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{{Infobox main|animal
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{{infobox main|animal|
| name = Guinea pig
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|name = Guinea Pig
| image = Guinea pig 2 east.png
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|image = Guineapig.png
| description = Neither a pig or a creature from Guinea, these little rodents are bred to be a household pet and a delicious dinner.
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|description = "Neither a pig or a creature from Guinea, these little rodents are bred to be a household pet and a delicious dinner."
| type = Animal
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|type = Animals
| movespeed = 5
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|type2 = Farm
| min comfortable temperature = -15
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|bodysize = 0.2
| max comfortable temperature = 55
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|healthscale = 0.4
| flammability = 0.7
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|hungerrate = 0.1
| marketvalue = 150
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|movespeed = 5.0
| combatPower = 33
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|attack1dmg = 3.6
| bodysize = 0.2
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|attack1type = scratch
| healthscale = 0.4
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|attack1part = left claw
| hungerrate = 0.1
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|attack1cool = 1.5
| diet = herbivorous
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|attack2dmg = 3.6
| leathername = guinea pig fur
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|attack2type = scratch
| wildness = 0.6
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|attack2part = right claw
| petness = 0.3
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|attack2cool = 1.5
| manhuntertame = 0
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|attack3dmg = 5.8
| manhunter = 0
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|attack3type = bite
| trainable = none
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|attack3part = teeth
| nuzzleMtb = 24
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|attack3cool = 2
| gestation = 6.66
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|attack3chancefactor = 0.7
| offspring = 1-3
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|attack4dmg = 2
| avg offspring = 1.75
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|attack4type = blunt
| mateMtb = 8
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|attack4part = head
| lifespan = 4
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|attack4cool = 2
| juvenileage = 0.15
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|attack3chancefactor = 0.2
| maturityage = 0.2
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|meatyield = 31
| tradeTags = AnimalUncommon, AnimalPet
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|leathername = guinea pig fur
| attack1dmg = 3.6
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|leatheryield = 16
| attack1type = Scratch
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|manhunter = 0.0
| attack1cool = 1.5
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|manhuntertame = 0
| attack1part = front left paw
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|diet = herbivorous
| attack2dmg = 3.6
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|trainable = none
| attack2type = Scratch
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|wildness = 0.60
| attack2cool = 1.5
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|gestation = 6.66
| attack2part = front right paw
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|lifespan = 4
| attack3dmg = 5.8
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|offspring = 1-3
| attack3type = Bite
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|avg offspring = 1.75
| attack3cool = 2
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|maturityage = 0.2
| attack3part = teeth
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|juvenileage = 0.15
| attack3chancefactor = 0.7
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|marketvalue = 150
| attack4dmg = 2
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|nuzzleMtb = 24
| attack4type = Blunt
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|herdanimal = true
| attack4cool = 2
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|livesin_aridshrubland = true
| attack4part = head
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|livesin_temperateforest = true
| attack4chancefactor = 0.2
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|livesin_tropicalrainforest = true
| livesin_temperateforest = 0.45
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|massadult = 16.8
| livesin_temperateswamp = 0.15
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|petness = 0.30
| livesin_coldbog = 0.07
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|min comfortable temperature = -15
| livesin_aridshrubland = 0.017
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|max comfortable temperature = 55
| livesin_desert = 0.01
 
| livesin_extremedesert = 0.002
 
| livesin_tropicalrainforest = 0.25
 
| livesin_tropicalswamp = 0.18
 
 
}}
 
}}
'''Guinea pigs''' are tameable [[herbivore]]s with a fast movement speed. Guinea Pigs come in three colors: Cream, Black and Brown.
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'''Guinea Pigs''' are tameable [[herbivore]]s with a fast movement speed. Guinea Pigs come in three colours: Cream, Black and Brown.
  
 
== Acquisition  ==
 
== Acquisition  ==
Guinea pigs can be found in {{Habitats}}. They can either be tamed by a [[Work#Handle|handler]] or self-tame in a random event.  
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Guinea pigs can be found in [[Biomes#Arid shrubland|Arid Shrubland]], [[Biomes#Temperate Forest|Temperate Forest]] and [[Biomes#Tropical Rainforest|Tropical Rainforest]]. They can either be tamed by a [[Menus#Handle|handler]] or self-tame in a random event.  
  
 
Guinea Pigs can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Bulk goods trader 2|bulk goods traders]]. Guinea Pigs purchased from traders will be already tamed.
 
Guinea Pigs can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Bulk goods trader 2|bulk goods traders]]. Guinea Pigs purchased from traders will be already tamed.
  
 
== Analysis ==
 
== Analysis ==
Guinea pigs can be farmed for [[meat]] and [[guinea pig fur|fur]]. While each guinea pig is small, they reproduce rapidly, so a large pack of guinea pigs can produce a lot of material. Compared to [[chinchilla]]s, guinea pigs are not [[pen animal]]s, so they will need to constantly be re-tamed. However, guinea pigs can [[nuzzle]] and can be controlled via [[allowed area]]s.
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Guinea Pigs are of limited use as tames. They provide only small quantities of fur and meat. They also have some of the lowest health values of any pawn ingame making them incredibly fragile. They will also occasionally nuzzle a colonist, giving a mood buff.  
  
