Editing Development mode
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{{Stub}} | {{Stub}} | ||
− | {{Rewrite|reason=Development mode massively changed in 1.4, with the menus overhauled, a bunch of options shifted to other menus | + | {{Rewrite|reason=Development mode massively changed in 1.4, with the menus overhauled, a bunch of options shifted to other menus when god mode is turned on etc.}} |
{{Image wanted|reason=See rewrite above - images of the new debug menus and the menus displaying their dev and god mode options (e.g. the +/- options on the mood bars when its activated}} | {{Image wanted|reason=See rewrite above - images of the new debug menus and the menus displaying their dev and god mode options (e.g. the +/- options on the mood bars when its activated}} | ||
[[File:Dev mode.png|300px|thumb|right|Development mode toolbar (red frame) on top of the screen, next to the colonist bar.]] | [[File:Dev mode.png|300px|thumb|right|Development mode toolbar (red frame) on top of the screen, next to the colonist bar.]] | ||
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An output log for debugging. Shows errors if they occur, as well as debug outputs. | An output log for debugging. Shows errors if they occur, as well as debug outputs. | ||
− | === [[File: | + | === [[File:PackageEditor.png]] Package editor === |
− | + | It allows you to edit game data while the game is running. Currently limited to sound and colonist hairstyles. | |
=== [[File:ViewSettings.png]] View settings === | === [[File:ViewSettings.png]] View settings === | ||
Toggles special debug visuals, such as shooting hit chances, infestation chances and toggling fog (fog of war) and snow visibility. | Toggles special debug visuals, such as shooting hit chances, infestation chances and toggling fog (fog of war) and snow visibility. | ||
− | It also allows some debug settings, for example unlimited power, toggling damage, fast research, | + | |
+ | It also allows some debug settings, for example, unlimited power, toggling damage, and fast research, learning (i.e. instant boost to lv 20 upon doing a task), ecology, crafting, caravans, etc. | ||
=== [[File:Debug.png]] Debug actions menu === | === [[File:Debug.png]] Debug actions menu === | ||
− | Forces a variety of things to happen. Many things can be done from here; spawning items and pawns, executing events, downing/ killing pawns, they are all done through this menu | + | Forces a variety of things to happen. Many things can be done from here; spawning items and pawns, executing events, downing/ killing pawns, they are all done through this menu. |
=== [[File:Debug.png]] Debug logging menu === | === [[File:Debug.png]] Debug logging menu === | ||
− | Where some debugging information can be found, like crop economy, item nutrition, and such | + | Where some debugging information can be found, like crop economy, item nutrition, and such. |
=== [[File:Inspector.png]] Inspector === | === [[File:Inspector.png]] Inspector === | ||
− | + | Lets you see what's happening in the game. | |
=== [[File:GodMode.png]] God mode === | === [[File:GodMode.png]] God mode === | ||
− | Toggles god mode. While active, all player-buildable buildings are available without research, and are constructed instantly and at no cost when placing down the blueprint. Note that "deconstructing" is instantaneous, but leaves behind resources as appropriate to the item(s) deconstructed. To remove these items, or any others, use the "T: Kill" or T: Destroy" commands under the Debug section | + | Toggles god mode. While active, all player-buildable buildings are available without research, and are constructed instantly and at no cost when placing down the blueprint. Note that "deconstructing" is instantaneous, but leaves behind resources as appropriate to the item(s) deconstructed. To remove these items, or any others, use the "T: Kill" or T: Destroy" commands under the Debug section. |
