Difference between revisions of "Formal shirt"

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| type2 = Clothing
 
| type2 = Clothing
 
| hp = 100
 
| hp = 100
 +
| production facility 1 = Hand tailor bench
 +
| production facility 2 = Electric tailor bench
 
| work to make = 6000
 
| work to make = 6000
 
| resource 1 = Stuff
 
| resource 1 = Stuff
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| layer = Skin
 
| layer = Skin
 
| mass base = 0.25
 
| mass base = 0.25
 +
| defName = Apparel_ShirtRuffle
 +
| thingCategories = ApparelNoble
 +
| tags = Royal, RoyalTier2
 
}}
 
}}
The '''Formal Shirt''' is a clothing item added in the [[Royalty DLC]]. [[Titles|Nobles]] of Esquire rank and above require either one of these, or a [[Eltex shirt]], to consider themselves properly dressed and avoid a negative moodlet.
+
The '''Formal Shirt''' is a clothing item added in the [[Royalty DLC]]. [[Titles|Nobles]] of Acolyte rank and above require either one of these, or a [[Eltex shirt]], to consider themselves properly dressed and avoid a negative moodlet.
  
 
== Acquisition ==
 
== Acquisition ==
As a complicated garment, Formal Shirts can only be made at [[Hand tailor bench|tailor]] [[Electric tailor bench|benches]], which requires [[Research#Complex Clothing|complex clothing]] & [[Research#Noble Apparel|Noble Apparel]] to be researched in order to be constructed. A Formal Shirt requires 65 of any textile, and 100 units of work.
+
As a complicated garment, Formal Shirts can only be made at [[Hand tailor bench|tailor]] [[Electric tailor bench|benches]], which requires [[Research#Complex clothing|Complex Clothing]] & [[Research#Noble apparel|Noble Apparel]] to be researched in order to be constructed. A Formal Shirt requires 65 of any [[textile]], and {{ticks|6000}} of work.
It can also be found on [[Empire#Pawns|Imperial Nobles]], for sale at traders and as a quest reward.
+
 
 +
It can also be found on [[Empire#Pawns|Imperial Nobles]], for sale at [[traders]] and as a [[quest]] reward.
  
 
== Analysis ==
 
== Analysis ==
Line 34: Line 40:
 
== Version History ==
 
== Version History ==
 
*Added by the initial release of the [[Royalty DLC]]
 
*Added by the initial release of the [[Royalty DLC]]
*1.1.2579 - now covers arms.
+
*[[Version/1.1.2579|1.1.2579]] - now covers arms and neck.
*1.2 -Named changed from Royal Shirt in
+
*1.2 - Named changed from Royal Shirt
 
*Version ? insulation factor decreased to 22 from 40.
 
*Version ? insulation factor decreased to 22 from 40.
*1.2.2753 - work to make increased from 2700 to 6000. Material cost {{icon|cloth|45}} ->{{icon|cloth|65}}
+
*[[Version/1.2.2753|1.2.2753]] - work to make increased from 2700 to 6000. Material cost {{icon|cloth|45}} ->{{icon|cloth|65}}
  
 
[[Category:Clothing]]
 
[[Category:Clothing]]
 
[[Category:Royalty]]
 
[[Category:Royalty]]
 
{{nav|clothing|wide}}
 
{{nav|clothing|wide}}

Revision as of 21:11, 15 June 2021

Formal shirt

Formal shirt

"A decorated formal shirt with buttons."

Base Stats

Type
GearClothing
Mass
0.25 kg
HP
100

Apparel

Insulation Factor - Cold
0.22×
Insulation Factor - Heat
0.10×
Armor Factor - Sharp
0.2
Armor Factor - Blunt
0.2
Armor Factor - Heat
0.2
Coverage
Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm
Layer
Skin

Creation

Crafted At
Hand tailor bench / Electric tailor bench
Work To Make
6,000 ticks (1.67 mins)
Stuff Tags
Leathery, Fabric
Resources to make
Stuff 65
Technical
defName
Apparel_ShirtRuffle
thingCategories
ApparelNoble
tags
Royal, RoyalTier2


The Formal Shirt is a clothing item added in the Royalty DLC. Nobles of Acolyte rank and above require either one of these, or a Eltex shirt, to consider themselves properly dressed and avoid a negative moodlet.

Acquisition

As a complicated garment, Formal Shirts can only be made at tailor benches, which requires Complex Clothing & Noble Apparel to be researched in order to be constructed. A Formal Shirt requires 65 of any textile, and 6,000 ticks (1.67 mins) of work.

It can also be found on Imperial Nobles, for sale at traders and as a quest reward.

Analysis

Prior to the nerfs, the Formal Shirt was arguably the best craftable shirt, exchanging weight and crafting time for better cold resistance. Post nerf, it has a complicated value proposition. It has the decreased cold insulation and mass of the t-shirt but the superior coverage of the button-down shirt, at the cost of a significantly longer crafting time and 44% more materials to craft.

Should Noble Apparel already be researched, the Formal Shirt can take the place of the button-down. They are just as protective, weigh less and pawns won't require an apparel change when they gain titles. In colonies with nobles, this means production can be simplified to a single type of shirt for all pawns, reducing redundancy. However their significant material and time cost make this less attractive.

