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| description = This device leaves a deathrester in a hemogen-amplified state so they gain more hemogen from any hemogen source. Using a gland probe and blood analyzer, it links with a deathresting person, stimulating hemogen glands into a more active state. It must be connected to a deathrest casket to function. This building needs to consume hemogen to function. | | description = This device leaves a deathrester in a hemogen-amplified state so they gain more hemogen from any hemogen source. Using a gland probe and blood analyzer, it links with a deathresting person, stimulating hemogen glands into a more active state. It must be connected to a deathrest casket to function. This building needs to consume hemogen to function. | ||
| type = Building | | type = Building | ||
− | | type2 = | + | | type2 = Misc |
| placeable = true | | placeable = true | ||
| path cost = 42 | | path cost = 42 | ||
− | | passability = | + | | passability = PassThroughOnly |
| blockswind = false | | blockswind = false | ||
| cover = 0.4 | | cover = 0.4 | ||
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== Summary == | == Summary == | ||
− | {{Stub|section=1|reason = 1) What happens if turned off/runs out of fuel/destroyed/etc part way through deathrest? 2) When does the buff end? When they start deathresting again, by choice or forced into it by low need? | + | {{Stub|section=1|reason = 1) What happens if turned off/runs out of fuel/destroyed/etc part way through deathrest? 2) When does the buff end? When they start deathresting again, by choice or forced into it by low need?}} |
− | Active hemogen amplifiers require a pawn capable of [[deathrest]], like a [[Sanguophage]], and must be connected to a [[deathrest casket]]. Each hemogen amplifier consumes {{#expr:-{{P|Power Consumption}} }}W of power and {{Icon Small|hemogen pack}} 0.5 [[hemogen pack]] per day as long a pawn is deathresting in an attached casket. It can hold up to 5 packs at a time, for a maximum run time of 10 days, and is constructed fully fueled. The amplifier will be automatically refueled by a [[Work#Haul|haulers]] so long as auto-refueling is enabled. | + | Active hemogen amplifiers require a pawn capable of [[deathrest]], like a [[Sanguophage]], and must be connected to a [[deathrest casket]]. Each hemogen amplifier consumes {{#expr:-{{P|Power Consumption}}}}W of power and {{Icon Small|hemogen pack}} 0.5 [[hemogen pack]] per day as long a pawn is deathresting in an attached casket. It can hold up to 5 packs at a time, for a maximum run time of 10 days, and is constructed fully fueled. The amplifier will be automatically refueled by a [[Work#Haul|haulers]] so long as auto-refueling is enabled. |
− | The hemogen amplifier increases [[Hemogen]] gain by {{+|25%}} from any source, assuming deathrest isn't interrupted. This reduces the need to drink blood as frequently | + | The hemogen amplifier increases [[Hemogen]] gain by {{+|25%}} from any source, assuming deathrest isn't interrupted. This reduces the need to drink blood as frequently. |
Like other deathrest buildings, an amplifier permanently binds to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own separate limit to the buildings they can connect to, which can be increased with a [[deathrest capacity serum]]. | Like other deathrest buildings, an amplifier permanently binds to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own separate limit to the buildings they can connect to, which can be increased with a [[deathrest capacity serum]]. | ||
== Analysis == | == Analysis == | ||
− | Hemogen amplifiers increase the hemogen a pawn gain. | + | Hemogen amplifiers increase the hemogen a pawn gain, but you can also increase hemogen gain by obtaining more colonists or [[prisoners]]. More prisoners means more blood to feed on, and each prisoner only really comes at the cost of [[food]]. So if you aren't in an inhospitable [[biome]], keeping prisoners is simpler and cheaper than the steel and components used to make a hemogen amplifier. |