− | [[Orders#Mine|Mining orders]] are also completed instantly upon designation but return | + | [[Orders#Mine|Mining orders]] are also completed instantly upon designation but return the minimum yield. |
God mode can be also toggled through 'View Settings'. | God mode can be also toggled through 'View Settings'. | ||
− | === | + | === Autopause === |
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Toggles autopause when an error is logged. | Toggles autopause when an error is logged. | ||
− | === | + | === Save translation report === |
− | + | An option shown on the title screen, it generates a report about the currently-loaded language data stating which translations are missing, which are unnecessary, and other useful information for translators. | |
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== Debug Action Menu == | == Debug Action Menu == | ||
− | [[File:Debug actions menu.jpeg|500px|thumb|right|Debug Action Menu with | + | [[File:Debug actions menu.jpeg|500px|thumb|right|Debug Action Menu with [[Royalty DLC]] installed.]] |
− | There are many options in this menu, and several sub-menus. The search bar in the top right will highlight options matching the search criteria, but the spelling must exactly match | + | There are many options in this menu, and several sub-menus. The search bar in the top right will highlight options matching the search criteria, but the spelling must exactly match the name of the option or part of it. |
− | |||
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− | Commands prefaced with with "T:" | + | Commands prefaced with with '''"T:"''' seem to temporarily alter the mouse behavior to do execute the command on left click, with right click cancelling this behavior. |
− | Commands ending with an ellipsis "..." | + | Commands ending with an ellipsis '''"..."''' seem to tend to open a submenu, but not commands that do so have the ellipsis and not all commands that have an ellipsis do so. Its meaning is currently unclear. |
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===Incidents=== | ===Incidents=== | ||
− | Creates [[events]] and [[raid]]s | + | Creates [[events]] and [[raid]]s |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! style=width:13em | Action !! Effect | ! style=width:13em | Action !! Effect | ||
+ | |- | ||
+ | ! Do incident (Map) | ||
+ | | Creates an event (e.g. a [[disease]], [[heat wave]]/[[cold snap]], [[thrumbo]]s, [[Events#Ambrosia_sprout|ambrosia sprout]], random enemy raid or caravan visit, etc.). | ||
+ | |- | ||
+ | ! Do incident x10 (Map) | ||
+ | | Creates ten times the same kind of event, all at the same time (e.g. 10 [[mech cluster]]s). | ||
+ | |- | ||
+ | ! Do incident w/ point (Map) | ||
+ | | Creates an event with specified total hitpoints (e.g. infecting a choosen number of hitpoints of cultures with [[blight]], spawning a choosen total hitpoints of enemies or visitors, etc.). | ||
|- | |- | ||
! Do trade caravan arrival | ! Do trade caravan arrival | ||
− | | | + | | ? |
|- | |- | ||
! Execute raid with points | ! Execute raid with points | ||
− | | Creates a random faction raid with specified total | + | | Creates a random faction raid with specified total hitpoints. |
|- | |- | ||
! Execute raid with factions | ! Execute raid with factions | ||
