Difference between revisions of "Fine stone tile"

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'''Fine stone tile''' is a type of [[floor]] added by the [[Royalty DLC]]. They can be constructed with a choice of [[Sandstone Blocks|Sandstone]], [[Granite Blocks|Granite]], [[Limestone Blocks|Limestone]], [[Slate Blocks|Slate]] or [[Marble Blocks|Marble]]. All types of fine stone tile have the same stats and texture, but differ in color. It has a cleaning time of 80%.
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'''Fine stone tile''' is a type of [[floor]] added by the [[Royalty DLC]]. They can be constructed with a choice of [[Sandstone Blocks|Sandstone]], [[Granite Blocks|Granite]], [[Limestone Blocks|Limestone]], [[Slate Blocks|Slate]] or [[Marble Blocks|Marble]].
 
 
While extremely work and resource intensive, it has a very high beauty rating and is considered [[fine floor]] as needed to meet the room requirements of high-ranking [[Titles|nobility]].
 
  
 
== Acquisition ==
 
== Acquisition ==
 
Fine stone tiles of any type can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each tile requires {{Required Resources}}, {{ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
 
Fine stone tiles of any type can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each tile requires {{Required Resources}}, {{ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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== Summary ==
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Each fine stone tile gives {{+|3}} [[beauty]]. All types of fine stone tile have the same stats and texture, but differ in color. It has a cleaning time of 80%. Fine stone tiles do not slow movement and are not flammable.
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It is considered [[fine floor]]ing for the purposes of [[nobility]].
  
 
== Analysis ==
 
== Analysis ==
 
There are two primary use cases for fine stone tile, namely fine flooring for meeting the room requirements of nobles, and general flooring.  
 
There are two primary use cases for fine stone tile, namely fine flooring for meeting the room requirements of nobles, and general flooring.  
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=== Fine flooring ===
 
=== Fine flooring ===
 
{{see also|Fine floor}}
 
{{see also|Fine floor}}
Fine stone tile require more work to construct than [[fine carpets]], both in their actual work to build and the work needed to get the required resources, and have [[beauty]] of 3 rather than 4. However, they are not flammable unlike fine carpets, and add almost half as much [[wealth management|wealth]] to the colony. Besides these considerations, they are largely interchangeable.
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Fine stone tile requires more work to construct than [[fine carpet]], requires more work to create the [[stone chunk]]s, and only have a [[beauty]] of 3 compared to carpet's 4. However, stone is not flammable, and only adds about half as much [[wealth management|wealth]] to the colony.  
  
In comparison to the other fine floors, namely [[gold tile|gold]] and [[silver tile]] there is more interplay. Gold tiles are exceptionally expensive and their effect on colony wealth bears this out, but they also provide a phenomenal beauty rating of +{{Q|Gold tile|Beauty}}. They are also relatively quick to lay. The practicality of gold tile is limited however, due to their cost and the comparative ease of using [[sculptures]] to improve [[room stats|room beauty]].
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[[Silver tile]]s are suprisngly competitive. Silver is naturally more expensive, but has a higher beauty, cleanliness bonus, is much faster to create. Silver tiles are just over twice as expensive, but the work saved in stone cutting and build time can be made up by doing profitable tasks. Wealth may be relevant, again.
  
Silver tiles are surprisingly competitive with fine stone tiles - with higher beauty, a cleanliness bonus, the high availability of [[silver]] and only requiring a construction skill of 3. This means they're easier to make impressive rooms out of, and to keep them impressive when they inevitably get [[filth]]y. Silver tiles are just over twice as expensive, but the work saved in the stone cutting and build time required for fine stone tiles could likely pay for the difference in pawn-hours spent by using the time saved on other profitable tasks. The effect on colony wealth may be relevant to some players however.
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For [[gold tile]]s, usually gold [[sculpture]]s with silver or fine stone tiles are superior.
Thus, silver tile is a strong competitor to fine stone tiles for many colonies.
 
