Difference between revisions of "Deer"

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(Added parameters.)
Line 8: Line 8:
 
|bodysize = 0.9
 
|bodysize = 0.9
 
|healthscale = 0.7
 
|healthscale = 0.7
|walkSpeed = 4.84
+
|moveSpeed = 4.84
 
|mobdamage = 7
 
|mobdamage = 7
|mobdamagetype = bludgeon
+
|mobdamagetype = blunt
 
|leathername = deerhide
 
|leathername = deerhide
 
}}</onlyinclude>
 
}}</onlyinclude>

Revision as of 04:34, 14 August 2015

Deer

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"A medium-sized herding herbivore. Generally peaceful unless disturbed.″

Base Stats

Type
AnimalsWild

Pawn Stats

Health Scale
0.7
Body Size
0.9
Mass - Baby
10.8 kg
Mass - Juvenile
27 kg
Mass - Adult
54 kg
Carrying Capacity
68 kg
Filth Rate
1

Production

Melee Combat

Damage
7
Damage Type
blunt

Deer are herding herbivores that are only found in the temperate forest. If slain, they can be butchered for 81 venison and 18 deerhide.[1]


  1. Amounts given are at 100% butchery efficiency.