Difference between revisions of "Formal shirt"

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<onlyinclude>
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{{Royalty}}{{infobox main
{{infobox main
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| name = Formal shirt
|name = Formal Shirt
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| image = Ruffleshirt.png|Formal Shirt
|image = Ruffleshirt.png|Formal Shirt
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| description = "A decorated formal shirt with buttons."
|description = "A decorated formal shirt with buttons."
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| type = Gear
|type = Gear
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| type2 = Clothing
|type2 = Clothing
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| hp = 100
|hp = 100
+
| production facility 1 = Hand tailor bench
|work to make = 2700
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| production facility 2 = Electric tailor bench
|marketvalue  = 99.72
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| work to make = 6000
|resources to make = {{icon|cloth|45}}
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| resource 1 = Stuff
|insulationcoldfactor = 0.4
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| resource 1 amount = 65
|insulationheatfactor = 0.10
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| stuff tags = Leathery, Fabric
|armorbluntfactor  = 0.2
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| insulationcoldfactor = 0.22
|armorsharpfactor  = 0.2
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| insulationheatfactor = 0.10
|armorheatfactor = 0.2
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| armorbluntfactor  = 0.2
|coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm
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| armorsharpfactor  = 0.2
|layer = OnSkin
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| armorheatfactor = 0.2
|mass base = 0.75
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| coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm
}}</onlyinclude>
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| layer = Skin
The '''Formal Shirt''' is a clothing item added in the [[Royalty DLC]]. [[Titles|Nobles]] of Esquire rank and above require either one of these, or a [[Eltex shirt]], to consider themselves properly dressed and avoid a negative moodlet.
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| mass base = 0.25
 +
| defName = Apparel_ShirtRuffle
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| thingCategories = ApparelNoble
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| tags = Royal, RoyalTier2
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}}
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The '''Formal Shirt''' is a clothing item added in the [[Royalty DLC]]. [[Titles|Nobles]] of Acolyte rank and above require either one of these, or a [[Eltex shirt]], to consider themselves properly dressed and avoid a negative moodlet.
  
 
== Acquisition ==
 
== Acquisition ==
As a complicated garment, Formal Shirts can only be made at [[Hand-tailoring bench|tailoring]] [[Electric tailoring bench|benches]], which requires [[Research#Complex Clothing|complex clothing]] & [[Research#Noble Apparel|Noble Apparel]] to be researched in order to be constructed. A Formal Shirt requires 45 of any textile, and 3000 units of work.
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As a complicated garment, Formal Shirts can only be made at [[Hand tailor bench|tailor]] [[Electric tailor bench|benches]], which requires [[Research#Complex clothing|Complex Clothing]] & [[Research#Noble apparel|Noble Apparel]] to be researched in order to be constructed. A Formal Shirt requires 65 of any [[textile]], and {{ticks|6000}} of work.
It can also be found on [[Empire#Pawns|Imperial Nobles]], for sale at traders and as a quest reward.
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It can also be found on [[Empire#Pawns|Imperial Nobles]], for sale at [[traders]] and as a [[quest]] reward.
  
 
== Analysis ==
 
== Analysis ==
The Formal Shirt is a strong contender for the shirt slot. Compared to the [[button-down shirt]] and [[t-shirt]], it takes somewhat longer to make and weighs more, but it shares the better coverage and material cost of the button-down and provides even better cold resistance. Additionally pawns won't require an apparel changes when they gain titles.  
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Prior to the nerfs, the Formal Shirt was arguably the best craftable shirt, exchanging weight and crafting time for better cold resistance. Post nerf, it has a complicated value proposition.
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It has the decreased cold insulation and mass of the [[t-shirt]] but the superior coverage of the [[button-down shirt]], at the cost of a significantly longer crafting time and 44% more materials to craft.
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 +
Should Noble Apparel already be researched, the Formal Shirt can take the place of the button-down. They are just as protective, weigh less and pawns won't require an apparel change when they gain titles. In colonies with nobles, this means production can be simplified to a single type of shirt for all pawns, reducing redundancy. However their significant material and time cost make this less attractive.
  
While upgrading from the t-shirt to the button-down is highly recommended due to the better coverage, unless there is a dire need for the additional insulation, upgrading from the button down to the Formal shirt is less important. However, should Noble Apparel already be researched there is little reason not to switch any new shirt production to the Formal Shirts.
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{{Apparel Material Table}}
{{Clothing material table}}
 
 
== Version History ==
 
== Version History ==
Added by the initial release of the [[Royalty DLC]]
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*Added by the initial release of the [[Royalty DLC]]
Prior to 1.1.2579, it had the same coverage as the [[T-shirt]].  
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*[[Version/1.1.2579|1.1.2579]] - now covers arms and neck.
Named changed from Royal Shirt in 1.2
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*1.2 - Named changed from Royal Shirt
 +
*Version ? insulation factor decreased to 22 from 40.
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*[[Version/1.2.2753|1.2.2753]] - work to make increased from 2700 to 6000. Material cost {{icon|cloth|45}} ->{{icon|cloth|65}}
  
 
[[Category:Clothing]]
 
[[Category:Clothing]]
 
[[Category:Royalty]]
 
[[Category:Royalty]]
 
{{nav|clothing|wide}}
 
{{nav|clothing|wide}}

Revision as of 21:11, 15 June 2021

Formal shirt

Formal shirt

"A decorated formal shirt with buttons."


