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{{Infobox main|production
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{{Infobox main|production|
| name = Fabrication bench
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|name = Fabrication bench
| image = Component assembly bench.png
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|image = Component assembly bench.png|Fabrication bench
| imagesize = 192px
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|imagesize = 192px
| description = A workbench equipped with advanced tools for producing technological marvels from simpler materials.
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|description = A workbench equipped with advanced tools for producing technological marvels from simpler materials.
| type = Building
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|type = Production
| type2 = Production
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|type2 =
| placeable = true
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|placeable = Yes
| path cost = 50
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|size = 2 ˣ 5
| passability = pass through only
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|hp = 300
| cover = 0.5
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|power = -250
| minifiable = false
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|facility = tool cabinet
| size = 5 ˣ 2
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| work to make = 5000
| flammability = 1
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| flammability = 1.0
| hp = 300
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|resource 1 = Steel
| power = -250
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|resource 1 amount = 200
| terrain affordance = heavy
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|resource 2 = Component
| facility = tool cabinet
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|resource 2 amount = 12
| research = Fabrication
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|resource 3 = Advanced component
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|resource 3 amount = 2
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|deconstruct yield = {{icon|steel|150}} + {{icon|component|9}} + {{icon|advcomponent|1}}
 
| skill 1 = Construction
 
| skill 1 = Construction
 
| skill 1 level = 6
 
| skill 1 level = 6
| work to make = 5000
 
| resource 1 = Steel
 
| resource 1 amount = 200
 
| resource 2 = Component
 
| resource 2 amount = 12
 
| resource 3 = Advanced component
 
| resource 3 amount = 2
 
 
}}
 
}}
The '''fabrication bench''' is used by [[Work#Smith|smiths]] to create [[components]] and [[advanced component]]s, as well as advanced [[weapons]], [[power armor]] and bionic body parts.
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The '''fabrication bench''' is used by [[Menus#Smith|smiths]] to create [[components]], [[advanced component]]s as well as advanced [[weapons]], [[power armor]] and bionic body parts.
  
 
== Acquisition ==
 
== Acquisition ==
{{Acquisition}}
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The fabrication bench can be constructed once [[Research#Fabrication|Fabrication]] has been researched. It requires {{icon|steel|200}} [[steel]], {{icon|component|12}} [[component]]s, {{icon|advcomponent|1}} [[advanced component]], {{ticks|{{P|Work To Make}}}} of work, and a [[Construction]] skill of 6.
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== Analysis ==
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{{Stub|section=1}}
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=== Recipes ===
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#{{icon|component|1}} for {{icon|steel|12}} and {{ticks|5000}} of work
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#{{icon|advcomponent|1}} for {{icon|component|1}} + {{Icon|steel|20}} + {{Icon|plasteel|10}} + {{Icon|gold|3}} and {{ticks|10000}} of work
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=== Components ===
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Components can be made at a relatively cheap cost using this bench, and steel can be obtained in large amounts from [[deep drill]]s, making this bench great at providing a constant component supply.
  
== Summary ==
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It is also good for producing advanced components for building the [[ship]], as otherwise advanced components are hard to find in bulk from traders.
The following items can be crafted at the fabrication bench:
 
{{Recipe List}}
 
  
== Analysis ==
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=== Equipment ===
Fabrication is often a highly sought-after technology, as it allows the player to create the ever-useful [[component]]s and [[advanced component]]s without relying on trade limits. It is recommended to plan ahead and gather the 2 advanced components required to build the fabrication bench before you research Fabrication. If you need advanced components, then [[trade]] with exotic goods traders, [[faction base]]s, and [[orbital trader]]s are the most consistent. [[Quest]]s can offer them from time to time.
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It is needed to produce the [[charge rifle]], [[charge lance]] and [[marine armor]]. Charge weapons don't spawn on enemies so they are harder to come by.
  
In the late game, demand for advanced components can be very high, especially if you are constructing the [[ship]]. They take a long time to make, so it is recommended to have multiple fabrication benches with multiple crafters for their production. [[Deep drill]]s + [[ground-penetrating scanner]] or the [[long-range mineral scanner]] can help your colony get the minerals needed on its own. Fabrication itself can be used in many valuable projects, like [[charge rifle]]s, [[power armor]], and [[bionic]]s.
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=== Bionics ===
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Bionics can be produced reliably using this bench, allowing you to quickly make replacements instead of calling traders which may or may not have them.
  
 
=== Skill training ===
 
=== Skill training ===
With a great demand for components in most colonies, component assembly is a great way to train colonists' crafting [[skills|skill]], though both types of component have a minimum crafting requirement. Good smiths provide quality [[weapon]]s and [[armor]] for your colony and are valuable to any colony.
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With a great demand for components in most colonies, component assembly is a great way to train colonists' crafting [[skills|skill]], if they are already decent at crafting. Good smiths provide quality [[weapon]]s and [[armor]] for your colony and are valuable to any colony.
  
 
== Version history ==
 
== Version history ==
* [[Version/0.18.1722|0.18.1722]] - Cost was reduced from 400->200 steel and 20->14 components. The skill requirement is also reduced to 8 from 10. The recipe for advanced components has also been added.
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* [[Version/0.18.1722|0.18.1722]] - The fabrication bench cost was reduced from 400->200 steel and 20->14 components. The skill requirement is also reduced to 8 from 10. The recipe for advanced components has also been added.
* [[Version/0.19.2009|0.19.2009]] - The '''component assembly bench''' renamed to '''fabrication bench''' alongside a rework. New recipes using it were added. It also now requires advanced components to construct.
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* [[Version/0.19.2009|0.19.2009]] - the the component assembly bench renamed to fabrication bench alongside a rework. New recipes using it were added. It also now requires advanced components to construct.
  
 
{{Nav|production|wide}}
 
{{Nav|production|wide}}
[[Category:Production]] [[Category:Resource Production]] [[Category:Apparel Production]]
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[[Category:Production]]

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