Editing Deathrest casket

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{{Stub|section=1|reason=Missing mechanics}}
 
{{Stub|section=1|reason=Missing mechanics}}
 
Using a powered deathrest casket multiplies the rate at which [[deathrest]] progresses by {{Good|×1.1}}, reducing the minimum time to avoid ''Deathrest Interrupted''. This value is not affected by the [[quality]] of the casket. The bonuses from the casket and up to two [[deathrest accelerator]]s stack multiplicatively. The casket itself uses 0 W of power, but still must be connected to an electrical grid to function. Once rested in, the casket permanently binds to its user, though deconstructing it has no penalty.
 
Using a powered deathrest casket multiplies the rate at which [[deathrest]] progresses by {{Good|×1.1}}, reducing the minimum time to avoid ''Deathrest Interrupted''. This value is not affected by the [[quality]] of the casket. The bonuses from the casket and up to two [[deathrest accelerator]]s stack multiplicatively. The casket itself uses 0 W of power, but still must be connected to an electrical grid to function. Once rested in, the casket permanently binds to its user, though deconstructing it has no penalty.
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While resting in a deathrest casket, colonists heal by an additional 4 HP per day, the same as all non-hospital beds -- see [[injury]] for details. Caskets can be walked over, although at a slower rate.
 
While resting in a deathrest casket, colonists heal by an additional 4 HP per day, the same as all non-hospital beds -- see [[injury]] for details. Caskets can be walked over, although at a slower rate.

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