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== Fixes ==
 
== Fixes ==
 
=== UI ===
 
=== UI ===
* Fixed: The UI box at the bottom left of the screen for different eggs selected has uniform length
+
 
* Fixed: Assign food tab filter logic updated to work as expected
+
    Fixed: The UI box at the bottom left of the screen for different eggs selected has uniform length
* Fixed: Selected pawn showing "null" north button when having no gizmo options
+
 
* Fixed: Now close architect menu on focus change
+
    Fixed: Assign food tab filter logic updated to work as expected
* Fixed: Correctly provide the "interact" option when hovering over a drafted pawn that is carrying drug items
+
 
* Fixed: No longer showing placeholder text on empty alert screen
+
    Fixed: Selected pawn showing "null" north button when having no gizmo options
* Fixed: Entropy limiter icon now changes according to the setting  
+
 
* Fixed: Factions menu details opens correctly on PlayStation
+
    Fixed: Now close architect menu on focus change
* Fixed: Filter control text updates correctly on tab change
+
 
* Fixed: Animal icon now scales correctly when animals screen updates
+
    Fixed: Correctly provide the "interact" option when hovering over a drafted pawn that is carrying drug items
* Fixed: Bill details button prompts and HUD is now visible in the Stockpile screen
+
 
* Fixed: Colony name overlaying tile information box in World Map
+
    Fixed: No longer showing placeholder text on empty alert screen
* Fixed: Default colour is set on some quest rewards (Honor/Good Will/Body parts)
+
 
* Fixed: Filters showing when invalid for current menu
+
    Fixed: Entropy limiter icon now changes according to the setting  
* Fixed: Categories shown in the Food tab of the Assign menu
+
 
* Fixed: Input binding fix for Research screen and Architect menu, when paused
+
    Fixed: Factions menu details opens correctly on PlayStation
* Fixed: The "None" Overlay Option was incorrectly labelled "Overlay Name"
+
 
* Fixed: Equippable items in Gear tab of Caravan menu was missing cursor on first open
+
    Fixed: Filter control text updates correctly on tab change
* Fixed: If the caravan is ambushed with the Caravan Details screen open, the Caravan Details screen does not work correctly
+
 
* Fixed: Inventory now updates after forced food consuming
+
    Fixed: Animal icon now scales correctly when animals screen updates
* Fixed: A "switching prisoners" button prompt issue now fixed for dead prisoners - when the colony has 3 or more than 3 prisoners
+
 
* Removed: Change Tab button from History menu, now we only have one section in that menu
+
    Fixed: Bill details button prompts and HUD is now visible in the Stockpile screen
* Removed: "The quest description goes here" text when accessing the Alerts tab before it is populated  
+
 
* Removed: “Select starting site” button when on multiple camps selected
+
    Fixed: Colony name overlaying tile information box in World Map
 +
 
 +
    Fixed: Default colour is set on some quest rewards (Honor/Good Will/Body parts)
 +
 
 +
    Fixed: Filters showing when invalid for current menu
 +
 
 +
    Fixed: Categories shown in the Food tab of the Assign menu
 +
 
 +
    Fixed: Input binding fix for Research screen and Architect menu, when paused
 +
 
 +
    Fixed: The "None" Overlay Option was incorrectly labelled "Overlay Name"
 +
 
 +
    Fixed: Equippable items in Gear tab of Caravan menu was missing cursor on first open
 +
 
 +
    Fixed: If the caravan is ambushed with the Caravan Details screen open, the Caravan Details screen does not work correctly
 +
 
 +
    Fixed: Inventory now updates after forced food consuming
 +
 
 +
    Fixed: A "switching prisoners" button prompt issue now fixed for dead prisoners - when the colony has 3 or more than 3 prisoners
 +
 
 +
    Removed: Change Tab button from History menu, now we only have one section in that menu
 +
 
 +
    Removed: "The quest description goes here" text when accessing the Alerts tab before it is populated  
 +
 
 +
    Removed: “Select starting site” button when on multiple camps selected
  
 
=== Gameplay ===
 
=== Gameplay ===

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