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Due to the {{AP}} of most threats a colony faces, face masks offer essentially no protection from attacks unless made from high end materials, namely [[devilstrand]] and [[hyperweave]]. Even then, the face mask only covers the jaw, a small non-vital body part that can be replaced by a [[denture]] if destroyed. Usually, these high-end materials are better used for [[duster]]s and other protective apparel. Even when you have a surplus, face masks contribute towards [[wealth]], increasing the size of raids. Therefore, the cheapest materials should be used. | Due to the {{AP}} of most threats a colony faces, face masks offer essentially no protection from attacks unless made from high end materials, namely [[devilstrand]] and [[hyperweave]]. Even then, the face mask only covers the jaw, a small non-vital body part that can be replaced by a [[denture]] if destroyed. Usually, these high-end materials are better used for [[duster]]s and other protective apparel. Even when you have a surplus, face masks contribute towards [[wealth]], increasing the size of raids. Therefore, the cheapest materials should be used. | ||
− | Other than its use against toxic fallout or pollution, toxic resistance is useful for fighting [[manhunter pack]]s and [[Pirates#Waster pirates|waster pirates]]. [[Scaria]] will cause manhunter corpses to instantly rot, which can infect colonists with [[lung rot]], even during | + | Other than its use against toxic fallout or pollution, toxic resistance is useful for fighting [[manhunter pack]]s and [[Pirates#Waster pirates|waster pirates]]. [[Scaria]] will cause manhunter corpses to instantly rot, which can infect colonists with [[lung rot]], even during battle. Meanwhile, wasters have a tendency to use [[tox gas]] weaponry against your colonists. |
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