Editing Glitterworld medicine
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| flammability = 0.7 | | flammability = 0.7 | ||
| stack limit = 25 | | stack limit = 25 | ||
− | | path cost = | + | | path cost = 15 |
| rotatable = false | | rotatable = false | ||
<!-- Medical --> | <!-- Medical --> | ||
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| use hit points = true | | use hit points = true | ||
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− | '''Glitterworld medicine''' is the most powerful [[medicine]] | + | '''Glitterworld medicine''' is produced using highly advanced techniques and technology only found on [[Glitterworld]]s. It is the most powerful medicine in RimWorld, being 60% more powerful than ordinary [[medicine]], and over ''twice'' as powerful as [[herbal medicine]]. Like other medicines, glitterworld medicine is used in [[doctoring]] practices. It is also used to provide materials for the [[Biosculpter pod#Bioregeneration|Bioregeneration cycle]] of the [[biosculpter pod]]{{IdeologyIcon}}. |
== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
− | {{stub|section=1|reason= | + | {{stub|section=1|reason=Comparison as a medicine}} |
− | Any form of medicine | + | Any form of medicine is used whenever a [[doctoring|doctor]] tends to an [[injury]] or [[disease]]. In most cases, medicine does not directly cause healing. Instead, using better medicine will increase [[tend quality]], increasing the [[injury#Healing rate|rate of healing]] for injuries, or slowing down progression of a disease. For [[gut worms]] and [[muscle parasites]], tend quality is directly used to cure the disease. |
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=== Specific uses === | === Specific uses === | ||
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== Analysis == | == Analysis == | ||
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− | + | All colonists have glitterworld medicine as their highest level of medicine usage by default. Doctors always use the best medicine available, which means they will use glitterword medicine any time a colonist needs medicine, even if herbal medicine or even no medicine would be sufficient. Due to its price and the difficulty to acquire it compared to other types of medicine, this can be a huge waste. This can be gotten around in a number of ways. One is to forbid any glitterworld medicine you have until it's needed, which will stop doctors from touching it. Another is to set all colonists' medicine level to [[industrial-tech medicine]], which will make ''that'' the best medicine available to them. Just remember to unforbid or allow glitterworld medicine usage when it's needed. | |
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− | + | In terms of its optimal use in regards to its medical potency: Glitterworld medicine is best used in surgical operations and bringing people from the brink of death when it comes to diseases such as the dreaded [[plague]]. In the case of wound treatment and normal disease treatment, it is significantly overkill unless you have a highly incompetent doctor who simply can't get the job done with ordinary medicine. | |
== Trivia == | == Trivia == | ||
− | Unlike other medicines, glitterworld medicine will play a beeping sound effect when it is used for tending, so you can know when your colonists are | + | Unlike other medicines, glitterworld medicine will play a beeping sound effect when it is used for tending, so you can know when your colonists are wasting it. |
== Version history == | == Version history == |