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{{Infobox main|animal
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{{infobox main|animal|
| name = Guinea pig
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|name = Guinea Pig
| image = Guinea pig 2 east.png
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|image = Guineapig.png
| description = Neither a pig or a creature from Guinea, these little rodents are bred to be a household pet and a delicious dinner.
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|description = "Neither a pig or a creature from Guinea, these little rodents are bred to be a household pet and a delicious dinner."
| type = Animal
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|type = Animals
| movespeed = 5
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|type2 = Farm
| min comfortable temperature = -15
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|bodysize = 0.28
| max comfortable temperature = 55
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|healthscale = 1.0
| flammability = 0.7
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|hungerrate = 0.45
| marketvalue = 150
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|movespeed = 5.0
| combatPower = 33
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|attack1dmg = 4.61
| bodysize = 0.2
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|attack1type = cut
| healthscale = 0.4
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|attack1part = teeth
| hungerrate = 0.1
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|attack1cool = 104.4
| diet = herbivorous
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|leathername = Guinea Pig Fur
| leathername = guinea pig fur
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|manhunter = 0
| wildness = 0.6
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|diet = herbivorous
| petness = 0.3
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|trainable = Novice
| manhuntertame = 0
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|wildness = 0.60
| manhunter = 0
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|handleskill = 0
| trainable = none
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|gestation = 25
| nuzzleMtb = 24
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|lifespan = 4
| gestation = 6.66
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|offspring = 1
| offspring = 1-3
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|maturityage = 0.45+
| avg offspring = 1.75
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|marketvalue = 150
| mateMtb = 8
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|nuzzlemtbhours = 120
| lifespan = 4
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|herdanimal = true
| juvenileage = 0.15
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|livesin_aridshrubland = true
| maturityage = 0.2
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|livesin_temperateforest = true
| tradeTags = AnimalUncommon, AnimalPet
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|livesin_tropicalrainforest = true
| attack1dmg = 3.6
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|massadult = 0
| attack1type = Scratch
 
| attack1cool = 1.5
 
| attack1part = front left paw
 
| attack2dmg = 3.6
 
| attack2type = Scratch
 
| attack2cool = 1.5
 
| attack2part = front right paw
 
| attack3dmg = 5.8
 
| attack3type = Bite
 
| attack3cool = 2
 
| attack3part = teeth
 
| attack3chancefactor = 0.7
 
| attack4dmg = 2
 
| attack4type = Blunt
 
| attack4cool = 2
 
| attack4part = head
 
| attack4chancefactor = 0.2
 
| livesin_temperateforest = 0.45
 
| livesin_temperateswamp = 0.15
 
| livesin_coldbog = 0.07
 
| livesin_aridshrubland = 0.017
 
| livesin_desert = 0.01
 
| livesin_extremedesert = 0.002
 
| livesin_tropicalrainforest = 0.25
 
| livesin_tropicalswamp = 0.18
 
 
}}
 
}}
'''Guinea pigs''' are tameable [[herbivore]]s with a fast movement speed. Guinea Pigs come in three colors: Cream, Black and Brown.
 
  
== Acquisition  ==
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'''Guinea Pigs''' are tameable [[herbivore]]s with a fast movement speed. A Yak will increase the carrying capacity of any [[caravan]] it's part of by 21 kg.
Guinea pigs can be found in {{Habitats}}. They can either be tamed by a [[Work#Handle|handler]] or self-tame in a random event.  
 
  
Guinea Pigs can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Bulk goods trader 2|bulk goods traders]]. Guinea Pigs purchased from traders will be already tamed.
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== Obtaining  ==
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Guinea pigs can be found in [[Biomes#Arid shrubland|Arid Shrubland]], [[Biomes#Temperate Forest|Temperate Forest]] and [[Biomes#Tropical Rainforest|Tropical Rainforest]]. They can either be tamed by a [[Menus#Handle|handler]] or self-tame in a random event.  
  
== Analysis ==
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Guinea Pigs can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Bulk goods trader 2|bulk goods traders]]. Guinea Pigs purchased from traders will be already tamed. Guinea Pigs can be brought along with a caravan to increase carrying capacity by 21kg.
Guinea pigs can be farmed for [[meat]] and [[guinea pig fur|fur]]. While each guinea pig is small, they reproduce rapidly, so a large pack of guinea pigs can produce a lot of material. Compared to [[chinchilla]]s, guinea pigs are not [[pen animal]]s, so they will need to constantly be re-tamed. However, guinea pigs can [[nuzzle]] and can be controlled via [[allowed area]]s.
 
