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− | {{infobox main|animal| | + | {{Verified|A14D}}<onlyinclude><!-- |
− | + | -->{{infobox main|animal| | |
|name = Cow | |name = Cow | ||
|image = Cow.png | |image = Cow.png | ||
− | |description = A large | + | |description = "A very common domestic animal. It can produce large amounts of milk, or be slaughtered for delicious food." |
− | |type = | + | |type = Animals |
− | + | |type2 = Farm | |
− | + | |bodysize = 2.0 | |
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− | |bodysize = 2. | ||
|healthscale = 1.5 | |healthscale = 1.5 | ||
− | | | + | |movespeed = 3.20 |
− | | | + | |attack1dmg = 6 |
+ | |attack1type = bite | ||
+ | |attack1part = teeth | ||
+ | |attack1cool = 100 | ||
|leathername = plainleather | |leathername = plainleather | ||
− | | | + | |leatheryield = 60 |
− | | | + | |milk = 18 |
+ | |milktime = 1 | ||
|manhunter = 0 | |manhunter = 0 | ||
− | | | + | |hungerrate = 0.85 |
− | |trainable = | + | |diet = herbivorous |
− | | | + | |trainable = simple |
+ | |wildness = 0.05 | ||
+ | |handleskill = 0 | ||
+ | |gestation = 20 | ||
+ | |lifespan = 22 | ||
+ | |offspring = 1-3 | ||
+ | |maturityage = 0.45+ | ||
+ | |marketvalue = 300 | ||
|meatname = beef | |meatname = beef | ||
− | | | + | |massadult = 140 |
− | + | }}</onlyinclude> | |
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− | + | {{Info|The '''cow''' is a large herbivore best known for its milk and tasty meat.}} | |
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− | == | + | ==Taming== |
− | + | Cows don't spawn in the wild and thus cannot be tamed. They can only be obtained via trading or received through the animal self-taming event. A cow can be milked for up to 18 units of milk per day (depending on your [[Characters|pawns]] animals skill). | |
− | + | ==Training== | |
+ | Cows can be trained as follows: | ||
− | + | {{TrainingTable}} | |
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− | + | <!-- Set the Declaration of Variables for the Animal Training Template--> | |
− | + | {{#set: Can_Train_Guard=false}} | |
− | + | {{#set: Can_Train_Attack=false}} | |
− | + | {{#set: Can_Train_Rescue=false}} | |
− | + | {{#set: Can_Train_Haul=false}} | |
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− | == | + | ===Feeding and Nutrition Efficiency=== |
− | + | A cow requires 1.36 nutrition per day to survive, while producing 0.90 nutrition of milk per day (depending on your pawn's animals skill) which can be cooked into 1.62 nutrition worth of simple or fine meals. So not only can cows efficiently convert vegetable nutrition into animal product nutrition when fed vegetarian Simple Meals, they can actually break the second law of thermodynamics by providing more calories than is required to feed them. Nutrition efficiency is lost by raising calves and keeping a bull for breeding, and gained by slaughtering dead cows and unnecessary calves. | |
− | + | Note that kibble requires meat or animal products to make and is significantly less nutritionally efficient than simple meals (125% v 180% of ingredients), unless using human or insect meat that would otherwise go to waste. It's also useful if labour, not farmland, is your bottleneck. Nutrition can be traded for labour further by feeding your cows raw haygrass (115% nutrition/tile of corn) or corn (122% nutrition/work of haygrass). | |
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{{nav|animal}} | {{nav|animal}} | ||
[[Category:Animals]] | [[Category:Animals]] | ||
− | [[Category:Farm | + | [[Category:Farm]] |