Editing Healing enhancer
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{{Royalty}} | {{Royalty}} | ||
− | {{ | + | {{Define|Body Part |
− | + | | image = Artificial Organ | |
− | | image = | + | | always haulable = true |
− | | | + | | def name = Healing enhancer |
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| description = Releases nanomachines and healing factors that speed up wound healing. This implant only helps with physical wounds, and does nothing to combat disease or other health problems. | | description = Releases nanomachines and healing factors that speed up wound healing. This implant only helps with physical wounds, and does nothing to combat disease or other health problems. | ||
− | | | + | | graphic class = Graphic_Single |
− | | | + | | graphic path = Things/Item/BodyPart/ArtificialOrgan |
− | | | + | | is body part = true |
− | | | + | | label = Healing enhancer |
− | + | | parent name = BodyPartBase | |
− | | | + | | path cost = 10 |
− | | | + | | selectable = true |
− | | | + | | thing class = ThingWithComps |
− | | | + | | ticker type = Never |
− | | | + | | use hit points = true |
− | | | + | | flammability base = 1.0 |
− | | flammability = 1.0 | + | | market value base = 1030 |
− | | | + | | max hit points base = 50 |
− | | | + | | mass = 4 |
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}} | }} | ||
The '''Healing Enhancer''' gives a pawn that's been implanted with it a Natural Healing Factor of x150%, allowing them to heal wounds faster. | The '''Healing Enhancer''' gives a pawn that's been implanted with it a Natural Healing Factor of x150%, allowing them to heal wounds faster. | ||
− | == | + | == Obtaining == |
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− | + | It is made with 15 [[Plasteel]] and 4 [[advanced component]]s at the [[fabrication bench]], after the Healing Factors research is completed. The required techprint can be obtained either by trade or completing quests for the Empire. | |
− | + | A healing enhancer itself can be found installed in characters from ancient dangers, and can be harvested from them without incurring a mood penalty | |
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− | === | + | == Usage == |
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A healing enhancer can be installed on pawns that are expected to get hurt a lot, usually it's the dedicated fighters and especially the brawlers. It allows them to heal [[Injury|injuries]] faster, reducing the chances that a new immediate threat will appear before the main defenders are able to fully recover from a previous encounter or a spontaneous social fight. Combined with a [[hospital bed]], even major combat wounds will take people out of action for a much shorter time. | A healing enhancer can be installed on pawns that are expected to get hurt a lot, usually it's the dedicated fighters and especially the brawlers. It allows them to heal [[Injury|injuries]] faster, reducing the chances that a new immediate threat will appear before the main defenders are able to fully recover from a previous encounter or a spontaneous social fight. Combined with a [[hospital bed]], even major combat wounds will take people out of action for a much shorter time. | ||
− | + | {{nav|body parts|wide}} | |
− | + | [[Category: Royalty]] | |
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− | [[Category: |