Difference between revisions of "Deer"

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|marketvalue = 200
 
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Revision as of 16:26, 7 September 2015

Template:UC

Deer

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"A medium-sized herding herbivore. Generally peaceful unless disturbed.″

Base Stats

Type
AnimalsWild
Market Value
200 Silver

Pawn Stats

Move Speed
4.84 c/s
Health Scale
0.9
Body Size
0.9
Mass - Baby
10.8 kg
Mass - Juvenile
27 kg
Mass - Adult
54 kg
Carrying Capacity
68 kg
Filth Rate
1
Hunger Rate
0.72 Nutrition/Day
Diet
herbivorous
Life Expectancy
15 years
Manhunter Chance
1.25%
Trainable Intelligence
Intermediate
Wildness
75%
Minimum Handling Skill
7
"+" can not be assigned to a declared number type with value 1.
Maturity Age
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Production

Meat Yield
126 deer meat
Leather Yield
37 deerhide
Gestation Period
45 days
Offspring Per Birth
1

Melee Combat

Damage
7
Damage Type
blunt

Deer are herding herbivores that are only found in the temperate forest. If slain, they can be butchered for 81 venison and 18 deerhide.[1]

Taming

Training

Deer can be trained as follows:

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.


  1. Amounts given are at 100% butchery efficiency.