− | | Creates a | + | | Creates a choosen faction raid with specified total hitpoints. |
|- | |- | ||
! Execute raid with specifics | ! Execute raid with specifics | ||
− | | Creates a raid where everything can be specified (faction, total | + | | Creates a raid where everything can be specified (faction, total hitpoints, arrival mode and location, etc.). |
− | |||
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|} | |} | ||
====Incidents: World mode==== | ====Incidents: World mode==== | ||
− | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! style=width:13em | Action !! Effect | ! style=width:13em | Action !! Effect | ||
+ | |- | ||
+ | ! Do incident (Map)… | ||
+ | | ? | ||
+ | |- | ||
+ | ! Do incident x10 (Map)… | ||
+ | | ? | ||
+ | |- | ||
+ | ! Do incident w/ points (Map)… | ||
+ | | ? | ||
|- | |- | ||
! Do incident (World)… | ! Do incident (World)… | ||
− | | | + | | ? |
|- | |- | ||
! Do incident x10 (World)… | ! Do incident x10 (World)… | ||
− | | | + | | ? |
|- | |- | ||
! Do incident w/ points (World)… | ! Do incident w/ points (World)… | ||
− | | | + | | ? |
|} | |} | ||
=== Quests === | === Quests === | ||
− | Tools for adding [[quests]]. | + | Tools for adding [[quests]]. |
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
! Generate quest | ! Generate quest | ||
− | | | + | | ? |
|- | |- | ||
! Generate quests x10 | ! Generate quests x10 | ||
− | | | + | | ? |
|- | |- | ||
! Generate quests x30 | ! Generate quests x30 | ||
− | | | + | | ? |
|- | |- | ||
− | ! Generate quest (1x for each | + | ! Generate quest (1x for each points) |
− | | | + | | ? |
|- | |- | ||
! QuestPart test | ! QuestPart test | ||
− | | | + | | ? |
|- | |- | ||
− | ! Log | + | ! Log genearted quest savedata |
− | | | + | | ? |
|} | |} | ||
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|- | |- | ||
! Atlas Rebuild | ! Atlas Rebuild | ||
− | | | + | | ? |
|- | |- | ||
! T: Spawn Relic{{IdeologyIcon}} | ! T: Spawn Relic{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Set Source Precept{{IdeologyIcon}} | ! T: Set Source Precept{{IdeologyIcon}} | ||
Line 179: | Line 163: | ||
|- | |- | ||
! Add Slave{{IdeologyIcon}} | ! Add Slave{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Hack 100%{{IdeologyIcon}} | ! T: Hack 100%{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Hack +10%{{IdeologyIcon}} | ! T: Hack +10%{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Darklight At Position{{IdeologyIcon}} | ! T: Darklight At Position{{IdeologyIcon}} | ||
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|- | |- | ||
! Max Development Points{{IdeologyIcon}} | ! Max Development Points{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
− | ! Add Development | + | ! Add Development Points{{IdeologyIcon}} |
− | | | + | | ? |
|- | |- | ||
! Clear Development Points{{IdeologyIcon}} | ! Clear Development Points{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! Destroy All Plants | ! Destroy All Plants | ||
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| | | | ||
* All current [[trader|trade ships]] leave | * All current [[trader|trade ships]] leave | ||
− | * A random selection of 5 trade ships replace them | + | * A random selection of 5 trade ships replace them. This includes modded trade ships, if any. |
|- | |- | ||
! Add Trade Ship Of Kind | ! Add Trade Ship Of Kind | ||
− | | | + | | ? |
|- | |- | ||
− | ! Change [[weather]] | + | ! Change [[weather]]... |
