Difference between revisions of "Elk"

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|gestation = 50
 
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|maturityage = 3+
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|marketvalue = 550
 
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Revision as of 16:30, 7 September 2015

Template:UC

Elk

Elk

A large member of the deer family, well-adapted to life in cold climates.

Base Stats

Type
AnimalsWild
Market Value
550 Silver

Pawn Stats

Move Speed
4.84 c/s
Health Scale
1.9
Body Size
1.9
Mass - Baby
22.8 kg
Mass - Juvenile
57 kg
Mass - Adult
114 kg
Carrying Capacity
143 kg
Filth Rate
1
Hunger Rate
1.52 Nutrition/Day
Diet
herbivorous
Life Expectancy
18 years
Manhunter Chance
1.25%
Trainable Intelligence
Intermediate
Wildness
75%
Minimum Handling Skill
7
"+" can not be assigned to a declared number type with value 3.
Maturity Age
Expression error: Unexpected round operator. years Expression error: Unexpected < operator.

Production

Meat Yield
266 elk meat
Leather Yield
76 elkhide
Milk Amount
6 milk
Milking Interval
4 days
Gestation Period
50 days
Offspring Per Birth
1

Melee Combat

Damage
12
Damage Type
blunt

Elk are a large species of herbivore that appear in herds. They have a muffalo's tolerance to subzero temperatures so they are quite comfortable living in the cold biomes of the boreal forest and tundra. If slain, they can be butchered for 108 venison and 24 elkhide.[1]

Taming

Training

Elk can be trained as follows:

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.


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  1. Amounts given are at 100% butchery efficiency.