Difference between revisions of "Cryptosleep casket"

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m (Added a link to an as-of-yet nonexistant "Ancient Ruins" page.)
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After waking from cryptosleep a humanoid will have [[Disease#Cryptosleep_Sickness|cryptosleep sickness]] for a short time, which reduces consciousness and manipulation and causes vomiting.
 
After waking from cryptosleep a humanoid will have [[Disease#Cryptosleep_Sickness|cryptosleep sickness]] for a short time, which reduces consciousness and manipulation and causes vomiting.
  
The cryptosleep casket is visually and functionally identical to the ship cryptosleep casket<!--link after renaming--->. A cryptosleep casket differs largely from its ship-bound counterpart in that it is not a ship component and therefore can be placed anywhere. Another difference is that a colonist in a cryptosleep casket can only be removed by another colonist. Whereas a colonist may eject themselves from a ship cryptosleep casket.
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The cryptosleep casket is visually and functionally identical to the ship cryptosleep casket<!--link after renaming--->, except a cryptosleep casket is not a ship component and therefore can be placed anywhere. Another difference is that a colonist in a cryptosleep casket can only be removed by another colonist, whereas a colonist may eject themselves from a ship cryptosleep casket.
  
 
When a cryptosleep casket is severely damaged it will spark briefly then explode. Nearby flammables may catch fire.
 
When a cryptosleep casket is severely damaged it will spark briefly then explode. Nearby flammables may catch fire.

Revision as of 15:30, 6 August 2016

Cryptosleep casket

Cryptosleep casket

Base Stats

Type
Misc
HP
250

The cryptosleep casket is used to contain a humanoid in a state of suspended animation. It may be constructed from the Misc menu after it has been researched.

During cryptosleep humanoids will not age biologically. They will only age chronologically. A cryptosleep casket may be used to store a colonist during a crisis, such as an intense psychic wave or severe medicine shortage, until the problem is resolved.

Cryptosleep caskets may also be found on the map in a room left over from some ancient ruins. These cryptosleep caskets are almost always occupied, either by humanoids or animals and occasionally with mechanoids guarding them, but the inspect pane will show the contents as 'unknown'. If disturbed, each of the caskets will release their occupants which are often hostile. An empty cryptosleep casket may be claimed and used by the colony as its own.

After waking from cryptosleep a humanoid will have cryptosleep sickness for a short time, which reduces consciousness and manipulation and causes vomiting.

The cryptosleep casket is visually and functionally identical to the ship cryptosleep casket, except a cryptosleep casket is not a ship component and therefore can be placed anywhere. Another difference is that a colonist in a cryptosleep casket can only be removed by another colonist, whereas a colonist may eject themselves from a ship cryptosleep casket.

When a cryptosleep casket is severely damaged it will spark briefly then explode. Nearby flammables may catch fire.