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: {{--|5}} for "Witnessed ally's death" (on colonist) | : {{--|5}} for "Witnessed ally's death" (on colonist) | ||
: {{--|4}} for "Observed corpse" | : {{--|4}} for "Observed corpse" | ||
− | Pawns with the [[Bloodlust]] or [[Psychopath]] | + | Pawns with the [[Bloodlust]] or [[Psychopath]] [[trait]]s, or those with an [[Ideoligion]] with [[Ideoligion#Organ use|Organ Use: Acceptable]]{{IdeologyIcon}} are not affected by the harvesting of other people. Other Ideologion precepts may change moodlets for harvest and organ use. |
Hearts can also be acquired through [[trading]] with faction settlements or Exotic Goods traders. | Hearts can also be acquired through [[trading]] with faction settlements or Exotic Goods traders. | ||
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=== Installation === | === Installation === | ||
− | Installing the part requires {{ticks|2500}} of work, 2x medicine of | + | {{stub|section=1}} |
+ | Installing the part requires {{ticks|2500}} of work, 2x medicine of herbal quality or better, and a [[Skills#Medical|Medical skill]] of 8. | ||
− | Removing the part requires {{ticks|2000}} of work, 1x medicine of | + | Removing the part requires {{ticks|2000}} of work, 1x medicine of herbal quality or better, and a [[Skills#Medical|Medical skill]] of 0. |
If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. If the installation surgery fails, there is also a 25% chance that the patient dies. Thus, as the maximum [[Doctoring#Success chance|success chance]] of any surgery is capped at 98%, there is always at least a 0.5% chance of death per attempt. | If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. If the installation surgery fails, there is also a 25% chance that the patient dies. Thus, as the maximum [[Doctoring#Success chance|success chance]] of any surgery is capped at 98%, there is always at least a 0.5% chance of death per attempt. | ||
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The [[prosthetic heart]] is inferior to an organic heart in function, and the [[bionic heart]] is superior, but both are immune to artery blockages and heart attacks, and installing either will cure both. Installing a [[prosthetic heart]] on an otherwise healthy pawn gives you the more valuable organic heart. This inflicts no penalties on colonists/prisoners, but gives a -80 [[goodwill]] malus on guests from nonhostile factions. | The [[prosthetic heart]] is inferior to an organic heart in function, and the [[bionic heart]] is superior, but both are immune to artery blockages and heart attacks, and installing either will cure both. Installing a [[prosthetic heart]] on an otherwise healthy pawn gives you the more valuable organic heart. This inflicts no penalties on colonists/prisoners, but gives a -80 [[goodwill]] malus on guests from nonhostile factions. | ||
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Total destruction of the heart is instantly fatal, while Consciousness is a very important stat. Thus, you should replace damaged hearts as soon as possible. Pawns using [[wake-up]] or of old age are particularly vulnerable to heart attacks, so installing an artificial heart early may be helpful. | Total destruction of the heart is instantly fatal, while Consciousness is a very important stat. Thus, you should replace damaged hearts as soon as possible. Pawns using [[wake-up]] or of old age are particularly vulnerable to heart attacks, so installing an artificial heart early may be helpful. | ||
− | === Trade === | + | ===Trade=== |
Hearts are worth {{icon Small|silver||{{Q|Heart|Market Value Base}}}}, worth exactly the same as a [[liver]]. However, the heart can be replaced by a [[prosthetic heart]]; by installing the prosthetic, you can obtain both the heart and the liver, or obtain a heart and keep the pawn alive. | Hearts are worth {{icon Small|silver||{{Q|Heart|Market Value Base}}}}, worth exactly the same as a [[liver]]. However, the heart can be replaced by a [[prosthetic heart]]; by installing the prosthetic, you can obtain both the heart and the liver, or obtain a heart and keep the pawn alive. | ||