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=== Heritability ===
 
=== Heritability ===
There are 2 ''forms'' of genes that a pawn can exhibit. For any specific gene, a pawn will exhibit either the germline or xenogene version:
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There are 2 ''forms'' of genes that a pawn can exhibit. For any specific gene, a pawn will exhibit either the endogene or xenogene version:
* [[File:GeneBackground Endogene.png|32px]] '''Germline genes''' (also called '''Endogenes''' in the code) are genes heritable through birth. They cannot be modified in any way. However, if a germline gene and xenogene would conflict, the xenogene takes priority.
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* [[File:GeneBackground Endogene.png|32px]] '''Endogenes''' are genes heritable through birth. They cannot be modified in any way. However, if an endogene and xenogene would conflict, the xenogene takes priority.
* [[File:GeneBackground Xenogene.png|32px]] '''Xenogenes''' are genes modified during life, and cannot be inherited through birth. A [[xenogerm]] can be used to add xenogenes to any pawn. Specifically, a xenogerm will '''overwrite all xenogenes''' and replace them with its own. Xenogenes also count as artificial enhancements for [[body modder]]s and [[body purist]]s, as well as [[transhumanist]] and [[flesh purity]] ideoligions.{{IdeologyIcon}}
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* [[File:GeneBackground Xenogene.png|32px]] '''Xenogenes''' are genes modified during life, and cannot be inherited through birth. A [[xenogerm]] can be used to add xenogenes to any pawn. Specifically, a xenogerm will '''overwrite all xenogenes''' and replace them with its own. Xenogenes also count as artificial enhancements for [[body modder]]s and [[body purist]]s.{{Check Tag|Ideo?|What about ideoligion transhumanists and flesh purists?}}  
There is no other functional difference between germline genes and xenogenes, and both can be extracted (unless they are Archite genes). Certain [[xenotype]]s that have naturally adapted to their environment, like [[impids]] and [[yttakin]], use germline genes. Other xenotypes that have been designed, like [[genies]] and [[highmates]], use xenogenes.  
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There is no other functional difference between endogenes and xenogenes, and both can be extracted (unless they are Archite genes). Certain [[xenotype]]s that have naturally adapted to their environment, like [[impids]] and [[yttakin]], use endogenes. Other xenotypes that have been designed, like [[genies]] and [[highmates]], use xenogenes.  
  
 
Genes can be stored in item form as [[genepack]]s. Genepacks themselves must be stored in a powered [[gene bank]], or they will slowly [[deteriorate]].
 
Genes can be stored in item form as [[genepack]]s. Genepacks themselves must be stored in a powered [[gene bank]], or they will slowly [[deteriorate]].
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Extracting a genepack causes the ''Genes Regrowing'' condition for 12 - 20 days. This prevents future extraction, unless you want to kill the pawn. In addition, gene extraction causes ''Gene Shock'' for 2 days, with mild symptoms ({{++|5%}} [[pain]], {{--|5%}} [[Consciousness]], {{--|15%}} [[blood filtration]]).
 
Extracting a genepack causes the ''Genes Regrowing'' condition for 12 - 20 days. This prevents future extraction, unless you want to kill the pawn. In addition, gene extraction causes ''Gene Shock'' for 2 days, with mild symptoms ({{++|5%}} [[pain]], {{--|5%}} [[Consciousness]], {{--|15%}} [[blood filtration]]).
  
The extractor can extract both xenogenes and germline genes. However, it cannot extract any of the [[Genes#Archite|Archite]] genes.
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The extractor can extract both xenogenes and endogenes. However, it cannot extract any of the [[Genes#Archite|Archite]] genes.
  
 
* {{Icon Small|Genepack|24}} '''Trade / Quests'''
 
* {{Icon Small|Genepack|24}} '''Trade / Quests'''
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== Version history ==  
 
== Version history ==  
 
* [[Biotech DLC]] Release - Added.
 
* [[Biotech DLC]] Release - Added.
* [[Version/1.4.3527|1.4.3527]] - Fix: Genetic metabolism doesn't actually effect hunger rate.
 
* [[Version/1.4.3529|1.4.3529]] - Fix: Some randomly chosen genes not overridden properly.
 
 
* [[Version/1.4.3555|1.4.3555]] - Xenogenes count as artificial enhancements for body modders/prosthophobes.{{Sic}}
 
* [[Version/1.4.3555|1.4.3555]] - Xenogenes count as artificial enhancements for body modders/prosthophobes.{{Sic}}
* [[Version/1.4.3557|1.4.3557]] - Fix: Inactive genes affecting needs.
 
  
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]

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