  
 
=== General flooring ===
 
=== General flooring ===
Compared to other floors, they are quite beautiful, but work and resource intensive. It is a good way to train construction skill as, besides failure, there is no penalty for low skill constructors, and it is an easy-to-defend way to improve area [[beauty]] as it cannot typically be destroyed without player intervention. However, their practical use as actual flooring is limited outside of player preference.  It is considerably more efficient and significantly less work to construct [[sculptures]] to improve [[room stats|room beauty]] in most circumstances.  
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Compared to other floors, fine stone floor are trivial to defend, quite beautiful, but work and resource intensive. This could make it useful for combat zones, where the high beauty keeps fighters happy, and non-flammability. It is also a good way to train construction skill. Besides failure, there is no penalty for using low skill constructors, and the beauty can be useful.
  
There may be some merit to their use in defensive areas, such as killboxes, where non-flammability is important, where more beauty will improve the mood of colonists in combat and help prevent [[mental break]]s occurring at inopportune times, but where sculptures would be at risk of destruction.
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However, [[sculpture]]s and another floor are usually much more efficient. A [[large sculpture]] of normal quality provides {{+|100}} beauty and costs {{icon small|stuff}} 100 stone blocks. 5 fine stone tiles gives {{+|15}} beauty and the same cost. It takes {{ticks|30000}} to create 1 sculpture, and {{ticks|5*{{P|Work To Make}}}} to create just 5 stone tiles, before skill. If you have great constructors, but lack a high skill Artist, then fine floor may be favorable.
  
 
== Gallery ==
 
== Gallery ==

Revision as of 15:44, 29 November 2022

Fine stone tile

Fine stone tile

Exquisite stone tiles, made with no compromises, for expressing economic status. Slow to construct.

Base Stats

Type
Floor
Market Value
36 Silver
Beauty
3
Flammability
0%

Building

Size
1 × 1
Placeable
True
Move Speed Factor
100%

Creation

Required Research
Stonecutting
Skill Required
Construction 6
Work To Make
5,000 ticks (1.39 mins)
Stuff Tags
Stony
Resources to make
Stuff 20
Deconstruct yield
Stuff 10

Fine stone tile is a type of floor added by the Royalty DLC. They can be constructed with a choice of Sandstone, Granite, Limestone, Slate or Marble.

Acquisition

Fine stone tiles of any type can be constructed once the Stonecutting research project has been completed. Each tile requires Stuff 20 Stuff (Stony), 5,000 ticks (1.39 mins) of work, and a Construction skill of 6.

Summary

Each fine stone tile gives +3 beauty. All types of fine stone tile have the same stats and texture, but differ in color. It has a cleaning time of 80%. Fine stone tiles do not slow movement and are not flammable.

It is considered fine flooring for the purposes of nobility.

Analysis

There are two primary use cases for fine stone tile, namely fine flooring for meeting the room requirements of nobles, and general flooring.

Fine flooring

Fine stone tile requires more work to construct than fine carpet, requires more work to create the stone chunks, and only have a beauty of 3 compared to carpet's 4. However, stone is not flammable, and only adds about half as much wealth to the colony.

Silver tiles are suprisngly competitive. Silver is naturally more expensive, but has a higher beauty, cleanliness bonus, is much faster to create. Silver tiles are just over twice as expensive, but the work saved in stone cutting and build time can be made up by doing profitable tasks. Wealth may be relevant, again.

For gold tiles, usually gold sculptures with silver or fine stone tiles are superior.

General flooring

Compared to other floors, fine stone floor are trivial to defend, quite beautiful, but work and resource intensive. This could make it useful for combat zones, where the high beauty keeps fighters happy, and non-flammability. It is also a good way to train construction skill. Besides failure, there is no penalty for using low skill constructors, and the beauty can be useful.

However, sculptures and another floor are usually much more efficient. A large sculpture of normal quality provides +100 beauty and costs Stuff 100 stone blocks. 5 fine stone tiles gives +15 beauty and the same cost. It takes 30,000 ticks (8.33 mins) to create 1 sculpture, and 25,000 ticks (6.94 mins) to create just 5 stone tiles, before skill. If you have great constructors, but lack a high skill Artist, then fine floor may be favorable.

Gallery

Fine tiles (from left to right: sandstone, granite, limestone, slate, marble).

Version history