Difference between revisions of "Deer"

From RimWorld Wiki
Jump to navigation Jump to search
(Added Taming and Training sections. Added UC tag.)
Line 5: Line 5:
 
|image = |Deer
 
|image = |Deer
 
|description = "A medium-sized herding herbivore. Generally peaceful unless disturbed.″
 
|description = "A medium-sized herding herbivore. Generally peaceful unless disturbed.″
|type = Animals{{!}}Animals
+
|type = Animals
|type2 = Wild{{!}}Wild
+
|type2 = Wild
 
|bodysize = 0.9
 
|bodysize = 0.9
 
|healthscale = 0.9
 
|healthscale = 0.9

Revision as of 01:59, 29 August 2015

Template:UC

Deer

[[File:|250x250px|link = Deer|Deer]]Property "Image" (as page type) with input value "File:" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.

"A medium-sized herding herbivore. Generally peaceful unless disturbed.″

Base Stats

Type
AnimalsWild

Pawn Stats

Move Speed
4.84 c/s
Health Scale
0.9
Body Size
0.9
Mass - Baby
10.8 kg
Mass - Juvenile
27 kg
Mass - Adult
54 kg
Carrying Capacity
68 kg
Filth Rate
1
Hunger Rate
0.72 Nutrition/Day
Diet
omnivorous
Life Expectancy
15 years
Manhunter Chance
1.25%
Trainable Intelligence
Intermediate
Wildness
75%
Minimum Handling Skill
7

Production

Meat Yield
126 deer meat
Leather Yield
37 deerhide
Gestation Period
45 days

Melee Combat

Damage
7
Damage Type
blunt

Deer are herding herbivores that are only found in the temperate forest. If slain, they can be butchered for 81 venison and 18 deerhide.[1]

Taming

Training

Deer can be trained as follows:

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.


  1. Amounts given are at 100% butchery efficiency.