| Opens a sub menu where the chosen weather can be selected. Doing it once will gradually change the [[weather]]. Using the same command twice will immediately change the weather | | Opens a sub menu where the chosen weather can be selected. Doing it once will gradually change the [[weather]]. Using the same command twice will immediately change the weather | ||
|- | |- | ||
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|- | |- | ||
! Play sound... | ! Play sound... | ||
− | | | + | | ? |
|- | |- | ||
! Add Prisoner | ! Add Prisoner | ||
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|- | |- | ||
! Adaption Progess10 Days | ! Adaption Progess10 Days | ||
− | | | + | | ? |
|- | |- | ||
! Unload Unused Assets | ! Unload Unused Assets | ||
− | | | + | | ? |
|- | |- | ||
! Name settlement | ! Name settlement | ||
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|- | |- | ||
! Next lesson | ! Next lesson | ||
− | | | + | | ? |
|- | |- | ||
! Regen All Map Mesh Sections | ! Regen All Map Mesh Sections | ||
Line 259: | Line 243: | ||
|- | |- | ||
! Force Ship Countdown | ! Force Ship Countdown | ||
− | | | + | | ? |
|- | |- | ||
! Force Start Ship | ! Force Start Ship | ||
− | | Forces the ship to | + | | Forces the ship required to escape the rimworld planet to take off. |
|- | |- | ||
! Flash Trade Drop Spot | ! Flash Trade Drop Spot | ||
− | | | + | | ? |
|- | |- | ||
! Kill Faction Leader | ! Kill Faction Leader | ||
Line 271: | Line 255: | ||
|- | |- | ||
! Kill Kidnapped Pawn | ! Kill Kidnapped Pawn | ||
− | | | + | | ? |
|- | |- | ||
! Kill World Pawn | ! Kill World Pawn | ||
− | | | + | | ? |
|- | |- | ||
! Set Faction Relations | ! Set Faction Relations | ||
Line 304: | Line 288: | ||
|- | |- | ||
! Add [[techprint]] to project {{RoyaltyIcon}} | ! Add [[techprint]] to project {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! Apply [[techprint]] on project {{RoyaltyIcon}} | ! Apply [[techprint]] on project {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! Kill Random Lent Colonist | ! Kill Random Lent Colonist | ||
− | | | + | | ? |
|- | |- | ||
! Destroy All Hats | ! Destroy All Hats | ||
− | | | + | | ? |
|- | |- | ||
! Pawn Kind Apparel Check | ! Pawn Kind Apparel Check | ||
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|- | |- | ||
! T: Glow At Position | ! T: Glow At Position | ||
− | | | + | | ? |
|- | |- | ||
! T: HSV At Position | ! T: HSV At Position | ||
− | | | + | | ? |
|- | |- | ||
! Fill Map With Trees | ! Fill Map With Trees | ||
− | | | + | | ? |
|- | |- | ||
! Flash Blocked Landing Cells | ! Flash Blocked Landing Cells | ||
− | | | + | | ? |
|- | |- | ||
! Award 4 [[Titles|honor]] {{RoyaltyIcon}} | ! Award 4 [[Titles|honor]] {{RoyaltyIcon}} | ||
Line 352: | Line 336: | ||
|- | |- | ||
! T: Destroy | ! T: Destroy | ||
− | | Left click to destroy an object or pawn | + | | Left click to destroy an object or pawn, obliterating it from existence without leaving anything behind. |
|- | |- | ||
! T: Discard | ! T: Discard | ||
− | | | + | | ? |
|- | |- | ||
! T: Kill | ! T: Kill | ||
− | | Left click to destroy | + | | Left click to instantly kill or "destroy" a pawn or object, leaving behind corpses or resources. A second click removes same from map. |
|- | |- | ||
! T: 10 damage | ! T: 10 damage | ||
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| Left click to deal 5000 damage to an object or pawn. | | Left click to deal 5000 damage to an object or pawn. | ||
|- | |- | ||
− | ! Rotate | + | ! Rotate Clockwise |
− | | | + | | ? |
|- | |- | ||
− | ! | + | ! Rotate Counter Clockwise |
− | | | + | | ? |
|- | |- | ||
− | ! T: Make Rock | + | ! T: Clear area 21x21 |
− | | | + | | Left click to destroy all objects in a 21 by 21 area, excluding flooring. |
+ | |- | ||
