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{{Royalty}}
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{{Royalty}}{{infobox main|
{{Infobox main
 
 
| name = Hand talon
 
| name = Hand talon
 
| image = Health item prosthetic.png
 
| image = Health item prosthetic.png
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| meleeattack1cool = 1.5
 
| meleeattack1cool = 1.5
 
| meleeattack1ap = 15
 
| meleeattack1ap = 15
| body part = Hand
 
 
| MeleeWeaponAverageDPS = 10
 
| MeleeWeaponAverageDPS = 10
 
| MeleeWeaponAverageAP = 15
 
| MeleeWeaponAverageAP = 15
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== Summary ==
 
== Summary ==
The hand talon is a implant that is installed into a pawn's existing, organic hand. They are universal and can be installed on either the left or right hand but cannot be implanted into artificial body parts such as [[wooden hand]]s or [[bionic arm]]s. It adds an extra attack to implantee's melee verb pool. This attack deals {{P|Attack 1 Damage}} [[{{P|Attack 1 Type}}]] damage, with an {{AP}} of {{P|Attack 1 AP}} for an average {{DPS}} of {{P|MeleeDPS}}. The true {{DPS}} will depend on the [[Melee verb selection|specific melee verbs]] available to the pawn. The implant does not affect [[manipulation]] nor does it replace the function of any body part. Hand talons have no [[quality]].
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The hand talon is a implant that is installed into a pawn's existing, organic hand. They are universal and can be installed on either the left or right hand but cannot be implanted into artificial body parts such as [[wooden hand]]s or [[bionic arm]]s. It adds{{Check Tag|Replaces?|Verify that it doesn't replace the default fist attack}} an extra attack to implantee's melee verb pool. This attack deals {{P|Attack 1 Damage}} [[{{P|Attack 1 Type}}]] damage, with an {{AP}} of {{P|Attack 1 AP}} for an average {{DPS}} of {{P|MeleeDPS}}. The true {{DPS}} will depend on the [[Melee verb selection|specific melee verbs]] available to the pawn. The implant does not affect [[manipulation]] nor does it replace the function of any body part.{{Check Tag|Replace?|Verify that it doesn't replace the default fist attack}} Hand talons have no [[quality]].
  
 
When [[social fight]]ing, colonists will not use the hand talon to attack their opponent.
 
When [[social fight]]ing, colonists will not use the hand talon to attack their opponent.
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! colspan='2'|Name !! Damage !! DPS !! AP !! Damage Type
 
! colspan='2'|Name !! Damage !! DPS !! AP !! Damage Type
 
|-
 
|-
! {{Icon Small|Heart|32}}
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! {{Icon small|Heart|32}}
 
! style='text-align: left !important;'| Human Fist
 
! style='text-align: left !important;'| Human Fist
 
| {{Q|Human|Attack 1 Damage}}
 
| {{Q|Human|Attack 1 Damage}}
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| [[Damage Types#{{Q|Human|Attack 1 Type}}|{{Q|Human|Attack 1 Type}}]]
 
| [[Damage Types#{{Q|Human|Attack 1 Type}}|{{Q|Human|Attack 1 Type}}]]
 
|-
 
|-
! {{Icon Small|{{PAGENAME}}|32}}
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! {{Icon small|{{PAGENAME}}|32}}
 
! {{PAGENAME}}
 
! {{PAGENAME}}
 
| {{P|Attack 1 Damage}}
 
| {{P|Attack 1 Damage}}
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| {{P|Attack 1 AP}}%
 
| {{P|Attack 1 AP}}%
 
| [[Damage Types#{{P|Attack 1 Type}}|{{P|Attack 1 Type}}]]
 
| [[Damage Types#{{P|Attack 1 Type}}|{{P|Attack 1 Type}}]]
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|-
 
|}
 
|}
</li></div>
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</li><div>
  
 
=== Installation ===
 
=== Installation ===
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Removing the part requires {{Ticks|2500}} of work, 1x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 5.
 
Removing the part requires {{Ticks|2500}} of work, 1x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 5.
  
If the operation fails, the part will be destroyed.
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If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed.
  
 
== Analysis ==
 
== Analysis ==
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If you choose two [[bionic arm|bionic]] or [[archotech arm]]s over one arm and a hand talon, you also have the option of the [[knee spike]]. The [[knee spike]] is not as effective in combat as the hand talon however, and has the significant drawback that you then can't install two [[bionic leg|bionic]] or [[archotech leg]]s, which are arguably more important than the arms. In this case you can install [[venom fangs]] which, while the weakest implant of all those mentioned, does not conflict with anything.
 
If you choose two [[bionic arm|bionic]] or [[archotech arm]]s over one arm and a hand talon, you also have the option of the [[knee spike]]. The [[knee spike]] is not as effective in combat as the hand talon however, and has the significant drawback that you then can't install two [[bionic leg|bionic]] or [[archotech leg]]s, which are arguably more important than the arms. In this case you can install [[venom fangs]] which, while the weakest implant of all those mentioned, does not conflict with anything.
 
== Trivia==
 
The stats page of the hand talon claims it replaces the hand and fingers, but this is incorrect. The hand talon is an implant and does not replace any body parts. The [[elbow blade]] and [[knee spike]] share this mistake.
 
  
 
== Version history==
 
== Version history==
 
* [[Royalty DLC]] Release - Added
 
* [[Royalty DLC]] Release - Added
* [[Version/1.1.2598|1.1.2598]] - Rebalanced. Decreased {{AP}} from 22% -> 15%, and decreased cooldown time from 2s -> 1.5s. {{DPS}} increased 7.50 -> 10, market value increased from {{Icon Small|silver||210}} -> {{Icon Small|silver||355}}
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* [[Version/1.1.2598|1.1.2598]] - Rebalanced. Decreased {{AP}} from 22% -> 15%, and decreased cooldown time from 2s -> 1.5s. {{DPS}} increased 7.50 -> 10
  
{{Nav|body parts|wide}}
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{{nav|body parts|wide}}
 
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]]
 
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]]

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