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− | {{ | + | {{infobox main|production| |
− | | name = Electric crematorium | + | |name = Electric crematorium |
− | | image = Crematorium.png | + | |image = Crematorium.png|Electric crematorium |
− | | imagesize = 192px | + | |imagesize = 192px |
− | | description = A huge stone crematorium which vaporizes corpses with extremely high temperatures. | + | |description = A huge stone crematorium which vaporizes corpses with extremely high temperatures. |
− | | type = Building | + | |type = Building |
− | | type2 = Production | + | |type2 = Production |
− | | placeable = true | + | |placeable = true |
− | | passability = impassable | + | |passability = impassable |
− | | cover = 1 | + | |cover = 1 |
− | | minifiable = false | + | |minifiable = false |
− | | size = 3 ˣ 2 | + | |size = 3 ˣ 2 |
− | | flammability = 0 | + | |flammability = 0 |
− | | hp = 300 | + | |hp = 300 |
− | | beauty = -10 | + | |beauty = -10 |
− | | cleanliness = -20 | + | |cleanliness = -20 |
− | | power = -250 | + | |power = -250 |
− | | glowradius = 6 | + | |glowradius = 6 |
− | | glowcolor = (217, 112, 33) | + | |glowcolor = (217, 112, 33) |
− | | heatpersecond = 12 | + | |heatpersecond = 12 |
− | | terrain affordance = heavy | + | |terrain affordance = heavy |
− | | research = Electricity | + | |research = Electricity |
− | | skill 1 = Construction | + | |skill 1 = Construction |
− | | skill 1 level = 4 | + | |skill 1 level = 4 |
− | | work to make = 4500 | + | |work to make = 4500 |
− | | stuff tags = Stony | + | |stuff tags = Stony |
− | | resource 1 = Stuff | + | |resource 1 = Stuff |
− | | resource 1 amount = 150 | + | |resource 1 amount = 150 |
− | | resource 2 = Steel | + | |resource 2 = Steel |
− | | resource 2 amount = 20 | + | |resource 2 amount = 20 |
− | | resource 3 = Component | + | |resource 3 = Component |
− | | resource 3 amount = 2 | + | |resource 3 amount = 2 |
}} | }} | ||
{{Info|An '''electric crematorium''' is a [[Production]] [[Power#Appliances|appliance]] used to destroy [[corpse]]s as well as unwanted [[apparel]], [[weapons]], or [[drugs]].}} Despite the specificity in the name, there is no other form of crematorium. | {{Info|An '''electric crematorium''' is a [[Production]] [[Power#Appliances|appliance]] used to destroy [[corpse]]s as well as unwanted [[apparel]], [[weapons]], or [[drugs]].}} Despite the specificity in the name, there is no other form of crematorium. | ||
== Acquisition == | == Acquisition == | ||
− | {{ | + | Electric crematoria can be constructed once [[Research#Electricity|Electricity]] is researched. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. |
== Summary == | == Summary == | ||
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{{Cleanliness Note}} | {{Cleanliness Note}} | ||
− | === Bills === | + | ===Bills=== |
Bills are worked by [[Work#Haul|haulers]]. All cremation times are scaled only by the [[General Labor Speed]] of the hauler performing the bill. In all cases, the item is completely destroyed leaving nothing behind. | Bills are worked by [[Work#Haul|haulers]]. All cremation times are scaled only by the [[General Labor Speed]] of the hauler performing the bill. In all cases, the item is completely destroyed leaving nothing behind. | ||
− | + | *[[Corpse]]s require {{Ticks|180}} work to cremate and are cremated together with all of their equipped gear. By default, animal corpses will be filtered out. [[Mechanoid]] corpses cannot be burned. | |
− | + | *Apparel requires {{Ticks|60}} work to burn, regardless of the item or material. [[Shield belt]]s and [[smokepop pack]]s cannot be burned (though [[firefoam pop pack]]s can). | |
− | [[Corpse]]s require {{Ticks|180}} work to cremate | + | *Weapons require {{Ticks|60}} work to burn, regardless of the item or material. Only flammable melee weapons, and ranged weapons made from wood ([[pila]], [[short bow]] / [[recurve bow]] / [[greatbow]] / [[flamebow]]{{BiotechIcon}}), can be burned. |
− | + | *Drugs require {{Ticks|60}} work to burn, but burns in entire stacks. | |
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− | Apparel requires {{Ticks|60}} work to burn | ||
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− | Weapons require {{Ticks|60}} work to burn | ||
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− | Drugs require {{Ticks|60}} work to burn | ||
== Analysis == | == Analysis == | ||
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Finally, unwanted objects can instead be loaded onto [[transport pod]]s, and launched to other [[faction]]'s settlements, for a modest relationship gain. Using transport pods solely to dispose of weapons is costly for little gain. You can mitigate this by shipping unwanted gear with other items you would've sent as gifts, anyway (like [[flake]] or [[sculpture]]s). As corpses are heavy, this method is impractical for them. | Finally, unwanted objects can instead be loaded onto [[transport pod]]s, and launched to other [[faction]]'s settlements, for a modest relationship gain. Using transport pods solely to dispose of weapons is costly for little gain. You can mitigate this by shipping unwanted gear with other items you would've sent as gifts, anyway (like [[flake]] or [[sculpture]]s). As corpses are heavy, this method is impractical for them. | ||
− | {{Building | + | {{Building Material Table}} |
== Version history == | == Version history == | ||
− | * [[Version/0.4.460|0.4.460]] - Added as "Crematorium" | + | *[[Version/0.4.460|0.4.460]] - Added as "Crematorium" |
− | |||
<gallery> | <gallery> | ||
OldCrematorium.png|The Old Crematorium Texture | OldCrematorium.png|The Old Crematorium Texture | ||
</gallery> | </gallery> | ||
+ | {{nav|production|wide}} | ||
− | |||
[[Category:Production]] | [[Category:Production]] |