+ | ! T: Make Rock 11x11 | ||
+ | | Left click to spawn an 11 by 11 solid block of rock. | ||
|- | |- | ||
! T: Explosion ([[Damage Types|bomb]]) | ! T: Explosion ([[Damage Types|bomb]]) | ||
− | | | + | | Left click to create explosions. The explosions have a radius of ? tiles and do 50 damage. Right click to cancel |
+ | |- | ||
+ | ! T: Explosion (flame) | ||
+ | | Left click to create flame explosions. The explosions have a radius of ? tiles and do 10 damage, as well as setting objects on fire. Right click to cancel | ||
+ | |- | ||
+ | ! T: Explosion (stun) | ||
+ | | Left click to create stunning explosions. The explosions have a radius of ? tiles and stun for ? seconds. Right click to cancel | ||
+ | |- | ||
+ | ! T: Explosion ([[EMP]]) | ||
+ | | Left click to create exposions of [[EMP]]. The explosions have a radius of ? tiles and do ? damage. Right click to cancel | ||
+ | |- | ||
+ | ! T: Explosion (extinguisher) | ||
+ | | Left click to create explosions of firefoam similar to a [[firefoam popper]]. The foam has a radius of ? tiles and create [[Firefoam]] on the ground. Right click to cancel | ||
+ | |- | ||
+ | ! T: Explosion ([[smoke]]) | ||
+ | | Left click to create clouds of [[Smoke]]. The clouds have a radius of ? tiles and last ? seconds. Right click to cancel | ||
+ | |- | ||
+ | ! T: Lightning Strike | ||
+ | | Left click to create [[Lightning]] strikes. The strikes have a radius of 1.9 tiles and do 10 damage. Right click to cancel | ||
|- | |- | ||
! T: Add Snow | ! T: Add Snow | ||
− | | | + | | ? |
|- | |- | ||
! T: Remove Snow | ! T: Remove Snow | ||
− | | | + | | ? |
|- | |- | ||
! T: Clear All Snow | ! T: Clear All Snow | ||
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|- | |- | ||
! T: Push heat (10) | ! T: Push heat (10) | ||
− | | | + | | ? |
|- | |- | ||
! T: Push heat (1000) | ! T: Push heat (1000) | ||
− | | | + | | ? |
|- | |- | ||
! T: Push heat (-1000) | ! T: Push heat (-1000) | ||
− | | | + | | ? |
|- | |- | ||
! T: Finish Plant Growth | ! T: Finish Plant Growth | ||
− | | | + | | ? |
|- | |- | ||
! T: Grow1 Day | ! T: Grow1 Day | ||
− | | | + | | ? |
|- | |- | ||
! T: Grow To Maturity | ! T: Grow To Maturity | ||
− | | Grows a single plant to full maturity | + | | Grows a single plant to full maturity. |
|- | |- | ||
! T: Regen Section | ! T: Regen Section | ||
− | | | + | | ? |
|- | |- | ||
! T: Set Color{{IdeologyIcon}} | ! T: Set Color{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Randomize Color{{IdeologyIcon}} | ! T: Randomize Color{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Rot1 day | ! T: Rot1 day | ||
− | | | + | | ? |
|- | |- | ||
! T: Force sleep | ! T: Force sleep | ||
− | | | + | | ? |
|- | |- | ||
! T: Fuel -20% | ! T: Fuel -20% | ||
− | | | + | | ? |
|- | |- | ||
! T: Break down... | ! T: Break down... | ||
− | | | + | | ? |
|- | |- | ||
! T: Use Scatterer | ! T: Use Scatterer | ||
Line 435: | Line 440: | ||
| ? | | ? | ||
|- | |- | ||
− | ! T: | + | ! T: Make Roof |
− | | | + | | Creates a 3x3 square of constructed roof under the cursor. |
+ | |- | ||
+ | ! T: Delete Roof | ||
+ | | Deletes a 3x3 square of roof under the cursor, including overhead mountain. | ||
|- | |- | ||
! T: Test Flood Unfog | ! T: Test Flood Unfog | ||
Line 457: | Line 465: | ||
|- | |- | ||
! T: Check Reachability | ! T: Check Reachability | ||
− | | | + | | ? |
|- | |- | ||
! T: Flash TryFindRandomPawnExitCell | ! T: Flash TryFindRandomPawnExitCell | ||
− | | | + | | ? |
|- | |- | ||
! T: RandomSpotJustOutsideColony | ! T: RandomSpotJustOutsideColony | ||
Line 469: | Line 477: | ||
|- | |- | ||
