Difference between revisions of "Grave"

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|name = Grave
 
|name = Grave
 
|image = GraveFull.png|Grave
 
|image = GraveFull.png|Grave
|description = Place the dead in graves to give them a decent final resting place. Colonists will visit full graves to gain meditative joy.
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|description = A decent final resting place. Colonists will visit full graves to gain meditative joy.
|type = Misc{{!}}Miscellaneous
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|type = Miscellaneous
 
|type2 = Thoughts
 
|type2 = Thoughts
 
|placeable = Yes
 
|placeable = Yes
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* Unburied colonist bodies trigger the 'colonist left unburied' negative thought.  
 
* Unburied colonist bodies trigger the 'colonist left unburied' negative thought.  
 
* Unburied corpses have -150 beauty, resulting in an ugly environment.
 
* Unburied corpses have -150 beauty, resulting in an ugly environment.
* Colonists visiting graves of fellow members gain [[joy]] boost.
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* Unburied corpses create the corpse bile [[filth]], which provides a massive -50 [[beauty]] indoors and -15 outdoors.
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* Colonists visiting graves of fellow members gain a [[recreation]] boost.
  
 
Graves cannot be stood on, though they can be walked through. This allows tactical usage by positioning graves to prevent enemies from standing on some locations.
 
Graves cannot be stood on, though they can be walked through. This allows tactical usage by positioning graves to prevent enemies from standing on some locations.
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== Alternatives ==
 
== Alternatives ==
  
* [[Molotov cocktail]]s can be thrown on corpses for fire to burn them up. Currently the [[electric crematorium]] which was used to burn corpses while requiring electricity is an obsolete appliance.
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* [[Molotov cocktail]]s can be thrown on corpses for fire to burn them up.  
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* [[Electric crematorium]] can be used to burn corpses while requiring electricity.
 
* [[Sarcophagus|Sarcophagi]] are nicer but require materials to make.
 
* [[Sarcophagus|Sarcophagi]] are nicer but require materials to make.
  
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== Version history ==
 
== Version history ==
 
* [[Version/0.12.906|0.12.906]] - ‘Open’ designator added. Can now be visited as a joy activity.
 
* [[Version/0.12.906|0.12.906]] - ‘Open’ designator added. Can now be visited as a joy activity.
 +
*Beta 19/1.0 = Burying corpses takes 2x longer. Digging graves takes 20% longer
 +
* [[Version/1.1.2654|1.1.2654]] - Increase psyfocus gain range of grave from 4~20 to 6~26.
  
 
{{nav|misc|wide}}
 
{{nav|misc|wide}}
 
[[Category:Miscellaneous]]
 
[[Category:Miscellaneous]]
 
[[Category:Buildings]]
 
[[Category:Buildings]]

Revision as of 16:30, 26 April 2021


Grave

A decent final resting place. Colonists will visit full graves to gain meditative joy.

Base Stats

Type
MiscellaneousThoughts

Building

Size
1 × 2
Placeable
Yes

Creation

Work To Make
800 ticks (13.33 secs)

A grave provides a place to bury corpses. Graves can be constructed without need of materials. The default storage setting only allows human corpses, but can be set to accept animals, strangers or mechanoids. A body can be removed (hauled) from a grave with the 'Open' command. Deconstructing will also release the buried.

Effects

  • Unburied human corpses trigger 'observed corpse' negative thought for passersbys.
  • Unburied colonist bodies trigger the 'colonist left unburied' negative thought.
  • Unburied corpses have -150 beauty, resulting in an ugly environment.
  • Unburied corpses create the corpse bile filth, which provides a massive -50 beauty indoors and -15 outdoors.
  • Colonists visiting graves of fellow members gain a recreation boost.

Graves cannot be stood on, though they can be walked through. This allows tactical usage by positioning graves to prevent enemies from standing on some locations.

Alternatives

Trivia

  • Until Alpha 4, there used to be another version called Gibbet cage which caused mood debuff (Fear) to characters passing nearby.

Version history

  • 0.12.906 - ‘Open’ designator added. Can now be visited as a joy activity.
  • Beta 19/1.0 = Burying corpses takes 2x longer. Digging graves takes 20% longer
  • 1.1.2654 - Increase psyfocus gain range of grave from 4~20 to 6~26.