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| mass base = 0.85
 
| mass base = 0.85
 
| work to make = 12000
 
| work to make = 12000
| has quality = True
 
 
| weaponTags = MedievalMeleeDecent
 
| weaponTags = MedievalMeleeDecent
 
}}
 
}}
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== Analysis ==
 
== Analysis ==
Surprisingly enough, gladii are worse for {{DPS}} than a [[knife]] of the same quality and material, despite the game stating otherwise. Knives are cheaper and don't require Smithing research. Why is this?
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The gladius is stronger than a [[knife]] or [[ikwa]], but weaker than a [[spear]] or [[longsword]], of the same materials and [[quality]]. For melee weapons unlocked with Smithing, it is the strongest one against unarmored opponents. If you can hold out until the [[Research#Long blades|Long Blades]] research, you can start crafting the numerically superior, but more expensive, spear and longsword.
* '''The [[melee verb selection]] system''', introduced in 1.1. Each weapon has multiple attacks, or ''verbs'', with some better than others. The game's infobox incorrectly calculates the likelihood of each attack (it uses RimWorld 1.0 values). For example, the knife is assumed to use "Bad" attacks more often than it does in practice. With this in mind, knives have a "true" {{DPS}} of 7.23, rather than the gladius' 7.13.
 
* '''The impact of [[Damage types#Cut|''Cut'']] damage type.''' A gladius is half as likely to do a Cut attack as a knife. Whenever a Cut attack is rolled, it has a chance to ''cleave''. When a weapon cleaves, it deals 140% damage, spread throughout body parts.  
 
  
: While cleaving reduces the chance to destroy body parts, it deals more [[pain]], which gets enemies into [[pain shock]] faster. Pain shock is the most common way to disable enemies in combat, ''much'' more likely than body part destruction. Even mechanoids, who don't feel pain, can only lose so much HP before dying in combat.  
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As a sharp weapon, its attacks can cause bleeding, but most armor has a higher Sharp% rating. The [[mace]] starts to become stronger when fighting against mid-tier armor, like [[flak jacket]]s, for the same research and material cost. Against [[flak vest]]s and [[recon armor]], a [[steel]] gladius is even worse than a [[wood]]en [[club]]. Gladii are relatively better if you have [[plasteel]] readily available, and maces are better if you have [[uranium]].
  
:''Stab'' has the advantage of superior damage to internal body parts. However, gladii won't instakill the heart at most reasonable qualities, and the chance of hitting the same organ 2 times in a row is miniscule. Cut is a more reliable way to disable enemies in combat.
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A steel gladius of excellent quality or worse is inferior to a normal plasteel knife, such as the one given at the start of the [[scenario system#Crashlanded|Crashlanded]] [[scenario]]. Knives also have the advantage of attacking faster, which can train melee skill, and is slightly better for low-accuracy attackers in general.
 
 
The gladius does have +5% more {{AP}}, but this is a tiny value, insignificant in practice. The knife comes out ahead against any realistic enemy you'll fight. Knives also have the advantage of attacking faster, which can train melee skill, and is slightly better for low-accuracy attackers in general.
 
 
 
The [[plasteel]] knife you get at the start of the [[scenario system#Crashlanded|Crashlanded]] [[scenario]] is better than an excellent steel gladius (and below).
 
  
 
=== Trivia ===
 
=== Trivia ===
A gladius is the classic Roman centurion's shortsword. Along with the ranged [[pilum]], it is one of two Roman weapons in the game.
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A gladius is the classic Roman centurion's shortsword. Along with the ranged [[pila|pilum]], it is one of two Roman weapons in the game.
 
 
{{Weapon Stats Table}}
 
 
 
== Styles ==
 
{{Ideology|section=1}}
 
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.
 
  
<gallery>
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{{Weapon Material Table}}
Gladius.png|Base variant
 
HoraxianGladius.png|Horaxian{{AnomalyIcon}}
 
</gallery>
 
  
 
== Version history ==
 
== Version history ==

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