! Clear All Fog | ! Clear All Fog | ||
− | | | + | | ? |
|- | |- | ||
! T: Change Thing Style | ! T: Change Thing Style | ||
− | | | + | | ? |
|- | |- | ||
! T: Force sleep then assault colony | ! T: Force sleep then assault colony | ||
Line 508: | Line 516: | ||
|- | |- | ||
! Set Ideo{{IdeologyIcon}} | ! Set Ideo{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! Convert To Ideo{{IdeologyIcon}} | ! Convert To Ideo{{IdeologyIcon}} | ||
Line 535: | Line 543: | ||
|- | |- | ||
! T: Change style | ! T: Change style | ||
− | | | + | | ? |
|- | |- | ||
! T: Request style change | ! T: Request style change | ||
− | | | + | | ? |
|- | |- | ||
! T: Make Faction leader | ! T: Make Faction leader | ||
Line 613: | Line 621: | ||
|- | |- | ||
! T: +20 [[Psycasts#Neural Heat|neural heat]] {{RoyaltyIcon}} | ! T: +20 [[Psycasts#Neural Heat|neural heat]] {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: -20 [[Psycasts#Neural Heat|neural heat]] {{RoyaltyIcon}} | ! T: -20 [[Psycasts#Neural Heat|neural heat]] {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: List Melee Verbs | ! T: List Melee Verbs | ||
Line 631: | Line 639: | ||
|- | |- | ||
! T: [[Psycasts#Psyfocus|Psyfocus]] +20% {{RoyaltyIcon}} | ! T: [[Psycasts#Psyfocus|Psyfocus]] +20% {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: [[Psycasts#Psyfocus|Psyfocus]] -20% {{RoyaltyIcon}} | ! T: [[Psycasts#Psyfocus|Psyfocus]] -20% {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Food -20% | ! T: Food -20% | ||
− | | Make the pawn's [[Needs|hunger]] meter 20% lower. | + | | Make the pawn's [[Needs|hunger]] meter 20% lower. |
|- | |- | ||
! T: Rest -20% | ! T: Rest -20% | ||
− | | Make the pawn's [[Needs|rest]] meter 20% lower. | + | | Make the pawn's [[Needs|rest]] meter 20% lower. |
|- | |- | ||
! T: Joy -20% | ! T: Joy -20% | ||
− | | Make the pawn's [[Needs|joy]] meter 20% lower. | + | | Make the pawn's [[Needs|joy]] meter 20% lower. |
|- | |- | ||
! T: Chemical -20% | ! T: Chemical -20% | ||
− | | Make the pawn's [[Needs|chemical]] meter 20% lower. Requires "Chemical fascination" or "Chemical interest" [[Traits|trait]] | + | | Make the pawn's [[Needs|chemical]] meter 20% lower. Requires "Chemical fascination" or "Chemical interest" [[Traits|trait]] |
|- | |- | ||
! T: Indoors -20% | ! T: Indoors -20% | ||
− | | Make the pawn's [[Needs|indoors]] meter 20% lower. Requires "Undergrounder" [[Traits|trait]]. | + | | Make the pawn's [[Needs|indoors]] meter 20% lower. Requires "Undergrounder" [[Traits|trait]]. |
|- | |- | ||
! T: Needs misc -20% | ! T: Needs misc -20% | ||
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|- | |- | ||
! Give ability... | ! Give ability... | ||
− | | | + | | ? |
|- | |- | ||
! Give Psylink... {{RoyaltyIcon}} | ! Give Psylink... {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Remove neural heat {{RoyaltyIcon}} | ! T: Remove neural heat {{RoyaltyIcon}} | ||
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|- | |- | ||
! T: Give good thought... | ! T: Give good thought... | ||
− | | Give a temporary +10 [[Mood|mood boost]] to a pawn. | + | | Give a temporary +10 [[Mood|mood boost]] to a pawn. |
|- | |- | ||
! T: Give bad thought... | ! T: Give bad thought... | ||
− | | Give a temporary -10 [[Mood|mood debuff]] to a pawn. | + | | Give a temporary -10 [[Mood|mood debuff]] to a pawn. |
|- | |- | ||
! T: Clear Bound Unfinished Things | ! T: Clear Bound Unfinished Things | ||
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|- | |- | ||
! T: Enslave{{IdeologyIcon}} | ! T: Enslave{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Damage Apparel | ! T: Damage Apparel | ||
