pump]]s, you might as well build hemogen amplifiers. They reduce the amount of prisoners you need to sustain hemogenic pawns.
  
They do not consume power or hemogen while idling, unlike their contemporaries such as [[sleep accelerator]]s. Hence, they can be left idle without consequence.
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They also do not consume power or hemogen while idling, unlike their contemporaries such as [[sleep accelerator]]s. Hence, they can be left idle without consequence.
  
 
=== Calculations ===
 
=== Calculations ===
Each hemogen amplifier increases the hemogen you gain from all sources. So the more hemogen you use between [[deathrest]]s, the more effective a hemogen amplifier will be. But the amplifier itself consumes hemogen during deathrest. In some cases, you can lose more hemogen than you gain. Specifically, it uses 0.5 hemogen packs per day deathresting, so it consumes this much hemogen per deathrest:
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Each hemogen amplifier increases the hemogen you gain from all sources. So the more hemogen you use between [[deathrest]]s, the more effective a hemogen amplifier will be.  
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However, the amplifier itself consumes hemogen during each deathrest. It uses 0.5 hemogen packs per day, so it will consume this much hemogen per deathrest:
  
 
{| {{STDT| sortable c_17 text-center}}
 
{| {{STDT| sortable c_17 text-center}}
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{| {{STDT| sortable c_17 text-center}}
 
{| {{STDT| sortable c_17 text-center}}
! Hemogen Packs Consumed !! [[Hemogenic]] !! [[Hemogen drain]]
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! Hemogen Packs Consumed !! [[Hemogenic]] || [[Hemogen drain]]
 
|-
 
|-
 
! style=text-align:left | ''Base''
 
! style=text-align:left | ''Base''
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| {{Icon Small|Hemogen pack||{{#expr: 30*2/20 - 30*2/(1.25*20) }}}}
 
| {{Icon Small|Hemogen pack||{{#expr: 30*2/20 - 30*2/(1.25*20) }}}}
 
| {{Icon Small|Hemogen pack||{{#expr: 30*10/20 - 30*10/(1.25*20)}}}}
 
| {{Icon Small|Hemogen pack||{{#expr: 30*10/20 - 30*10/(1.25*20)}}}}
|}
 
 
Assuming an optimal 30 day period between deathrests with two [[Deathrest accelerator|deathrest accelerators]], here is how much hemogen is needed based on how many hemogen amplifiers are used, including restocking the amplifier:
 
{| {{STDT| sortable c_17 text-center}}
 
! Hemogen pack gain !! Hemogen amplifiers !! Hemogen packs needed (30 days)
 
|-
 
! style=text-align:center| 20
 
| {{Icon Small|Hemogen amplifier||0}}
 
| {{Icon Small|Hemogen pack||{{#expr: ((30*8/20)+(2.5*.5*0)) round 2}}}}
 
|-
 
! style=text-align:center| 25
 
| {{Icon Small|Hemogen amplifier||1}}
 
| {{Icon Small|Hemogen pack||{{#expr: ((30*8/25)+(2.5*.5*1)) round 2}}}}
 
|-
 
! style=text-align:center| 30
 
| {{Icon Small|Hemogen amplifier||2}}
 
| {{Icon Small|Hemogen pack||{{#expr: ((30*8/30)+(2.5*.5*2)) round 2}}}}
 
|-
 
! style=text-align:center| 35
 
| {{Icon Small|Hemogen amplifier||3}}
 
| {{Icon Small|Hemogen pack||{{#expr: ((30*8/35)+(2.5*.5*3)) round 2}}}}
 
|-
 
! style=text-align:center| 40
 
| {{Icon Small|Hemogen amplifier||4}}
 
| {{Icon Small|Hemogen pack||{{#expr: ((30*8/40)+(2.5*.5*4)) round 2}}}}
 
|-
 
! style=text-align:center| 45
 
| {{Icon Small|Hemogen amplifier||5}}
 
| {{Icon Small|Hemogen pack||{{#expr: ((30*8/45)+(2.5*.5*5)) round 2}}}}
 
|-
 
! style=text-align:center| 50
 
| {{Icon Small|Hemogen amplifier||6}}
 
| {{Icon Small|Hemogen pack||{{#expr: ((30*8/50)+(2.5*.5*6))}}}}
 
 
|}
 
|}
 
'''Note:''' Values are given in hemogen packs for ease of comparison, but this building works equally for all sources of Hemogen.
 
'''Note:''' Values are given in hemogen packs for ease of comparison, but this building works equally for all sources of Hemogen.
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Thus, if a pawn only has the [[hemogenic]] trait alone, and does not use any abilities, then using the hemogen amplifier is a net loss. However, using a hemogenic ability costs Hemogen. The more abilities you use, the more hemogen you need to consume, so the more the hemogen amplifier benefits. So a pawn with only hemogenic can benefit from the amplifier if they spend at least {{#expr: ((0.5*4/1.1) - ((30*2/20) - 30*2/(1.25*20)))*20 round 1}} hemogen on abilities in the 30 days between deathrests. This is equivalent to 5 uses of Longjump legs, or 1.22 uses of Coagulate.
 
Thus, if a pawn only has the [[hemogenic]] trait alone, and does not use any abilities, then using the hemogen amplifier is a net loss. However, using a hemogenic ability costs Hemogen. The more abilities you use, the more hemogen you need to consume, so the more the hemogen amplifier benefits. So a pawn with only hemogenic can benefit from the amplifier if they spend at least {{#expr: ((0.5*4/1.1) - ((30*2/20) - 30*2/(1.25*20)))*20 round 1}} hemogen on abilities in the 30 days between deathrests. This is equivalent to 5 uses of Longjump legs, or 1.22 uses of Coagulate.
  
If a pawn has [[hemogen drain]] in addition to hemogenic, the hemogen amplifier always saves on hemogen, regardless of ability use. Of course, using hemogenic abilities still increases the value of the amplifier. Note that [[sanguophages]] have hemogen drain by default.
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If a pawn has [[hemogen drain]] in addition to hemogenic, the hemogen amplifier always saves on hemogen, regardless of ability use. Of course, using hemogenic abilities still gives more value to the amplifier. Note that [[sanguophages]] have hemogen drain by default.
 
 
For comparison, in the same 30 day timeframe, each prisoner provides {{#expr: 30 / (45/33) round 2}} hemogen packs.
 
  
 
== Gallery ==
 
== Gallery ==
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== Version history ==
 
== Version history ==
 
* [[Biotech DLC]] Release - Added.
 
* [[Biotech DLC]] Release - Added.
* [[Version/1.4.3534|1.4.3534]] - Fix: Deathrest bonuses are not removed if deathrest gene is removed.
 
  
{{Nav|biotech|wide}}
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{{Biotech navbox}}
[[Category:Biotech (Buildings)]]
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[[Category:Miscellaneous]]

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