Editing Damage Types
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− | + | <includeonly>:''Main article: [[Damage Types]]''</includeonly> | |
− | <includeonly> | + | <noinclude>A table of the default damage types for RimWorld damage. </noinclude>Not to be confused with [[Health Difficulties|health difficulties]]. These provide the armor categories and death messages for injuries. |
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{| {{STDT| sortable c_08 text-center}} | {| {{STDT| sortable c_08 text-center}} | ||
− | ! Name !! Label | + | ! Name !! Label !! Armor Category !! Death Message<ref>{0} represents a pawn's name.</ref> !! General Injury !! Skin Injury !! Solid Injury !! Harms Outer Layers<ref>Surgery doesn't hurt your outside bits, but getting shot and stuff will.</ref> !! Affects [[shield belt|shields]] !! Stun duration |
− | |- | + | |- |
! Cut | ! Cut | ||
− | | cut || | + | | cut || | Piercing || | {0} has been cut to death. || | Cut || | Cut || | Crack || | true || | false || | - |
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! Crush | ! Crush | ||
− | | crush | | + | | crush || | Blunt || | {0} has been crushed to death. || | Crush || | Cut || | Crack || | true || | true || | - |
− | |- | + | |- |
! Blunt | ! Blunt | ||
− | | blunt | | + | | blunt || | Blunt || | {0} has been beaten to death. || | Crush || | Bruise || | Crack || | true || | false || | - |
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! Stab | ! Stab | ||
− | | stab || | + | | stab || | Piercing || | {0} has been stabbed to death. || | Stab || | Stab || | Crack || | true || | false || | - |
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! Bullet | ! Bullet | ||
− | | bullet || | + | | bullet || | Piercing || | {0} has been shot to death. || | Gunshot || | Gunshot || | Gunshot || | true || | true || | - |
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! Arrow | ! Arrow | ||
− | | arrow || | + | | arrow || | Piercing || | {0} has been shot to death. || | Cut || | Cut || | Crack || | true || | true || | - |
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! Scratch | ! Scratch | ||
− | | scratch || | + | | scratch || | Piercing || | {0} has been torn to death. || | Scratch || | Scratch || | Crack || | true || | false || | - |
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! Bite | ! Bite | ||
− | | bite || | + | | bite || | Piercing || | {0} has been bitten to death. || | Bite || | Bite || | Crack || | true || | false || | - |
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! Bomb | ! Bomb | ||
− | | bomb || | + | |bomb || | Piercing || | {0} has died in an explosion. || | Shredded || | Shredded || | Crack || | true || | true || | - |
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! Flame | ! Flame | ||
− | | flame | | + | | flame || | Heat || | {0} has burned to death. || | Burn || | Burn || | Burn || | false<ref>Fire currently doesn't burn your organs out or anything - ironically good for preserving them.</ref> || | false || | - |
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! Frostbite | ! Frostbite | ||
− | | frostbite || | + | | frostbite || | Heat || | {0} has succumbed to frostbite. || | Frostbite || | Frostbite || | Frostbite || | true || | false || | - |
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− | + | ! Surgical Cut | |
− | ! | + | | surgical cut || | - || | {0} has died during surgery. || | - || | - || | - || | false<ref>Able to remove organs without harming outer body parts.</ref> || | false || | - |
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− | + | ! Execution Cut | |
− | ! | + | | execution cut || | - || | {0} has been executed. || | Cut || | Cut || | Cut || | false || | false || | - |
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− | + | ! EMP <ref name="stun">Does not deal physical damage so does not show up on body parts. </ref> | |
− | + | | - || | - || | {0} has been stunned to death. || | - || | - || | - || | true || | true || | 0.25 s <ref name = duration>Per point of damage.</ref> <ref> Only applies to mechanoids or turrets. </ref> | |
− | | - || | ||
|- | |- | ||
− | + | ! Stun <ref name="stun"/> | |
− | + | | - || | - || | {0} has been EMPed to death. || | - || | - || | - || | false || | true || | 0.33 s <ref name = duration></ref> | |
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|} | |} | ||
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<references/> | <references/> | ||
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− | + | [[Category:Gameplay]] | |
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