Editing Gladius
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== Analysis == | == Analysis == | ||
Surprisingly enough, gladii are worse for {{DPS}} than a [[knife]] of the same quality and material, despite the game stating otherwise. Knives are cheaper and don't require Smithing research. Why is this? | Surprisingly enough, gladii are worse for {{DPS}} than a [[knife]] of the same quality and material, despite the game stating otherwise. Knives are cheaper and don't require Smithing research. Why is this? | ||
− | * '''The [[melee verb selection]] system''', introduced in 1.1. | + | * '''The [[melee verb selection]] system''', introduced in 1.1. The game incorrectly calculates which attacks, or ''verbs'', are used by the weapon (it uses RimWorld 1.0 values). Knives have a "true" DPS of 7.23, rather than the gladius' 7.13. |
* '''The impact of [[Damage types#Cut|''Cut'']] damage type.''' A gladius is half as likely to do a Cut attack as a knife. Whenever a Cut attack is rolled, it has a chance to ''cleave''. When a weapon cleaves, it deals 140% damage, spread throughout body parts. | * '''The impact of [[Damage types#Cut|''Cut'']] damage type.''' A gladius is half as likely to do a Cut attack as a knife. Whenever a Cut attack is rolled, it has a chance to ''cleave''. When a weapon cleaves, it deals 140% damage, spread throughout body parts. | ||