Editing Doomsday rocket launcher
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[[Triple rocket launcher]]s fire 3 rockets; each rocket deals 50 bomb damage, the same as the doomsday's main explosion, but with a smaller radius. Even one rocket is easily enough to kill humanoids. Therefore, multiple rockets (which may overlap) are more effective against bulkier [[mechanoid]] targets, like [[centipede]]s. However, the triple rocket launcher doesn't have the pure raid-ending potential that the doomsday launcher has - it is less effective in its niche than the doomsday launcher is at its niche. | [[Triple rocket launcher]]s fire 3 rockets; each rocket deals 50 bomb damage, the same as the doomsday's main explosion, but with a smaller radius. Even one rocket is easily enough to kill humanoids. Therefore, multiple rockets (which may overlap) are more effective against bulkier [[mechanoid]] targets, like [[centipede]]s. However, the triple rocket launcher doesn't have the pure raid-ending potential that the doomsday launcher has - it is less effective in its niche than the doomsday launcher is at its niche. | ||
− | There also exists opportunity cost - you may want to "save" doomsday launchers against devastating raids, but this may not always be possible | + | There also exists opportunity cost - you may only have triple or doomsday rocket launchers available, so don't be picky about either one. You may want to "save" doomsday launchers against devastating raids, but this may not always be possible. |
=== Fighting against === | === Fighting against === |