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==Welcome==
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=Welcome=
 
Welcome to a kinder, gentler RimWorld. '''NOT!!!'''
 
Welcome to a kinder, gentler RimWorld. '''NOT!!!'''
  
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This Wiki is very much a work in Progress. If you feel you can, please update and expand.
 
This Wiki is very much a work in Progress. If you feel you can, please update and expand.
  
===General information===
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==General information==
====Gameplay Differences====
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===Gameplay Differences===
  
 
Most new players will find themselves resolving chicken or egg conundrums as they work their way through bootstrapping a colony. But there are a few surprises as well...
 
Most new players will find themselves resolving chicken or egg conundrums as they work their way through bootstrapping a colony. But there are a few surprises as well...
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** Quarries now exist
 
** Quarries now exist
  
====Prepare Carefully====
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===Prepare Carefully===
 
* One of the mods included in the revamp is EdB's Prepare Carefully. You might '''REALLY REALLY''' want to do that.
 
* One of the mods included in the revamp is EdB's Prepare Carefully. You might '''REALLY REALLY''' want to do that.
 
** There's a LOT more researching and crafting than in the vanilla game.  
 
** There's a LOT more researching and crafting than in the vanilla game.  
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*** Hold off on the more exotic seeds as you won't know how to plant the stuff anyway
 
*** Hold off on the more exotic seeds as you won't know how to plant the stuff anyway
  
====Mods Involved====
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===Mods Involved===
 
This is a massive change to the way that the vanilla game plays:
 
This is a massive change to the way that the vanilla game plays:
 
It started with all of the following mods:
 
It started with all of the following mods:
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*- VeinMiner (Nice helper to mine veins) by JuliaEllie
 
*- VeinMiner (Nice helper to mine veins) by JuliaEllie
  
==Technology==
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=Technology=
===Level 1 Techs (No prerequisites)===
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== Level 1 Techs (No prerequisites) ==
 
* Agriculture I (200 research)
 
* Agriculture I (200 research)
 
** Unlocks growing Corn
 
** Unlocks growing Corn
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*** Shivs
 
*** Shivs
  
===Level 2 Techs (At least 1 prerequisite)===
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== Level 2 Techs (At least 1 prerequisite) ==
 
* Medical Agriculture 1 (350 research)
 
* Medical Agriculture 1 (350 research)
 
** Prerequisite Agriculture I
 
** Prerequisite Agriculture I
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* Allows for creating tilled soil (with mulch and Synthetic Ammonia)
 
* Allows for creating tilled soil (with mulch and Synthetic Ammonia)
  
====Miscellaneous Discovered Knowledge====
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=== Miscellaneous Discovered Knowledge===
  
 
* Upon crash-down, we only know how to plant potatoes. All other crops require research.  
 
* Upon crash-down, we only know how to plant potatoes. All other crops require research.  
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* The Assembly Workbench is used for making Components out of Metallic Alloys but they're labelled as spare parts
 
* The Assembly Workbench is used for making Components out of Metallic Alloys but they're labelled as spare parts
 
* Researching Devilstrand gives you NO immediate gains. It is just the first step in learning to plant it.
 
* Researching Devilstrand gives you NO immediate gains. It is just the first step in learning to plant it.
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[[Category:Mods]]
 
[[Category:Mods]]

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