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{{Stub|section=1|reason=Heat production, fuel consumption rate, analysis}}
 
{{For|For its electrically-powered counterpart|electric stove}}
 
{{Infobox main|production
 
| name = Fueled stove
 
| image = Fueled Stove.jpg
 
| imagesize = 192px
 
| description = A wood-fueled stove with an attached countertop for preparing meals.
 
| type = Building
 
| type2 = Production
 
| placeable = true
 
| path cost = 50
 
| passability = pass through only
 
| cover = 0.5
 
| minifiable = true
 
| size = 3 ˣ 1
 
| mass base = 20
 
| flammability = 1
 
| hp = 180
 
| sell price multiplier = 0.7
 
| terrain affordance = medium
 
| heatpersecond = 4
 
| work to make = 2000
 
| resource 1 = Steel
 
| resource 1 amount = 80
 
}}
 
{{Info|A '''fueled stove''' is used by [[Work#Cook|cooks]] to prepare meals from simpler ingredients. It requires [[wood]] as fuel to operate. [[Work#Haul|Haulers]] refuel wood stoves.}}
 
  
== Acquisition ==
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{{Rewrite|reason=Format standardization and image updated needed}}{{infobox main|production|
{{Acquisition}}
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|name = Fueled stove
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|image = Fueled Stove.jpg
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|imagesize = 192px
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|description = A wood-fueled stove with an attached countertop for preparing meals.
 +
|type = Building
 +
|type2 = Production
 +
|placeable = true
 +
|path cost = 50
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|passability = pass through only
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|cover = 0.5
 +
|minifiable = true
 +
|size = 3 ˣ 1
 +
|mass base = 20
 +
|flammability = 1
 +
|hp = 180
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|sell price multiplier = 0.7
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|terrain affordance = medium
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|work to make = 2000
 +
|resource 1 = Steel
 +
|resource 1 amount = 80
 +
}}{{Info|A '''fueled stove''' is used by [[Menus#Cook|cooks]] to prepare meals from simpler ingredients. It requires [[wood]] as fuel to operate. [[Menus#Haul|Haulers]] refuel wood stoves. For its electrically-powered counterpart, see [[electric stove]].}}
  
== Summary ==
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It is built with {{Required Resources}} in {{Ticks|{{P|Work To Make}}}}.
Fueled stoves can create [[meal]]s and use {{Icon Small|wood}} [[wood]] for fuel. Up to 50 wood can be stored at once. One fuel (1 wood) is consumed for every {{Ticks|375}}{{Check Tag|Verify|Manually tested via devmode}} of work; at 100% [[Cooking Speed]], this is enough to create 1 [[simple meal]]. Unlike [[campfire]]s, stoves only consume fuel while actively burning.
 
  
Fueled stoves create a small amount of [[temperature|heat]] when cooking.
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To order a product, select the stove, click '''"Bills"''' and '''"Add Bill"''' to choose a product type to create one of the following:
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* [[simple meal]]
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* [[fine meal]]
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* [[lavish meal]]
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* [[pemmican]] (if researched)
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* [[packaged survival meal]] (if researched)
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* [[psychite tea]] (if researched)
  
=== Bills ===
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Vegetarian meals can be forced by removing all meat options from the simple meal bill. They will be created using raw vegetables and fruit found in the surrounding radius.
Like most work stations, cooking speed is reduced when it's too cold (below 5°C), too hot (above 35°C), and when cooking outdoors.
 
  
{{Recipe List}}
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The time it takes a colonist to prepare a meal is determined by their [[Cooking Speed|cooking speed]].
  
Any colonist that prepares a food item has a chance to contaminate it and cause [[food poisoning]]. The lower the cook's cooking skill, and the dirtier it is, the more likely someone will get food poisoning.
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Any colonist that prepares a meal has a chance to contaminate it and cause [[food poisoning]]. The lower the cook's cooking skill, the more likely someone will get food poisoning.
  
== Analysis ==
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The fueled stove has a capacity of 50 [[wood]] for fuel, which is only used when cooking. One unit of fuel is enough to cook 1 [[simple meal]] at 100% [[Cooking Speed]].
=== Comparison to other cooking ===
 
Compared to [[campfire]]s, fueled stoves are a general upgrade. Meals are cooked twice as fast, fuel isn't used outside of cooking, and stoves give access to [[fine meal]]s and [[lavish meal]]s. Campfires are theoretically more ''wood'' efficient, as 1 wood can create up to 10 [[simple meal]]s, as opposed to the stove's 1 simple meal. In practice, campfires burn wood constantly: fueled stoves are more wood efficient until 10 or more meals are cooked per day (roughly 5 colonists of hunger). But, regardless, it's more ''time'' efficient to cut down 1 more tree than it is to cook at a campfire. This assumes your [[biome]] has enough trees to cut. Of course, campfires also produce consistent [[temperature|heat]] and [[light]].
 
  
Compared to [[electric stove]]s and [[wood-fired generator]]s, the combination uses more wood than a campfire (22/day vs 10/day), but cook just as fast as a fueled stove. There will also be 650 W of [[power]] left for other utilities, such as [[standing lamp]]s, [[heater]]s, and [[cooler]]s. Every other source of power has much less or no fuel cost at all. If wood is plentiful, using electricity in general is much more time efficient. If wood isn't, then just use a 0 wood [[wind turbine]] instead.
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Cooking speed is reduced when it's too cold (below 5°C), too hot (above 35°C), and when cooking outdoors.
  
Power is vulnerable to [[solar flare]]s and other disruptions to the grid, but these are minor concerns. At worst, you can keep the fueled stove for emergency situations.
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==Version History==
 
 
== Version history ==
 
 
* [[Version/0.13.1135|0.13.1135]] - added.
 
* [[Version/0.13.1135|0.13.1135]] - added.
 
* [[Version/1.1.0|1.1.0]] - Refueling is now toggleable.
 
* [[Version/1.1.0|1.1.0]] - Refueling is now toggleable.
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{{nav|production|wide}}
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{{Nav|production|wide}}
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[[Category:Production]]
[[Category:Production]] [[Category:Food Production]] [[Category:Drug Production]]
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[[Category:Food]]

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