Editing Comfort

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 108: Line 108:
 
Beds are always used for daily and for extended durations, so their ''comfort'' stat matters.  However, because colonists tend to spend long periods of time in bed, as long as the bed's comfort is 1 or highter, they typically will achieve a full comfort bar by the time they wake up. This may not be the case if pawn requires less sleep than normal, such as if they are a [[quick sleeper]], use a [[circadian assistant]] {{RoyaltyIcon}}, a [[sleep accelerator ]] {{IdeologyIcon}} or have an ehanced [[Rest Rate Multiplier]].
 
Beds are always used for daily and for extended durations, so their ''comfort'' stat matters.  However, because colonists tend to spend long periods of time in bed, as long as the bed's comfort is 1 or highter, they typically will achieve a full comfort bar by the time they wake up. This may not be the case if pawn requires less sleep than normal, such as if they are a [[quick sleeper]], use a [[circadian assistant]] {{RoyaltyIcon}}, a [[sleep accelerator ]] {{IdeologyIcon}} or have an ehanced [[Rest Rate Multiplier]].
  
Seating furniture, such as high quality chairs and armchairs, should be put in front of heavily used workstations, and not in places where this might be more intuitive like the "comfy TV section" in your recreation hall, for example.  This, of course, ignores the role-playing aspect and ''beauty'' impact of these structures entirely.  "Recreation furniture" is also less effective because the colonist usually goes to sleep after recreation time in a typical colony schedule, which completely drowns out any positive effect from recreation furniture.
+
Seating furniture like high quality chairs and armchairs should be put in front of heavily used workstations, and not in places where this might be more intuitive (like the "comfy TV section" in your recreation hall, for example).  This, of course, ignores the role-playing aspect and ''beauty'' impact of these structures entirely.
  
 
{{nav|status levels|wide}}
 
{{nav|status levels|wide}}
 
[[Category:Status Level]] [[Category:Stat]]
 
[[Category:Status Level]] [[Category:Stat]]

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)