  
Due to their high reproductive rate, guinea pigs can be used as bait animals. Set an [[allowed area]] towards the direction of raiders. This allows you to direct where the guinea  pigs go, and they will be shot at rather than your colonists. This results in less meat & leather than slaughtering them would, but can be useful in combat. Compared to [[rat]]s and [[hare]]s, guinea pigs offer a more valuable fur and can nuzzle colonists, but are larger targets and reproduce less.
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== Training ==
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Guinea Pigs can be trained as follows:
  
They are one of the few animals that can [[nuzzle]], occasionally giving a {{+|4}} ''Nuzzled'' moodlet to colonists. Guinea pigs and [[monkey]]s are the only 2 wild animals that can nuzzle.
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{{TrainingTable}}
  
=== Leather ===
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== Additional ==
Guinea pigs have valuable [[guinea pig fur|fur]]. As clothing and building material, it has a few merits, but is generally lacking:
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Guinea Pigs are fairly worthless in pretty much all regards, they provide negligible quantities of fur and meat, Their fur makes some of the worst quality items for any cloth items (see [[sandbags]]). Guinea Pigs also have some of the lowest health values of any pawn ingame making them incredibly fragile.
* Guinea pig fur may not have the best physical protection, but it has the best cold insulation in the game, protecting your colonists against cold temperatures. Guinea pig [[parka]]s are the most insulative gear in the game. In less extreme biomes, [[tribalwear]] can be used to protect against heat and cold, potentially letting you wear a [[jacket]] instead of a parka. However, guinea pigs are only native to tropical biomes, which ultimately limits this use.
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Guinea Pigs also come in three colours, Cream, Black and Brown.
* Guinea pig fur is very beautiful. However, only a select few objects can be made out of leather - a single [[armchair]]'s beauty is unlikely to have much impact.
 
Otherwise, the best use for their fur is for trade. It is a valuable resource, worth more than even [[devilstrand]].
 
 
 
Female guinea pigs produce:
 
* Baby slaughter: {{Icon Small|Guinea pig fur}} {{#expr:{{Leather Production|{{PAGENAME}}|baby}} round 2}} fur per day, or {{icon small|Guinea pig fur}} {{#expr:{{Leather Production|{{PAGENAME}}|baby}}/{{P|Real Hunger Rate}} round 3}} fur per 1 unit nutrition.
 
* Adult slaughter: {{Icon Small|Guinea pig fur}} {{#expr:{{Leather Production|{{PAGENAME}}|adult}} round 2}} fur per day, or {{icon small|Guinea pig fur}} {{#expr:{{Leather Production|{{PAGENAME}}|adult}}/{{Nutrition Consumption|{{PAGENAME}}|adult}} round 3}} fur per 1 unit nutrition.
 
When considering a 1:1 ratio of males:females, fur lowers to {{Icon Small|Guinea pig fur}}{{#expr:{{Leather Production|{{PAGENAME}}|baby|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|baby|1|1}} round 3}} per 1 unit nutrition (baby), or {{Icon Small|Guinea pig fur}} {{#expr:{{Leather Production|{{PAGENAME}}|adult|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|1}} round 3}} per 1 unit nutrition (adult). A higher ratio of females will increase efficiency from there.
 
 
 
For the sole purpose of farming leather, [[chinchilla]]s are superior as they do not need to be retamed. Guinea pigs have some non-leather advantages, as listed above.
 
 
 
== Training ==
 
{{TrainingTable}}
 
  
 
== Health ==
 
== Health ==
{{Animal Health Table}}
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<div class="mw-collapsible mw-collapsed" style="width:4.5%">
 
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<div class="mw-collapsible-content" style="width:700%">
== Gallery ==
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{|class="wikitable"
<gallery>
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!Body part !!Health
Guinea pig 1 east.png|Cream variant facing east
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|-
Guinea pig 1 north.png|Cream variant facing north
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|Head ||10
Guinea pig 1 south.png|Cream variant facing south
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|-
Dessicated guinea pig east.png|Decaying
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|Skull ||10
</gallery>
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|-
<gallery>
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|Brain ||4
Guinea pig 2 east.png|Black variant facing east
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|-
Guinea pig 2 north.png|Black variant facing north
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|Nose ||4
Guinea pig 2 south.png|Black variant facing south
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|-
</gallery>
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|Neck ||10
<gallery>
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|-
Guinea pig 3 east.png|Brown variant facing east
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|Jaw ||4
Guinea pig 3 north.png|Brown variant facing north
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|-
Guinea pig 3 south.png|Brown variant facing south
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|Eye <ref name="Head">Located inside of Head.</ref><br>(left, right) ||4
</gallery>
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|-
 
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|Ear<br>(left, right) ||5
== Version history ==
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|-
* [[Version/1.1.0|1.1.0]] - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
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|Body ||16
 +
|-
 +
|Kidney<ref name="Body">Located inside of Body.</ref><br>(left, right) ||6
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|-
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|Lung<ref name="Body"/> (left, right) ||6
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|-
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|Liver<ref name="Body"/> ||8
 +
|-
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|Heart<ref name="Body"/> ||6
 +
|-
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|Spine<ref name="Body"/> ||10
 +
|-
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|Stomach<ref name="Body"/> ||8
 +
|-
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|Legs<br>(left, right, rear, front) ||12
 +
|-
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|Paw<br>(left, right, rear, front) ||4
 +
|-
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|Tail<ref name="Body"/> ||4
 +
|}
 +
<references/>
 +
</div>
 +
</div>
  
{{Nav|animal|wide}}
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{{nav|animal|wide}}
 
[[Category:Animals]]
 
[[Category:Animals]]
[[Category:Farm animal]]
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[[Category:Farm]]

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