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| skill 1 = Crafting
 
| skill 1 = Crafting
 
| skill 1 level = 6
 
| skill 1 level = 6
| has quality = True
 
 
| weaponTags = Neolithic, NeolithicRangedHeavy, NeolithicRangedChief
 
| weaponTags = Neolithic, NeolithicRangedHeavy, NeolithicRangedChief
 
| thingSetMakerTags = RewardStandardQualitySuper
 
| thingSetMakerTags = RewardStandardQualitySuper
| tradeTags = WeaponRanged
 
 
}}
 
}}
 
{{Info|The '''greatbow''' is a moderately heavy, single-shot ranged weapon which deals a slightly higher amount of damage per shot; slightly longer time between shots; slightly longer range and high overall accuracy.}}
 
{{Info|The '''greatbow''' is a moderately heavy, single-shot ranged weapon which deals a slightly higher amount of damage per shot; slightly longer time between shots; slightly longer range and high overall accuracy.}}
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Great bows can be manufactured at [[fueled smithy|any]] [[electric smithy|smithy]] once the [[Research#Greatbow|greatbow]] research has been completed; from {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. A crafting level of at least 6 is required.
 
Great bows can be manufactured at [[fueled smithy|any]] [[electric smithy|smithy]] once the [[Research#Greatbow|greatbow]] research has been completed; from {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. A crafting level of at least 6 is required.
  
Great bows can also be purchased from neolithic [[Trade#War_merchant|war merchants]] and orbital combat suppliers, or obtained from the following [[raider#Humanlike|raider]] kinds:
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Great bows can also be purchased from neolithic war merchants and orbital combat suppliers, or obtained from the following [[raider#Humanlike|raider]] kinds:
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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== Analysis ==
 
== Analysis ==
The greatbow is the most powerful pre-industrial ranged weapon. Roughly on par with weak firearms like [[autopistol]]s and [[revolver]]s, it is rapidly outclassed by most other guns. Due to the research required, crafting greatbows usually not a great idea. However, a greatbow obtained from other means, such as a quest, event, or by trade, can be useful in the early game.
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Greatbows are the most powerful neolithic-tier ranged weapon. Roughly on par with weak firearms like [[autopistol]]s and [[revolver]]s, it is rapidly outclassed by most other guns.
  
As a weapon, the greatbow dominates all ranged weapons for its tech level. For a bow, it has great accuracy and range. While the {{AP}} is worse than even a [[short bow]], the damage easily makes up for it. With the highest range before [[bolt-action rifle]]s and a relatively short cooldown, the greatbow is ideal for both preventing, and escaping from, hunted animals going manhunter. It's worth noting that the greatbow has a longer warmup than cooldown, which is reversed for the other two bows. This synergizes well with [[Aiming Time]] reductions.
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The greatbow dominates the [[recurve bow]] in terms of damage and range, and handily beats all other weapons available to a [[New Tribe]]. Accuracy, especially in short-medium range, is very good, and it can stagger up to [[human]]s and [[megaspider]]s. Its armor penetration is even worse than a [[shortbow]], but the overall damage more than makes up for it. It's worth noting that the greatbow has a longer warmup than cooldown, which is reversed for the other two.
  
* Compared to a [[recurve bow]] of the same quality, the greatbow has overall better damage and range. A recurve bow one or two quality levels above can have better {{DPS}} at the short-medium range though.
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Compared to autopistols and revolvers, the greatbow has more range and is much more accurate at a distance, while both handguns outdamage it up close. The greatbow is actually very similar to a [[bolt-action rifle]], just with worse stats. For the same [[quality]], the greatbow has less maximum range, less long-range accuracy, and less {{DPS}} than the bolt-action at all ranges.
* Compared to autopistols and revolvers, the greatbow is more accurate from a distance, and has higher max range. However, both handguns outdamage the greatbow up close.
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*At medium (25 tile) range, an excellent greatbow is outdamaged by a poor bolt-action rifle.
* The greatbow is actually very similar in role to the [[bolt-action rifle]], just with worse stats. A bolt-action rifle has better {{DPS}}, range, long-range accuracy as a greatbow of the same quality.
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*A masterwork bow beats an excellent bolt-action at any range, though max range is 5 tiles shorter.
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*Up close (12 tiles), a greatbow 1-2 quality levels beats a bolt action, e.g. good greatbow > normal bolt-action.
  
The main issue of this weapon is the research required - greatbows are a dead-end project, and greatbows themselves are quickly outclassed by guns that can be looted and crafted early. Therefore, actually doing the research is often a waste of time. Should you find or craft a particularly high quality greatbow, however, it might remain competitive in the early game. The main advantage of greatbows is their cost, not using any components or steel that could be otherwise spent on other options.
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The greatbow makes a good general purpose weapon for its tech level, good in both offense and support, though weaker at point-blank range. But, as even Tribal starts will loot firearms that can match and functionally replace it, actually researching them is often a waste of time. Should you find or craft a particularly high quality greatbow, it might remain competitive in the early game.
 
 
=== Quality comparisons ===
 
High quality greatbows can occasionally be obtained as a [[quest]] reward. Particularly high quality greatbows can be better than many types of guns.
 
 
 
* A masterwork greatbow beats an excellent (and lower) bolt-action rifle at any range the bow can reach, though its {{AP}} and max range are still shorter.
 
* Up close (12 tiles), a greatbow 1 quality level higher generally beats a bolt action, e.g. good greatbow > normal bolt-action. The one exception is that an excellent greatbow is still inferior to a good bolt action rifle.
 
* At medium (25 tile) range and beyond, an excellent greatbow is outperformed by a poor bolt-action.
 
  
 
=== Stats ===
 
=== Stats ===
Against an unarmored human, a greatbow can kill with 3 hits to the torso, 2 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 2 hits; and destroy eyes and digits with a single hit. It'll generally take around 4 hits (~19.5 seconds average) to incapacitate that human from pain shock.  
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Against an unarmored human, a greatbow can kill with 3 hits to the torso, 2 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 2 hits; and destroy eyes and digits with a single hit. It'll generally take around 4 hits (~18.6 seconds average) to incapacitate that human from pain shock.  
  
{{Weapon Stats Table}}
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{{Weapon Quality Table}}
  
 
== Version history ==
 
== Version history ==
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{{Nav|weapon|wide}}
 
{{Nav|weapon|wide}}
 
[[Category:Equipment]] [[Category:Weapons]] [[Category:Neolithic Weapons]]
 
[[Category:Equipment]] [[Category:Weapons]] [[Category:Neolithic Weapons]]
[[Category:Ranged Weapons]] [[Category:Single-Shot Weapons]] [[Category:Bows]]
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[[Category:Ranged Weapons]] [[Category:Single-Shot Weapons]] [[Category:Bow]]

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