Base Stats

Type
GearClothing
HP
100
Mass
0.25 kg

Apparel

Insulation Factor - Cold
0.22x
Insulation Factor - Heat
0.10x
Armor Factor - Sharp
0.2
Armor Factor - Blunt
0.2
Armor Factor - Heat
0.2
Coverage
Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm
Layer
Skin

Creation

Crafted At
Table tailor hand north.png/Table tailor electric north.png
Work To Make
6,000 ticks (1.67 mins)
Stuff tags
Leathery, Fabric
Resources to make
Buildingmats.png 65
Technical
defName
Apparel_ShirtRuffle
thingCategories
ApparelNoble
tags
Royal, RoyalTier2


The Formal Shirt is a clothing item added in the Royalty DLC. Nobles of Acolyte rank and above require either one of these, or a Eltex shirt, to consider themselves properly dressed and avoid a negative moodlet.

Acquisition

As a complicated garment, Formal Shirts can only be made at tailor benches, which requires Complex Clothing & Noble Apparel to be researched in order to be constructed. A Formal Shirt requires 65 of any textile, and 6,000 ticks (1.67 mins) of work.

It can also be found on Imperial Nobles, for sale at traders and as a quest reward.

Analysis

Prior to the nerfs, the Formal Shirt was arguably the best craftable shirt, exchanging weight and crafting time for better cold resistance. Post nerf, it has a complicated value proposition. It has the decreased cold insulation and mass of the t-shirt but the superior coverage of the button-down shirt, at the cost of a significantly longer crafting time and 44% more materials to craft.

Should Noble Apparel already be researched, the Formal Shirt can take the place of the button-down. They are just as protective, weigh less and pawns won't require an apparel change when they gain titles. In colonies with nobles, this means production can be simplified to a single type of shirt for all pawns, reducing redundancy. However their significant material and time cost make this less attractive.

Material Table

  • Material Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value
    Bearskin Formal shirt 22.4% 4.8% 30% 130 -4.4°C +2°C 245 Silver
    Birdskin Formal shirt 13.4% 2.8% 30% 100 -2.2°C +1°C 139 Silver
    Bluefur Formal shirt 16.2% 4.8% 30% 130 -4.4°C +1.6°C 171 Silver
    Camelhide Formal shirt 16.2% 4.8% 30% 130 -3.52°C +2.4°C 171 Silver
    Chinchilla fur Formal shirt 13.4% 2.8% 30% 100 -6.6°C +1.6°C 445 Silver
    Dog leather Formal shirt 16.2% 4.8% 30% 130 -3.08°C +1.6°C 152 Silver
    Elephant leather Formal shirt 22.4% 4.8% 30% 150 -3.08°C +1.2°C 179 Silver
    Foxfur Formal shirt 16.2% 4.2% 30% 100 -4.4°C +1.6°C 250 Silver
    Guinea pig fur Formal shirt 13.4% 2.8% 30% 60 -8.36°C +1.8°C 345 Silver
    Heavy fur Formal shirt 24.8% 4.8% 30% 150 -6.6°C +1.4°C 235 Silver
    Human leather Formal shirt 12.8% 4.8% 30% 130 -2.64°C +1.2°C 295 Silver
    Lightleather Formal shirt 10.8% 2.8% 30% 100 -2.64°C +1.2°C 145 Silver
    Lizardskin Formal shirt 16.2% 5.4% 30% 100 -2.64°C +1.2°C 158 Silver
    Panthera fur Formal shirt 18.6% 4.8% 30% 130 -3.52°C +2.4°C 215 Silver
    Patchleather Formal shirt 9% 3.8% 18% 100 -1.98°C +0.9°C 119 Silver
    Pigskin Formal shirt 12.8% 4.8% 30% 130 -2.64°C +1.2°C 145 Silver
    Plainleather Formal shirt 16.2% 4.8% 30% 130 -3.52°C +1.6°C 158 Silver
    Rhinoceros leather Formal shirt 25.8% 4.8% 30% 150 -3.08°C +1.4°C 295 Silver
    Thrumbofur Formal shirt 41.6% 7.2% 30% 200 -7.48°C +2.2°C 930 Silver
    Wolfskin Formal shirt 20.4% 4.8% 30% 130 -5.28°C +1.6°C 215 Silver
    Alpaca wool Formal shirt 7.2% 0% 22% 100 -6.6°C +1.6°C 270 Silver
    Bison wool Formal shirt 7.2% 0% 22% 100 -5.72°C +1.2°C 197 Silver
    Cloth Formal shirt 7.2% 0% 3.6% 100 -3.96°C +1.8°C 119 Silver
    Devilstrand Formal shirt 28% 7.2% 60% 130 -4.4°C +2.4°C 380 Silver
    Hyperweave Formal shirt 40% 10.8% 57.6% 240 -5.72°C +2.6°C 605 Silver
    Megasloth wool Formal shirt 16% 0% 22% 100 -7.48°C +1.2°C 197 Silver
    Muffalo wool Formal shirt 7.2% 0% 22% 100 -6.16°C +1.2°C 197 Silver
    Sheep wool Formal shirt 7.2% 0% 22% 100 -5.72°C +1°C 197 Silver
    Synthread Formal shirt 18.8% 5.2% 18% 130 -4.84°C +2.2°C 280 Silver
    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Version History

    • Added by the initial release of the Royalty DLC
    • 1.1.2579 - now covers arms and neck.
    • 1.2 - Named changed from Royal Shirt
    • Version ? insulation factor decreased to 22 from 40.
    • 1.2.2753 - work to make increased from 2700 to 6000. Material cost Cloth 45 -> Cloth 65