Editing Dumping stockpile zone

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|image = Dumping stockpile zone Icon.png|Dumping stockpile zone
 
|image = Dumping stockpile zone Icon.png|Dumping stockpile zone
 
|description = Used for dumping
 
|description = Used for dumping
|type = Zones
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|type = Zones{{!}}Zones  
|placeable = True
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|placeable = Yes
|size = 2 ˣ 1 +
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|size = 1|1 +
 
}}
 
}}
  
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It's generally all right to set a dumping stockpile zone's priority to Low. Since none of your other stockpiles allow these items, they will be brought to the dumping stockpile anyway.
 
It's generally all right to set a dumping stockpile zone's priority to Low. Since none of your other stockpiles allow these items, they will be brought to the dumping stockpile anyway.
  
How you configure a particular dumping stockpile depends on how you intend to use it.
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How you configure a particular dumping stockpile depends on how to intend to use it.
  
 
==Using dumping stockpiles==
 
==Using dumping stockpiles==
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=== Garbage dump ===
 
=== Garbage dump ===
These zones are often used to collect junk that is neither useful nor beautiful, somewhere outside the base where colonists don't have to look at it. Rotting corpses, low quality weapons and tainted clothing will eventually deteriorate and vanish if exposed to the elements. Items which are outdoors, unroofed and in marsh or water deteriorate more quickly.  
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These zones are often used to collect junk that is not useful, not beautiful, or both, somewhere outside the base where colonists don't have to look at it. Rotting corpses, low quality weapons and tainted clothing will eventually deteriorate and vanish if exposed to the elements. Items which are outdoors, unroofed and in marsh or water deteriorate more quickly.  
  
If your dumping stockpile zone is filled to capacity and you are unable or unwilling to expand it, you may not want to wait until the items deteriorate on their own. These are some ways to destroy your garbage faster:
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If your dumping stockpile zone is filled to capacity and you are unable or unwilling to expand it, these are some ways to destroy your garbage faster:
 
* firing an incendiary weapon at it
 
* firing an incendiary weapon at it
 
* throwing [[Molotov cocktails]] or [[frag grenades]] at it
 
* throwing [[Molotov cocktails]] or [[frag grenades]] at it
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If your biome has winter, these corpses can remain fresh for weeks at a time. This is especially beneficial for indirectly keeping predators fed. When wild predators have free corpses to snack on, they are much less likely to hunt your colonists and tamed animals for food. Once your colony is strong enough to be able to hunt these predators, the dumping stockpile can instead lure them into a location which is convenient for your hunters.
 
If your biome has winter, these corpses can remain fresh for weeks at a time. This is especially beneficial for indirectly keeping predators fed. When wild predators have free corpses to snack on, they are much less likely to hunt your colonists and tamed animals for food. Once your colony is strong enough to be able to hunt these predators, the dumping stockpile can instead lure them into a location which is convenient for your hunters.
  
If you use this method, it's a good idea to set most of your colonists to an [[allowed area]] which does '''not''' include the "warg bait" stockpile. Hauling animals and pawns with Psychopath, Bloodlust or Cannibal can be allowed there, since the sight of fresh corpses does not bother them. But multiple stacked "Observed corpse" '''and''' "Observed rotting corpse" mood penalties can be brutal for a colonist who does not have any traits to ameliorate them.
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If you use this method, it's a good idea to set most of your colonists to an [[allowed area]] which does '''not''' include the "warg bait" stockpile. Hauling animals and pawns with Psychopath, Bloodlust or Cannibal can be allowed there. But the multiple stacked "Observed corpse" and "Observed rotting corpse" mood penalties can be brutal for a colonist who does not have any traits to ameliorate them.
  
 
{{nav|zone}}
 
{{nav|zone}}
 
[[Category:Zones]]
 
[[Category:Zones]]

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