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An output log for debugging. Shows errors if they occur, as well as debug outputs.
 
An output log for debugging. Shows errors if they occur, as well as debug outputs.
  
=== [[File:Tweakvalues.png]] Tweak Values ===
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=== [[File:PackageEditor.png]] Package editor ===
A menu with several options for tweaking values associated with some AI actions, gameplay, UI values, graphics settings, plants, and other performance effecting variables.
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It allows you to edit game data while the game is running. Currently limited to sound and colonist hairstyles.
  
 
=== [[File:ViewSettings.png]] View settings ===
 
=== [[File:ViewSettings.png]] View settings ===
 
Toggles special debug visuals, such as shooting hit chances, infestation chances and toggling fog (fog of war) and snow visibility.
 
Toggles special debug visuals, such as shooting hit chances, infestation chances and toggling fog (fog of war) and snow visibility.
It also allows some debug settings, for example unlimited power, toggling damage, fast research, instant recruit, faster learning (i.e. instant boost to lv 20 upon doing a task), ecology, crafting, caravans, etc. Write Storyteller will add all of the raid point calculation data, considerations, and results on the raid notification letter for example. Another setting which can be useful to enable, is the setting to draw paths, paths are drawn, so you can see where all pawns, animals, colonist, and enemies are pathing to. Those settings will not be saved so you need to enable them each time if you want to use those settings. The tabs at the top of this screen will allow you to switch between view setting toggles, debug actions menu, and debug logging screens without having to close the dev menu each time.
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It also allows some debug settings, for example unlimited power, toggling damage and fast research--> instant research done, faster learning (i.e. instant boost to lv 20 upon doing a task), ecology, crafting, caravans, etc. Another setting which can be useful to enable, is the setting to draw paths, paths are drawn, so you can see where pawns, animals and colonist are pathing to. Those settings will not be saved so you need to enable them each time if you want to use those settings. The tabs at the top of this screen will allow you to switch between view setting toggles, debug actions menu, and debug logging screens without having to close the dev menu each time.
  
 
=== [[File:Debug.png]] Debug actions menu ===
 
=== [[File:Debug.png]] Debug actions menu ===
Forces a variety of things to happen. Many things can be done from here; spawning items and pawns, executing events, downing/ killing pawns, they are all done through this menu. The second page of this menu can be found in "show more actions" under more debug actions on the right. The search bar at the top may be used at any time in any part of the dev menu and is especially useful when spawning items into the world.
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Forces a variety of things to happen. Many things can be done from here; spawning items and pawns, executing events, downing/ killing pawns, they are all done through this menu. The second page of this menu can be found in "show more actions" under more debug actions on the right. Tools in this menu marked with a T: will exit the debug menu and place the selected item in the spot clicked or apply the modification to the entity or pawn selected.  Note, pawns may not be aligned right so a quick pause toggle is suggested to allow the pawn to move into a targetable position. Tools that alter an area will require you to select 2 points to designate the opposite corners of a resulting rectangle before they effect the world. Some of the options are layered menus and may require extra selections to be made.  The search bar at the top may be used at any time in any part of the dev menu and should always be kept in mind when attempting to spawn items into the world.
  
 
=== [[File:Debug.png]] Debug logging menu ===
 
=== [[File:Debug.png]] Debug logging menu ===
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=== [[File:Inspector.png]] Inspector ===
 
=== [[File:Inspector.png]] Inspector ===
Opens the inspector panel and shows you what's happening in the game. Note: You may be required to have this open to see some of the output from the selected debug logging menu selection.
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Shows you what's happening in the game.
  
 
=== [[File:GodMode.png]] God mode ===
 
=== [[File:GodMode.png]] God mode ===
Toggles god mode. While active, all player-buildable buildings are available without research, and are constructed instantly and at no cost when placing down the blueprint. Note that "deconstructing" is instantaneous, but leaves behind resources as appropriate to the item(s) deconstructed. To remove these items, or any others, use the "T: Kill" or T: Destroy" commands under the Debug section. Be mindful that these options remove everything in all layers of a tile and as a result you may need to replace some items such as electrical conduit.
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Toggles god mode. While active, all player-buildable buildings are available without research, and are constructed instantly and at no cost when placing down the blueprint. Note that "deconstructing" is instantaneous, but leaves behind resources as appropriate to the item(s) deconstructed. To remove these items, or any others, use the "T: Kill" or T: Destroy" commands under the Debug section.
  
[[Orders#Mine|Mining orders]] are also completed instantly upon designation but return a yield of 1.   
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[[Orders#Mine|Mining orders]] are also completed instantly upon designation but return the minimum yield.   
  
 
God mode can be also toggled through 'View Settings'.
 
God mode can be also toggled through 'View Settings'.
  
=== [[File:Devpalette.png]] Inspector ===
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=== Autopause ===
Toggles the DEV Palette to be visible or hidden. Anything in the dev menu at any level may be added to this menu by toggling the pin following the option in the menu. Items may be reordered by dragging the grey striped box to the desired location and easily removed by clicking the last rightmost red X.
 
 
 
 
 
=== [[File:Pauseonerror.png]] Autopause ===
 
 
Toggles autopause when an error is logged.
 
Toggles autopause when an error is logged.
  
=== Search bar ===
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=== Save translation report ===
Allows you to find items on the current map and will scan through all the items in the event of multiples.  Does not work on map.  In menus it can be used at any level to quickly find any action or setting through to narrowing item search results when spawning.
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An option shown on the title screen, it generates a report about the currently-loaded language data stating which translations are missing, which are unnecessary, and other useful information for translators.
  
 
== Debug Log ==
 
== Debug Log ==

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