− | + | Furthermore, using an amplifier means ''not'' using a [[glucosoid pump]] or [[deathrest accelerator]] until a pawn has enough building capacity, which is limited for most stages of the game. As the benefits of either building (pump or accelerator) cannot be replicated as easily, they should be built first. | |
− | + | However, amplifiers are one of [[hemopump|two]] deathrest buildings that can be used without a maximum. Once you are using the maximum amount of glucosoid pumps, deathrest accelerators, and/or [[psychofluid pump]]s, you might as well build hemogen amplifiers. | |
− | They do not consume power or hemogen while idling, unlike their contemporaries such as [[sleep accelerator]]s. Hence, they can be left idle without consequence. | + | They also do not consume power or hemogen while idling, unlike their contemporaries such as [[sleep accelerator]]s. Hence, they can be left idle without consequence. |
=== Calculations === | === Calculations === | ||
− | Each hemogen amplifier increases the hemogen you gain from all sources. So the more hemogen you use between [[deathrest]]s, the more effective a hemogen amplifier will be. | + | Each hemogen amplifier increases the hemogen you gain from all sources. So the more hemogen you use between [[deathrest]]s, the more effective a hemogen amplifier will be. |
+ | |||
+ | However, the amplifier itself consumes hemogen during each deathrest. It uses 0.5 hemogen packs per day, so it will consume this much hemogen per deathrest: | ||
{| {{STDT| sortable c_17 text-center}} | {| {{STDT| sortable c_17 text-center}} | ||
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{| {{STDT| sortable c_17 text-center}} | {| {{STDT| sortable c_17 text-center}} | ||
− | ! Hemogen Packs Consumed !! [[Hemogenic]] | + | ! Hemogen Packs Consumed !! [[Hemogenic]] || [[Hemogen drain]] |
|- | |- | ||
! style=text-align:left | ''Base'' | ! style=text-align:left | ''Base'' | ||
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| {{Icon Small|Hemogen pack||{{#expr: 30*2/20 - 30*2/(1.25*20) }}}} | | {{Icon Small|Hemogen pack||{{#expr: 30*2/20 - 30*2/(1.25*20) }}}} | ||
| {{Icon Small|Hemogen pack||{{#expr: 30*10/20 - 30*10/(1.25*20)}}}} | | {{Icon Small|Hemogen pack||{{#expr: 30*10/20 - 30*10/(1.25*20)}}}} | ||
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|} | |} | ||
'''Note:''' Values are given in hemogen packs for ease of comparison, but this building works equally for all sources of Hemogen. | '''Note:''' Values are given in hemogen packs for ease of comparison, but this building works equally for all sources of Hemogen. | ||
− | Thus, if a pawn only has the [[hemogenic]] trait alone, and does not use any abilities, then using the hemogen amplifier is a net loss. However, using | + | Thus, if a pawn only has the [[hemogenic]] trait alone, and does not use any abilities, then using the hemogen amplifier is a net loss. However, using hemogenic abilities costs Hemogen. The more abilities you use, the more hemogen you need to consume, so the more the hemogen amplifier helps. So a pawn with only hemogenic can benefit from the amplifier if they spend at least {{#expr: ((0.5*4/1.1) - ((30*2/20) - 30*2/(1.25*20)))*20 round 1}} hemogen on abilities in the 30 days between deathrests. This is equivalent to 5 uses of Longjump legs, or 1.22 uses of Coagulate. |
− | If a pawn has [[hemogen drain]] in addition to hemogenic, the hemogen amplifier always saves on hemogen, regardless of ability use. | + | If a pawn has [[hemogen drain]] in addition to hemogenic, the hemogen amplifier always saves on hemogen, regardless of ability use. Obviously, the more abilities you use, the more the amplifier helps you. Note that [[sanguophages]] have hemogen drain by default. |
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== Gallery == | == Gallery == | ||
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== Version history == | == Version history == | ||
* [[Biotech DLC]] Release - Added. | * [[Biotech DLC]] Release - Added. | ||
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− | {{ | + | {{Biotech navbox}} |
− | [[Category: | + | |
+ | [[Category:Miscellaneous]] |