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{{Royalty}}
 
{{Royalty}}
 
{{Rewrite|reason=Format standard}}
 
{{Rewrite|reason=Format standard}}
{{Infobox main
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{{infobox main|
 
| name = Elbow blade
 
| name = Elbow blade
| image = Health item prosthetic.png
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| image = Health item prosthetic.png|Elbow blade
 
| type = Medical Items
 
| type = Medical Items
 
| type2 = Body Parts
 
| type2 = Body Parts
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| meleeattack1cool = 2
 
| meleeattack1cool = 2
 
| meleeattack1ap = 27
 
| meleeattack1ap = 27
| body part = Arm
 
 
| MeleeWeaponAverageDPS = 9
 
| MeleeWeaponAverageDPS = 9
 
| MeleeWeaponAverageAP = 27
 
| MeleeWeaponAverageAP = 27
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<div><li style="display: inline-table;">  
 
<div><li style="display: inline-table;">  
 
{| {{STDT|sortable c_06 text-center}}
 
{| {{STDT|sortable c_06 text-center}}
! colspan="2" | Name !! Damage !! DPS !! AP !! Damage Type
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! colspan='2'|Name !! Damage !! DPS !! AP !! Damage Type
 
|-
 
|-
! {{Icon Small|{{PAGENAME}}|32}}
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! {{Icon small|{{PAGENAME}}|32}}
 
! {{PAGENAME}}
 
! {{PAGENAME}}
 
| {{P|Attack 1 Damage}}
 
| {{P|Attack 1 Damage}}
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| {{P|Attack 1 AP}}%
 
| {{P|Attack 1 AP}}%
 
| [[Damage Types#{{P|Attack 1 Type}}|{{P|Attack 1 Type}}]]
 
| [[Damage Types#{{P|Attack 1 Type}}|{{P|Attack 1 Type}}]]
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|-
 
|}
 
|}
</li></div>
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</li><div>
  
 
=== Installation ===
 
=== Installation ===
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Removing the part requires {{Ticks|2500}} of work, 1x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 5.
 
Removing the part requires {{Ticks|2500}} of work, 1x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 5.
  
If the operation fails, the part will be destroyed.
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If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed.
  
 
== Effectiveness and uses ==
 
== Effectiveness and uses ==
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== Drawbacks ==
 
== Drawbacks ==
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The main drawback of the elbow blade is that it can not be simultaneously used with two [[bionic arm|bionic]] or [[archotech arm]]s. [[Manipulation]] above 100% does not affect [[Shooting Accuracy]], and so for a dedicated gunfighter this may not be a significant drawback. However, [[manipulation]] increases [[general labor speed]], meaning that if they have a role within your colony beyond fighting affected by [[manipulation]], such as crafting or constructing, they will be less effective at these roles than they otherwise could be. A pawn can still be equipped with one [[bionic arm|bionic]] or [[archotech arm]], and one elbow blade without it negatively affecting their melee capabilities after [[Version/1.1.2610|1.1.2610]] changed melee verb selection.
 
The main drawback of the elbow blade is that it can not be simultaneously used with two [[bionic arm|bionic]] or [[archotech arm]]s. [[Manipulation]] above 100% does not affect [[Shooting Accuracy]], and so for a dedicated gunfighter this may not be a significant drawback. However, [[manipulation]] increases [[general labor speed]], meaning that if they have a role within your colony beyond fighting affected by [[manipulation]], such as crafting or constructing, they will be less effective at these roles than they otherwise could be. A pawn can still be equipped with one [[bionic arm|bionic]] or [[archotech arm]], and one elbow blade without it negatively affecting their melee capabilities after [[Version/1.1.2610|1.1.2610]] changed melee verb selection.
  
 
If you choose two [[bionic arm|bionic]] or [[archotech arm]]s over one arm and an elbow blade, you also have the option of the [[knee spike]]. The [[knee spike]] is not as effective in combat as the elbow blade however, and has the significant drawback that you then can't install two [[bionic leg|bionic]] or [[archotech leg]]s, which are arguably more important than the arms. In this case you can install [[venom fangs]] which, while the weakest implant of all those mentioned, does not conflict with anything.
 
If you choose two [[bionic arm|bionic]] or [[archotech arm]]s over one arm and an elbow blade, you also have the option of the [[knee spike]]. The [[knee spike]] is not as effective in combat as the elbow blade however, and has the significant drawback that you then can't install two [[bionic leg|bionic]] or [[archotech leg]]s, which are arguably more important than the arms. In this case you can install [[venom fangs]] which, while the weakest implant of all those mentioned, does not conflict with anything.
  
== Trivia==
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==Version history==
The stats page of the elbow blade claims it replaces the arm, humerus, radius, hand, and fingers; but this is incorrect. The elbow blade is an implant and does not replace any body parts. The [[knee spike]] and [[hand talon]] share this mistake.
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*[[Royalty DLC]] Release - Added
 
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*Version 1.1.? - Buffed from 22% AP and 7.50 DPS to 27%, 9 DPS
 
 
== Version history ==
 
* [[Royalty DLC]] Release - Added
 
* Version 1.1.? - Buffed from 22% AP and 7.50 DPS to 27%, 9 DPS
 
  
{{Nav|body parts|wide}}
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{{nav|body parts|wide}}
 
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]]
 
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]]

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