Material table

  • Material Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value
    Bearskin Formal shirt 22.4% 4.8% 30% 130 -4.4 °C (-7.9 °F) +2 °C (3.6 °F) 245 Silver
    Birdskin Formal shirt 13.4% 2.8% 30% 100 -2.2 °C (-4 °F) +1 °C (1.8 °F) 139 Silver
    Bluefur Formal shirt 16.2% 4.8% 30% 130 -4.4 °C (-7.9 °F) +1.6 °C (2.9 °F) 171 Silver
    Camelhide Formal shirt 16.2% 4.8% 30% 130 -3.52 °C (-6.3 °F) +2.4 °C (4.3 °F) 171 Silver
    Chinchilla fur Formal shirt 13.4% 2.8% 30% 100 -6.6 °C (-11.9 °F) +1.6 °C (2.9 °F) 445 Silver
    Dog leather Formal shirt 16.2% 4.8% 30% 130 -3.08 °C (-5.5 °F) +1.6 °C (2.9 °F) 152 Silver
    Dread leather Formal shirt 25.4% 4.8% 30% 135 -4.4 °C (-7.9 °F) +1.2 °C (2.2 °F) 250 Silver
    Elephant leather Formal shirt 22.4% 4.8% 30% 150 -3.08 °C (-5.5 °F) +1.2 °C (2.2 °F) 179 Silver
    Foxfur Formal shirt 16.2% 4.2% 30% 100 -4.4 °C (-7.9 °F) +1.6 °C (2.9 °F) 250 Silver
    Guinea pig fur Formal shirt 13.4% 2.8% 30% 60 -8.36 °C (-15 °F) +1.8 °C (3.2 °F) 345 Silver
    Heavy fur Formal shirt 24.8% 4.8% 30% 150 -6.6 °C (-11.9 °F) +1.4 °C (2.5 °F) 235 Silver
    Human leather Formal shirt 12.8% 4.8% 30% 130 -2.64 °C (-4.8 °F) +1.2 °C (2.2 °F) 295 Silver
    Lightleather Formal shirt 10.8% 2.8% 30% 100 -2.64 °C (-4.8 °F) +1.2 °C (2.2 °F) 145 Silver
    Lizardskin Formal shirt 16.2% 5.4% 30% 100 -2.64 °C (-4.8 °F) +1.2 °C (2.2 °F) 158 Silver
    Panthera fur Formal shirt 18.6% 4.8% 30% 130 -3.52 °C (-6.3 °F) +2.4 °C (4.3 °F) 215 Silver
    Patchleather Formal shirt 9% 3.8% 18% 100 -1.98 °C (-3.6 °F) +0.9 °C (1.6 °F) 119 Silver
    Pigskin Formal shirt 12.8% 4.8% 30% 130 -2.64 °C (-4.8 °F) +1.2 °C (2.2 °F) 145 Silver
    Plainleather Formal shirt 16.2% 4.8% 30% 130 -3.52 °C (-6.3 °F) +1.6 °C (2.9 °F) 158 Silver
    Rhinoceros leather Formal shirt 25.8% 4.8% 30% 150 -3.08 °C (-5.5 °F) +1.4 °C (2.5 °F) 295 Silver
    Thrumbofur Formal shirt 41.6% 7.2% 30% 200 -7.48 °C (-13.5 °F) +2.2 °C (4 °F) 930 Silver
    Wolfskin Formal shirt 20.4% 4.8% 30% 130 -5.28 °C (-9.5 °F) +1.6 °C (2.9 °F) 215 Silver
    Alpaca wool Formal shirt 7.2% 0% 22% 100 -6.6 °C (-11.9 °F) +1.6 °C (2.9 °F) 270 Silver
    Bison wool Formal shirt 7.2% 0% 22% 100 -5.72 °C (-10.3 °F) +1.2 °C (2.2 °F) 197 Silver
    Cloth Formal shirt 7.2% 0% 3.6% 100 -3.96 °C (-7.1 °F) +1.8 °C (3.2 °F) 119 Silver
    Devilstrand Formal shirt 28% 7.2% 60% 130 -4.4 °C (-7.9 °F) +2.4 °C (4.3 °F) 380 Silver
    Hyperweave Formal shirt 40% 10.8% 57.6% 240 -5.72 °C (-10.3 °F) +2.6 °C (4.7 °F) 605 Silver
    Megasloth wool Formal shirt 16% 0% 22% 100 -7.48 °C (-13.5 °F) +1.2 °C (2.2 °F) 197 Silver
    Muffalo wool Formal shirt 7.2% 0% 22% 100 -6.16 °C (-11.1 °F) +1.2 °C (2.2 °F) 197 Silver
    Sheep wool Formal shirt 7.2% 0% 22% 100 -5.72 °C (-10.3 °F) +1 °C (1.8 °F) 197 Silver
    Synthread Formal shirt 18.8% 5.2% 18% 130 -4.84 °C (-8.7 °F) +2.2 °C (4 °F) 280 Silver

    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Version History

    • Added by the initial release of the Royalty DLC
    • 1.1.2579 - now covers arms and neck.
    • 1.2 - Named changed from Royal Shirt
    • Version ? insulation factor decreased to 22 from 40.
    • 1.2.2753 - work to make increased from 2700 to 6000. Material cost Cloth 45 -> Cloth 65