Difference between revisions of "Elk"

From RimWorld Wiki
Jump to navigation Jump to search
(replaced: trainable = simple → trainable = none)
(1.3 Stats update)
Line 9: Line 9:
 
|hungerrate = 0.85
 
|hungerrate = 0.85
 
|movespeed = 5.00
 
|movespeed = 5.00
|attack1dmg = 11
+
|attack1dmg = 10
 
|attack1type = blunt
 
|attack1type = blunt
 
|attack1part = front left leg
 
|attack1part = front left leg
|attack1cool = 110
+
|attack1cool = 120
|attack2dmg = 11
+
|attack2dmg = 10
 
|attack2type = blunt
 
|attack2type = blunt
 
|attack2part = front right left
 
|attack2part = front right left
|attack2cool = 110
+
|attack2cool = 120
 +
|attack3dmg = 10
 +
|attack3type = Bite
 +
|attack3part = teeth
 +
|attack3cool = 120
 +
|attack4dmg = 13
 +
|attack4type = blunt
 +
|attack4part = head
 +
|attack4cool = 156
 
|leathername = plainleather
 
|leathername = plainleather
|leatheryield = 63
+
|leatheryield = 84
|milk = 12
+
|milk = 11
|milktime = 2
+
|milktime = 1
|manhunter = 0.02
+
|manhunter = 0
|manhuntertame = 0.013
+
|manhuntertame = 0
 
|diet = herbivorous
 
|diet = herbivorous
 
|trainable = none
 
|trainable = none
 
|wildness = 0.75
 
|wildness = 0.75
|gestation = 25
+
|gestation = 6.66
 
|lifespan = 18
 
|lifespan = 18
 
|offspring = 1
 
|offspring = 1
|maturityage = 0.6
+
|maturityage = 0.3333
 
|marketvalue = 300
 
|marketvalue = 300
 
|livesin_borealforest = true
 
|livesin_borealforest = true
Line 37: Line 45:
 
|max comfortable temperature = 40
 
|max comfortable temperature = 40
 
|page verified for version = A14D
 
|page verified for version = A14D
 +
|roam interval = 2
 +
|filth rate = 16.0
 
}}{{info|'''Elk''' are a large species of herbivore that appear in herds. They have a [[Muffalo|Muffalo's]] tolerance to subzero temperatures so they are quite comfortable living in the cold biomes of the boreal forest and tundra.}}
 
}}{{info|'''Elk''' are a large species of herbivore that appear in herds. They have a [[Muffalo|Muffalo's]] tolerance to subzero temperatures so they are quite comfortable living in the cold biomes of the boreal forest and tundra.}}
 
Male and female elk can be distinguished by the presence or lack of antlers, respectively.
 
Male and female elk can be distinguished by the presence or lack of antlers, respectively.
  
 
==Production==
 
==Production==
Female elk can be milked once every 2 days, producing 12 milk.
+
Female elk can be milked once every 1 days, producing 11 milk.
  
 
==Training==
 
==Training==

Revision as of 16:21, 22 August 2021

Elk

Elk

"A large member of the deer family, well-adapted to life in cold climates. Domesticated elk can be milked, but refuse to carry packs."

Base Stats

Type
AnimalsWild
Market Value
300 Silver

Pawn Stats

Move Speed
5.00 c/s
Health Scale
1.9
Body Size
2.1
Mass - Baby
25.2 kg
Mass - Juvenile
63 kg
Mass - Adult
126 kg
Carrying Capacity
158 kg
Filth Rate
16.0
Hunger Rate
1.36 Nutrition/Day
Diet
herbivorous
Life Expectancy
18 years
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
None
Wildness
75%
Minimum Handling Skill
7
Maturity Age
0.333 years (20 days)
Comfortable Temp Range
-50 °C – 40 °C (-58 °F – 104 °F)

Production

Meat Yield
294 elk meat
Leather Yield
84 plainleather
Milk Amount
11 milk
Milking Interval
1 days
Gestation Period
6.66 days
Offspring Per Birth
1

Melee Combat

Attack 1
Front left leg
10 dmg (Blunt)
15 % AP
120 second cooldown
Attack 2
Front right left
10 dmg (Blunt)
15 % AP
120 second cooldown
Attack 3
Teeth
10 dmg (Bite)
15 % AP
120 second cooldown
Attack 4
Head
13 dmg (Blunt)
19 % AP
156 second cooldown
Average DPS
0.05

Elk are a large species of herbivore that appear in herds. They have a Muffalo's tolerance to subzero temperatures so they are quite comfortable living in the cold biomes of the boreal forest and tundra.

Male and female elk can be distinguished by the presence or lack of antlers, respectively.

Production

Female elk can be milked once every 1 days, producing 11 milk.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 48
Skull 48
Brain 19
Nose 19
Neck 48
Jaw 38
Eye [1]
(left, right)
19
Ear
(left, right)
19
Body 76
Kidney[2]
(left, right)
29
Lung[2]
(left, right)
29
Liver[2] 38
Heart[2] 29
Spine[2] 48
Stomach[2] 38
Limbs
(left, right, fore, hind)
57
Appendage
(left, right, fore, hind)
38
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version History

Gallery