Due to their high reproductive rate, guinea pigs can be used as bait animals. Set an [[allowed area]] towards the direction of raiders. This allows you to direct where the guinea  pigs go, and they will be shot at rather than your colonists. This results in less meat & leather than slaughtering them would, but can be useful in combat. Compared to [[rat]]s and [[hare]]s, guinea pigs offer a more valuable fur and can nuzzle colonists, but are larger targets and reproduce less.
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Their limited utility is primarily in their [[Guinea pig fur|fur]]. While it makes some of the least [[Armor#Armor rating|protective]] [[clothing]], and is poor for use in [[sandbags]], it has the fifth highest [[Property:Beauty Factor|beauty factor]] (11) of any [[textile]]. Compared to its competitors, only [[chinchilla fur]] (14) and [[devilstrand]] (13) are close to as easily available, and devilstrand is likely needed as clothing. [[Thrumbofur]] (32) and [[hyperweave]] (22) are significantly rarer and in far more demand for protection than beauty. This makes it an ideal material for [[Armchair]]s and [[Drape]]s {{RoyaltyIcon}}.
  
They are one of the few animals that can [[nuzzle]], occasionally giving a {{+|4}} ''Nuzzled'' moodlet to colonists. Guinea pigs and [[monkey]]s are the only 2 wild animals that can nuzzle.
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The fur also has exceptional cold insulation, the highest of all textiles, and respectable heat insulation. It thus is a valid choice for clothing such as [[Button-down shirt]]s and [[pants]], whose protective capabilty will be irrelevant with all but the very best textiles and whose insulative abilities with Guinea pig fur may allow a pawn to forgo a [[parka]] or [[tuque]] for more protective items such as a [[duster]] or [[Simple helmet|helmet]] in very [[Biomes#Cold_Biomes|cold biomes]].
  
=== Leather ===
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Lastly the fur is very valuable, meaning turning it into high value clothing for sale such as [[Corset]]s {{RoyaltyIcon}} has some merit.
Guinea pigs have valuable [[guinea pig fur|fur]]. As clothing and building material, it has a few merits, but is generally lacking:
 
* Guinea pig fur may not have the best physical protection, but it has the best cold insulation in the game, protecting your colonists against cold temperatures. Guinea pig [[parka]]s are the most insulative gear in the game. In less extreme biomes, [[tribalwear]] can be used to protect against heat and cold, potentially letting you wear a [[jacket]] instead of a parka. However, guinea pigs are only native to tropical biomes, which ultimately limits this use.
 
* Guinea pig fur is very beautiful. However, only a select few objects can be made out of leather - a single [[armchair]]'s beauty is unlikely to have much impact.
 
Otherwise, the best use for their fur is for trade. It is a valuable resource, worth more than even [[devilstrand]].
 
 
 
Female guinea pigs produce:
 
* Baby slaughter: {{Icon Small|Guinea pig fur}} {{#expr:{{Leather Production|{{PAGENAME}}|baby}} round 2}} fur per day, or {{icon small|Guinea pig fur}} {{#expr:{{Leather Production|{{PAGENAME}}|baby}}/{{P|Real Hunger Rate}} round 3}} fur per 1 unit nutrition.
 
* Adult slaughter: {{Icon Small|Guinea pig fur}} {{#expr:{{Leather Production|{{PAGENAME}}|adult}} round 2}} fur per day, or {{icon small|Guinea pig fur}} {{#expr:{{Leather Production|{{PAGENAME}}|adult}}/{{Nutrition Consumption|{{PAGENAME}}|adult}} round 3}} fur per 1 unit nutrition.
 
When considering a 1:1 ratio of males:females, fur lowers to {{Icon Small|Guinea pig fur}}{{#expr:{{Leather Production|{{PAGENAME}}|baby|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|baby|1|1}} round 3}} per 1 unit nutrition (baby), or {{Icon Small|Guinea pig fur}} {{#expr:{{Leather Production|{{PAGENAME}}|adult|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|1}} round 3}} per 1 unit nutrition (adult). A higher ratio of females will increase efficiency from there.
 
 
 
For the sole purpose of farming leather, [[chinchilla]]s are superior as they do not need to be retamed. Guinea pigs have some non-leather advantages, as listed above.
 
  
 
== Training ==
 
== Training ==
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== Health ==
 
== Health ==
{{Animal Health Table}}  
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{{Animal Health Table}}
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==Version History==
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* [[Version/1.1.0|1.1.0]] - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
Guinea pig 1 east.png|Cream variant facing east
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GuineaPig1 east.png|Cream variant
Guinea pig 1 north.png|Cream variant facing north
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Guineapig.png|Black variant
Guinea pig 1 south.png|Cream variant facing south
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GuineaPig3 east.png|Brown variant
Dessicated guinea pig east.png|Decaying
 
 
</gallery>
 
</gallery>
<gallery>
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{{nav|animal|wide}}
Guinea pig 2 east.png|Black variant facing east
 
Guinea pig 2 north.png|Black variant facing north
 
Guinea pig 2 south.png|Black variant facing south
 
</gallery>
 
<gallery>
 
Guinea pig 3 east.png|Brown variant facing east
 
Guinea pig 3 north.png|Brown variant facing north
 
Guinea pig 3 south.png|Brown variant facing south
 
</gallery>
 
 
 
== Version history ==
 
* [[Version/1.1.0|1.1.0]] - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
 
 
 
{{Nav|animal|wide}}
 
 
[[Category:Animals]]
 
[[Category:Animals]]
[[Category:Farm animal]]
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[[Category:Farm]]

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