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|- | |- | ||
! T: Start Marriage Ceremony | ! T: Start Marriage Ceremony | ||
− | | | + | | ? |
|- | |- | ||
! T: Force Interaction | ! T: Force Interaction | ||
Line 759: | Line 767: | ||
| ? | | ? | ||
|- | |- | ||
− | ! T: | + | ! T: Make1 Year Older |
| Force a pawn to age one year without developing age-related [[Ailments|ailments]] | | Force a pawn to age one year without developing age-related [[Ailments|ailments]] | ||
|- | |- | ||
− | ! T: | + | ! T: Make1 Year Older |
| Force a pawn to age one day without developing age-related [[Ailments|ailments]] | | Force a pawn to age one day without developing age-related [[Ailments|ailments]] | ||
|- | |- | ||
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|- | |- | ||
! T: Kidnap colonist | ! T: Kidnap colonist | ||
− | | | + | | ? |
|- | |- | ||
! T: Face cell (selected)... | ! T: Face cell (selected)... | ||
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|- | |- | ||
! T: Set ideo role...{{IdeologyIcon}} | ! T: Set ideo role...{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Make guilty | ! T: Make guilty | ||
− | | | + | | ? |
|- | |- | ||
! T: Force age reversal demand now{{IdeologyIcon}} | ! T: Force age reversal demand now{{IdeologyIcon}} | ||
Line 852: | Line 860: | ||
|- | |- | ||
! Try place near stack of 25... | ! Try place near stack of 25... | ||
− | | Place 25 items at or near where you indicate (items with a maximum | + | | Place 25 items at or near where you indicate (items with a maximum pile number less than 25 aren't shown) |
|- | |- | ||
! Try place near stack of 75... | ! Try place near stack of 75... | ||
− | | Place 75 items at or near where you indicate (items with a maximum | + | | Place 75 items at or near where you indicate (items with a maximum pile number less than 75 aren't shown) |
|- | |- | ||
! Try place direct thing... | ! Try place direct thing... | ||
Line 879: | Line 887: | ||
|- | |- | ||
! Spawn [[Mechanoid cluster|Mech Cluster]] {{RoyaltyIcon}} | ! Spawn [[Mechanoid cluster|Mech Cluster]] {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Make [[filth]] x100 | ! T: Make [[filth]] x100 | ||
Line 900: | Line 908: | ||
|- | |- | ||
! Spawn relic{{IdeologyIcon}} | ! Spawn relic{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
|} | |} | ||
Line 910: | Line 918: | ||
|- | |- | ||
! T: Spawn Random Caravan | ! T: Spawn Random Caravan | ||
− | | | + | | ? |
|- | |- | ||
! T: Spawn Random Faction Base | ! T: Spawn Random Faction Base | ||
Line 1,011: | Line 1,019: | ||
=== Autotests === | === Autotests === | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | |- | ||
! Action !! Effect | ! Action !! Effect | ||
|- | |- | ||
! Make Colony (full) | ! Make Colony (full) | ||
− | | | + | | ? |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! Make colony (animals) | ! Make colony (animals) | ||
− | | For each animal, creates the animal, their | + | | For each animal, creates the animal, their dessicated corpse, and one meat and leather. |
|- | |- | ||
! Make colony (ancient junk){{IdeologyIcon}} | ! Make colony (ancient junk){{IdeologyIcon}} | ||
Line 1,378: | Line 1,383: | ||
|- | |- | ||
! Run World Pawn Gc | ! Run World Pawn Gc | ||
− | | | + | | ? |
|- | |- | ||
! Run World Pawn Mothball | ! Run World Pawn Mothball | ||
Line 1,387: | Line 1,392: | ||
|- | |- | ||
! World Pawn Gc Breakdown | ! World Pawn Gc Breakdown | ||
− | | | + | | ? |
|- | |- | ||
! World Pawn List | ! World Pawn List | ||
− | | | + | | ? |
|- | |- | ||
! World Pawn Mothball Info | ! World Pawn Mothball Info |