Editing Glitterworld medicine
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| flammability = 0.7 | | flammability = 0.7 | ||
| stack limit = 25 | | stack limit = 25 | ||
− | | path cost = | + | | path cost = 15 |
| rotatable = false | | rotatable = false | ||
<!-- Medical --> | <!-- Medical --> | ||
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| use hit points = true | | use hit points = true | ||
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− | '''Glitterworld medicine''' is the most powerful [[medicine]] | + | '''Glitterworld medicine''' is produced using highly advanced techniques and technology only found on [[Glitterworld]]s. It is the most powerful medicine in RimWorld, being 60% more powerful than ordinary [[medicine]], and over ''twice'' as powerful as [[herbal medicine]]. Like other medicines, glitterworld medicine is used in [[doctoring]] practices. It is also used to provide materials for the [[Biosculpter pod#Bioregeneration|Bioregeneration cycle]] of the [[biosculpter pod]]{{IdeologyIcon}}. |
== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
− | {{stub|section=1|reason= | + | {{stub|section=1|reason=Comparison as a medicine}} |
Any form of medicine can be used whenever a [[doctoring|doctor]] tends to an [[injury]] or [[disease]]. In most cases, medicine does not directly cause healing. Instead, using medicine and better types of medicine will increase [[tend quality]], increasing the [[injury#Healing rate|rate of healing]] for injuries, or slowing down progression of a disease. For [[gut worms]] and [[muscle parasites]], tend quality is directly used to cure the disease. | Any form of medicine can be used whenever a [[doctoring|doctor]] tends to an [[injury]] or [[disease]]. In most cases, medicine does not directly cause healing. Instead, using medicine and better types of medicine will increase [[tend quality]], increasing the [[injury#Healing rate|rate of healing]] for injuries, or slowing down progression of a disease. For [[gut worms]] and [[muscle parasites]], tend quality is directly used to cure the disease. | ||
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=== Specific uses === | === Specific uses === | ||
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== Analysis == | == Analysis == | ||
− | Glitterworld medicine is the strongest medicine in the game, the rarest, and the most expensive. If you are using it to tend to bruises and cuts, it's most likely wasted. All colonists have glitterworld set by default, and doctors always use the best medicine available | + | Glitterworld medicine is the strongest medicine in the game, the rarest, and the most expensive. If you are using it to tend to bruises and cuts, it's most likely wasted. All colonists have glitterworld set by default, and doctors always use the best medicine available. This can be changed in a couple of ways. In the [[assign]] tab, you can set colonists and other pawns to [[herbal medicine]] or industrial [[medicine]] at maximum. Alternatively, you can forbid the medicine item, which will prevent doctors from using it. (Just remember to unforbid it) |
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− | + | Glitterworld medicine is best used for 1. [[surgery]] and 2. [[disease]]s, especially for immunocompromised pawns. Early on, a dose used on a can mean the difference between living and dying from the [[plague]]. And in an emergency, this medicine can be used to tend to many bleeding wounds quickly. | |
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− | Once you get to this point, glitterworld medicine can compensate for poor doctors, injured/sick doctors, or unclean hospitals. | + | Note that with a good doctor, clean room, and [[hospital bed]], it is possible to reach the 98% surgery success cap and 100% tend quality with [[medicine|industrial medicine]]. This makes glitterworld medicine mostly unnecessary. Once you get to this point, glitterworld medicine can compensate for poor doctors, injured/sick doctors, or unclean hospitals. And certain surgeries like [[carcinoma]] removal have a higher chance to fail. It can also be used for [[bioregeneration]]{{IdeologyIcon}} or instantly curing [[paralytic abasia]].{{RoyaltyIcon}} |
== Trivia == | == Trivia == |