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{{Royalty}} | {{Royalty}} | ||
− | {{ | + | {{infobox main| |
| name = Drill arm | | name = Drill arm | ||
− | | image = Health item prosthetic.png | + | | image = Health item prosthetic.png|Drill arm |
| type = Medical Items | | type = Medical Items | ||
| type2 = Body Parts | | type2 = Body Parts | ||
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| description = A mechanical arm replacement for speeding up mining. It has a built-in snake drill, which allows the miner to rapidly find and exploit weak lines in the rock. It also has a general-purpose manipulator. It is somewhat ungainly, which slows down movement slightly. | | description = A mechanical arm replacement for speeding up mining. It has a built-in snake drill, which allows the miner to rapidly find and exploit weak lines in the rock. It also has a general-purpose manipulator. It is somewhat ungainly, which slows down movement slightly. | ||
| meleeattack1dmg = 13 | | meleeattack1dmg = 13 | ||
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| meleeattack1cool = 2 | | meleeattack1cool = 2 | ||
| meleeattack1ap = 20 | | meleeattack1ap = 20 | ||
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| MeleeWeaponAverageDPS = 6.5 | | MeleeWeaponAverageDPS = 6.5 | ||
| MeleeWeaponAverageAP = 20 | | MeleeWeaponAverageAP = 20 | ||
| mode = Melee | | mode = Melee | ||
| production facility 1 = Machining table | | production facility 1 = Machining table | ||
− | | research = Specialized | + | | research = Specialized Limbs |
| skill 1 = Crafting | | skill 1 = Crafting | ||
| skill 1 level = 5 | | skill 1 level = 5 | ||
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| thingSetMakerTags = RewardStandardLowFreq | | thingSetMakerTags = RewardStandardLowFreq | ||
}} | }} | ||
− | The ''' | + | |
+ | The '''Drill Arm''' gives a pawn that's been implanted with it +160% [[Mining Speed]], +70% [[Deep Drilling Speed]], and -8% [[Moving]]. | ||
== Acquisition == | == Acquisition == | ||
− | Drill arms can be | + | Drill arms can be made at a [[machining table]] once [[Research#Specialized limbs|Specialized Limbs]] has been researched. Crafting one requires {{Required Resources}}s, {{ticks|{{P|Work To Make}}}} of work and a [[crafting]] skill of 5. |
− | They can also be [[trade|bought]] from [[Outlanders]] and [[Empire]] settlements | + | They can also be [[trade|bought]] from [[Outlanders]] and [[Empire]] settlements. |
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== Summary == | == Summary == | ||
− | = | + | {{stub|section=1}} |
− | + | Installing requires {{ticks|2500}} of work, and a [[Skills#Medical|Medical skill]] of 4. | |
− | The drill arm | + | == Analysis== |
+ | The drill arm can be installed on pawns if one needs a lot of mining or [[deep drill|deep drilling]] done quickly. The effect is especially potent for pawns with [[traits]] that modify global work speed, as the +160% / +70% bonus is added '''before''' multiplicative modifiers. | ||
− | + | Example: a healthy pawn with a mining [[skills|skill]] of 8 (x100%), a single drill arm (+160% for mining / +70% for deep drilling), a combination of very neurotic and industrious traits (x(40+35)%) in a lit environment will have: | |
+ | (100% + 160%) x 100% x 175% = 455% mining speed or 170% x 100% x 175% = 298% deep drilling speed. This already greatly speeds up work, while a second drill arm will result in 755% mining / 420% drilling speed, which is likely an overkill unless one needs a lot of resources mined quickly. | ||
− | + | The [[field hand]], a plant work - oriented counterpart, has the same behaviour in terms of bonus speed calculation. | |
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− | + | The [[moving]] penalty predominately slows [[move speed]] but also decreases [[melee dodge chance]] and [[hunting stealth]]. Note that move speed calculation applies penalties from armor before the scaling to moving capacity - so while an otherwise unencumbered dual-field handed pawn will be 0.74c/s slower than a regular unencumbered pawn, the field handed pawn in [[cataphract armor]] will only be 0.61c/s slower than an cataphract-suited unmodified pawn. That is, the qualitative 16% reduction in move speed is maintained, so the larger the move speed penalty, the closer modified and unmodified pawns become quantitatively. | |
− | + | == Combat == | |
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− | + | Its attack have 20% AP and 6.50 DPS. | |
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− | == | + | == Version History== |
− | + | * Royalty release - Introduced | |
− | + | * [[Version/1.1.2565|1.1.2565]] - part efficiency 50% -> 100%, boost 180% -> 160%, movement penalty, | |
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− | + | {{nav|body parts|wide}} | |
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− | + | [[Category: Royalty]] | |
− | [[Category: | + | [[Category: Medical Item]] |
+ | [[Category: Body Part]] |