Difference between revisions of "Deer"

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(Added manhunter.)
(Added and updated values.)
Line 7: Line 7:
 
|type2 = Wild{{!}}Wild
 
|type2 = Wild{{!}}Wild
 
|bodysize = 0.9
 
|bodysize = 0.9
|healthscale = 0.7
+
|healthscale = 0.9
|moveSpeed = 4.84
+
|movespeed = 4.84
 
|mobdamage = 7
 
|mobdamage = 7
 
|mobdamagetype = blunt
 
|mobdamagetype = blunt
 
|leathername = deerhide
 
|leathername = deerhide
|manhunter = .025
+
|manhunter = .0125
 +
|hungerrate = 0.45
 +
|diet = omnivorous
 +
|trainable = intermediate
 +
|wildness = 0.75
 +
|handleskill = 6
 +
|gestation = 45
 +
|lifespan = 15
 
}}</onlyinclude>
 
}}</onlyinclude>
  

Revision as of 20:33, 23 August 2015

Deer

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"A medium-sized herding herbivore. Generally peaceful unless disturbed.″

Base Stats

Type
AnimalsWild

Pawn Stats

Move Speed
4.84 c/s
Health Scale
0.9
Body Size
0.9
Mass - Baby
10.8 kg
Mass - Juvenile
27 kg
Mass - Adult
54 kg
Carrying Capacity
68 kg
Filth Rate
1
Hunger Rate
0.72 Nutrition/Day
Diet
omnivorous
Life Expectancy
15 years
Manhunter Chance
1.25%
Trainable Intelligence
Intermediate
Wildness
75%
Minimum Handling Skill
7

Production

Gestation Period
45 days

Melee Combat

Damage
7
Damage Type
blunt

Deer are herding herbivores that are only found in the temperate forest. If slain, they can be butchered for 81 venison and 18 deerhide.[1]


  1. Amounts given are at 100% butchery efficiency.