Difference between revisions of "Deterioration Rate"

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| min value = 0
 
| min value = 0
 
| to string style = FloatTwo
 
| to string style = FloatTwo
| description = The rate at which this item [[Deterioration|deteriorates]] when left outside, especially in the rain.
+
| description = The rate at which this item [[Deterioration|deteriorates]] when left outside, in average hit points of damage per day. Things deteriorate faster than normal in some weather, like rain.
 
}}
 
}}
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==Factors==
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{{Stub|reason=Weather is missing, formatting, some values need to be checked ingame.}}
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===Factors===
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*Quality x0.1 - x2
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*[[Pollution]] x1.5
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*Noxious Haze x3
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*Toxic Fallout x3
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*Rain x5
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===Offsets===
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*Unroofed +0.5
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*Outdoors +0.5

Latest revision as of 01:47, 8 May 2024

Deterioration Rate is a stat: The rate at which this item deteriorates when left outside, in average hit points of damage per day. Things deteriorate faster than normal in some weather, like rain. Its minimum allowed value is 0. Its default value is 0.

Factors[edit]

Factors[edit]

  • Quality x0.1 - x2
  • Pollution x1.5
  • Noxious Haze x3
  • Toxic Fallout x3
  • Rain x5

Offsets[edit]

  • Unroofed +0.5
  • Outdoors +0.5