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{{Biotech}}
 
{{Biotech}}
{{Infobox main|misc
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{{infobox main|misc|
| name = Gene bank
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|name = Gene bank
| image = Genebank north.png
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|image = Genebank north.png|Gene bank
| description = This building can store genepacks and make them usable to create new xenogerms, when placed near a gene assembler. Large gene libraries require many gene banks.<br/>When powered, gene banks prevent genepacks from deteriorating and will slowly repair deterioration.
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|description = This building can store genepacks and make them usable to create new xenogerms, when placed near a gene assembler. Large gene libraries require many gene banks.
| type = Building
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<br>
| type2 = Biotech (Buildings)
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<br>
| placeable = true
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When powered, gene banks prevent [[Genepack|genepacks]] from deteriorating and will slowly repair deterioration.
| path cost = 42
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|type = Building
| passability = pass through only
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|type2 = Production
| cover = 0.0
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|placeable = true
| minifiable = true
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|path cost = 42
| size = 2 ˣ 1
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|passability = pass through only
| flammability = 0.5
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|cover = 0.0
| hp = 200
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|minifiable = true
| beauty = 0
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|size = 2 ˣ 1
| power = -40
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|flammability = 0.5
| terrain affordance = light
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|hp = 200
| research = Xenogenetics
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|beauty = 0
| skill 1 = Construction
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|power = -40
| skill 1 level = 4
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|terrain affordance = light
| work to make = 5000
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|research = Xenogenetics
| resource 1 = Steel
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|skill 1 = Construction
| resource 1 amount = 50
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|skill 1 level = 4
| resource 2 = Component
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|work to make = 5000
| resource 2 amount = 1
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|resource 1 = Steel
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|resource 1 amount = 50
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|resource 2 = Component
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|resource 2 amount = 1
 
}}
 
}}
The '''gene bank''' is used for storing [[genepack]]s safely, and for providing [[genes]] to the [[Gene assembler]].
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The '''Gene bank''' is used for storing [[genepack]]s safely, and for providing [[genes]] to the [[Gene assembler]].
  
 
== Acquisition ==
 
== Acquisition ==
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Gene banks can store [[genepack]]s without them deteriorating, and allow their contained genes to be used by a [[gene assembler]]. Each gene bank can hold up to four genepacks, for a theoretical maximum of 16 genes per bank. Up to 100 gene banks can be connected to a single gene assembler.
 
Gene banks can store [[genepack]]s without them deteriorating, and allow their contained genes to be used by a [[gene assembler]]. Each gene bank can hold up to four genepacks, for a theoretical maximum of 16 genes per bank. Up to 100 gene banks can be connected to a single gene assembler.
  
Gene banks always require 40 watts of power, regardless of the number of genepacks they contain. As long as a genebank is powered, any contained genepacks will not deteriorate, but will instead be repaired over time at a rate of 1 HP/day. If the gene bank loses power or is turned off, the contained genepacks will deteriorate normally. An empty gene bank can be safely powered down without ill effect.
 
  
Genepacks stored in gene banks can be sold to [[Trade|traders]]. A nearby [[orbital trade beacon]] is required for selling to orbital traders.
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Gene banks always require 40 watts of power, regardless of the number of genepacks they contain. As long as a genebank is powered, any contained genepacks will not deteriorate, but will instead be repaired over time{{Check Tag|check|At what rate?}}. If the gene bank loses power or is turned off, the contained genepacks will deteriorate normally. An empty gene bank can be safely powered down without ill effect.
 
 
Gene banks cannot break down, meaning they will not require any additional components to maintain. They take up just as much space as a [[shelf]], but store two fewer items.
 
  
 
=== Storage ===
 
=== Storage ===
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Genepacks can only be stored in this gene bank if the player has explicitly requested them. Viewing the contents page will show a list all genepacks not currently in a gene bank. These genepacks can be assigned to the gene bank by selecting them from the list, after which a colonist will need to haul the genepack.  
 
Genepacks can only be stored in this gene bank if the player has explicitly requested them. Viewing the contents page will show a list all genepacks not currently in a gene bank. These genepacks can be assigned to the gene bank by selecting them from the list, after which a colonist will need to haul the genepack.  
  
Setting this mode will not eject any genepacks currently stored in the gene bank.
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Setting this mode will not eject any genepacks currently stored in the genebank.
 
<gallery>
 
<gallery>
 
Gene bank contents allow all.png|"Allow all genepacks" enabled
 
Gene bank contents allow all.png|"Allow all genepacks" enabled
 
Gene bank contents manual load.png|"Allow all genepacks" disabled
 
Gene bank contents manual load.png|"Allow all genepacks" disabled
 
</gallery>
 
</gallery>
 
== Analysis ==
 
Gene banks serve as a bottleneck for your gene-modifying operations, since you cannot store or use genepacks without an appropriate number of gene banks. However, gene banks are also relatively cheap, compared to other mid-game constructions. Once you have established a decent flow of steel and components, either through [[trade]] or by [[deep drill]] extraction, you can easily expand your gene storage as your [[Gene extractor|gene-extraction]] operation goes on.
 
 
The main concern with gene banks is the area needed for an extensive gene library. Ensuring all of your genes are accessible by your gene assembler involves building a large room with many rows of gene banks, meaning that a large portion of your compound could be dedicated to equipment with no use outside of gene recombination. Additionally, filling your laboratory with gene banks will leave less room for [[gene processor]]s, resulting in a large variety of usable genes, but not enough maximum complexity to use them.
 
 
The space requirements can be mitigated by seeking out genepacks with multiple complimentary genes. For example, the [[Genes#Elongated fingers|elongated fingers]] and [[Genes#Aptitudes|great crafting skill]] genes have good synergy, since they both help speed up the crafting process.
 
  
 
== Version history ==
 
== Version history ==
 
* [[Biotech DLC]] Release - Added
 
* [[Biotech DLC]] Release - Added
* [[Version/1.4.3555|1.4.3555]] - Players can sell genepacks currently inside gene banks. The bank must be within the beacon's radius for trading with ships.
 
  
{{Nav|biotech|wide}}
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{{Biotech navbox}}
[[Category:Biotech (Buildings)]]
 

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