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{{Infobox main|weapon
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{{infobox main|weapon|
 
| name = Elephant tusk
 
| name = Elephant tusk
| image = Elephant tusk.png
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| image = Elephant tusk.png|Elephant tusk
 
| type = Equipment
 
| type = Equipment
 
| type2 = Weapons
 
| type2 = Weapons
| tech level = Neolithic
 
 
| description = An elephant's tusk. It is very durable and valuable. While somewhat unwieldy as a melee weapon, it can still be deadly.
 
| description = An elephant's tusk. It is very durable and valuable. While somewhat unwieldy as a melee weapon, it can still be deadly.
 
| class =  
 
| class =  
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| meleeattack3cool = 2
 
| meleeattack3cool = 2
 
| meleeattack3ap = 13
 
| meleeattack3ap = 13
| meleeattack3chancefactor = 0.5
 
 
| MeleeWeaponAverageDPS = 6.89
 
| MeleeWeaponAverageDPS = 6.89
 
| MeleeWeaponAverageAP = 27
 
| MeleeWeaponAverageAP = 27
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| marketvalue = 80
 
| marketvalue = 80
 
| mass base = 1.8
 
| mass base = 1.8
| has quality = False
 
 
| tradeTags = ExoticMisc
 
| tradeTags = ExoticMisc
 
| thingSetMakerTags = AnimalPart
 
| thingSetMakerTags = AnimalPart
 
}}
 
}}
An '''elephant tusk''' is an item obtained from butchering an [[elephant]]. Tusks can be sold to exotic goods [[trade]]rs, or used as a melee [[weapon]].
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An '''elephant tusk''' is ivory obtained from butchering an [[elephant]]. Tusks can be sold to exotic goods [[trade]]rs, or used as a melee weapon.
  
== Acquisition ==
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==Elephant Tusk vs. Comparable Weapons==
Butchering an adult male [[elephant]] will yield two elephant tusks, unless the parts have been destroyed by damage. Female elephants do not drop tusks, despite both having a tusk attack and their texture showing tusks. Only a full adult elephant will produce tusks when butchered. All wild elephants spawn as adults.
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<!--
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    Table cell hex colour values for win rates:
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    0 - 20.83% win rate = #FF6969
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    20.84 - 31.24% win rate = #FF9B72
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    31.25 - 43.74% win rate = #FFCD7B
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    43.75 - 56.25% win rate = #FFFF85
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    56.26 - 68.75% win rate = #CDFF7B
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    68.76 - 79.16% win rate = #9BFF72
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    79.17 - 100.00% win rate = #69FF69
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-->
  
They can also be purchased from [[trader]]s.
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This section goes over how well the elephant tusk fares against comparable weapons (similar value, tech level or similar characteristics) in 1 vs. 1 combat.  
  
== Summary ==
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=== Methodology ===
Elephant tusks function identically to any other melee weapon, despite their unorthodox method of production. They do not have a [[quality]] value - all elephant tusks are statistically identical.
 
  
== Analysis ==
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<div class="mw-collapsible mw-collapsed" style="width:800px;overflow:auto">
An elephant tusk is a decent, early choice for melee weapon. It requires no crafting and has no [[quality]], so isn't reliant on having skilled pawns nor does it consume resources. While it has a modest DPS, its AP is fairly high for the early game. It thus an effective choice until [[Research#Smithing|Smithing]] is researched and better melee weapons become available, and can be effective for longer if materials and/or skilled crafters are lacking. The primary difficulty comes in killing an elephant in the early game, but the [[elephant leather|hardy leather]] and large amount of [[meat]] make it a valuable feat if it can be accomplished.
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<div class="mw-collapsible-content">
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* All testing is semi-automated which allows for large sample sizes to be gathered per set of results with ease
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* All pawns have a skill level of 8 in melee
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* No pawns have any traits that affect combat performance
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* All pawns are of 18 years of age and completely healthy</div>
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</div>
  
After the early game, tusks are out-competed by more effective melee weapons, but they are still a nice freebie that adds to the value in preferentially hunting and/or slaughtering elephants over other big game.
 
  
=== Taming vs hunting ===
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Results in the table below are the percentages of battles that elephant tusks either won or tied against the weapon listed in the first column of said table, with a sample size of 2,000 battles per result. Higher percentages are better.
Hunting elephants may be faster but can prove difficult or prohibitively dangerous, especially when herds turn manhunter. As elephants have a 0% manhunting chance on a failed taming attempt, taming them for slaughter has no risk beyond lost pawn time and a small amount of food, while also providing several additional advantages. Slaughtering a tamed elephant will still produce both tusks, along with significantly more meat and leather. Taming elephants requires an [[Skills#Animals|Animals skill]] of {{Q|Elephant|Minimum Handling Skill}}.  
 
  
{{Weapon Stats Table}}
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The following armor categories are:
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* '''Unarmored - '''[[Plainleather]] [[button-down shirt]] and plainleather [[pants]]
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* '''Flak - '''[[Steel]] [[simple helmet]], [[flak jacket]], [[flak vest]], plainleather button-down shirt and [[flak pants]]
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* '''Marine - '''[[Marine helmet]], [[marine armor]], plainleather button-down shirt and plainleather pants
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{| class="wikitable sortable" style="text-align: center"
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! Other Weapon !! Unarmored !! Flak !! Marine
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|-
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! Wood
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| style="background: #69FF69" | 82.11% || style="background: #CDFF7B" | 64.10% || style="background: #FFCD7B" | 38.25%
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|-
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! Thrumbo horn
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| style="background: #FF9B72" | 29.15% || style="background: #FF9B72" | 24.05% || style="background: #FF6969" | 20.45%
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|-
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! Longsword
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| style="background: #FFCD7B" | 39.30% || style="background: #FFCD7B" | 35.25% || style="background: #FFCD7B" | 31.63%
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|-
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|}
  
 
== Version history ==
 
== Version history ==
* Beta 19 - Market price was reduced from 450 silver to 80 silver.
 
  
{{Nav|weapon|wide}}
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In Beta 19 its market price was reduced from 450 silver to 80 silver.
[[Category:Equipment]] [[Category:Weapons]] [[Category:Neolithic Weapons]]
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[[Category:Melee Weapons]] [[Category:Sharp Weapons]] [[Category:Improvised Weapons]]
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[[Kind::Weapons| ]]
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{{nav|weapon|wide}}
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[[Category:Weapons]]
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[[Category:Equipment]]
 
[[Category:Exotic Item]]
 
[[Category:Exotic Item]]

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