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Latest revision | Your text | ||
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− | {{ | + | {{infobox main|structure| |
| name = Column | | name = Column | ||
| image = Column.png | | image = Column.png | ||
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=== Requirements === | === Requirements === | ||
− | Columns are needed to | + | Columns are needed to satisfying the requirements of a [[ritual room]]{{IdeologyIcon}} or [[throne room]] {{RoyaltyIcon}} (for [[titles|nobles]] Knight and above). If a room's requirements are not met, then colonists demanding them will become unhappy. |
== Analysis == | == Analysis == | ||
− | For holding up | + | For holding up the roof, it's usually better to just create a lone [[wall]], which supports the same number of roof tiles and costs 4x less. Columns provide less cover for [[raider]]s, can be walked over, and don't block the radius of [[orbital trade beacon]]s. Columns also have much less health than a wall, which can be helpful when creating a falling roof trap. |
− | Like [[sandbag]]s, [[barricade]]s, and [[fence]]s, columns usually prevent raiders from firing on top of them. As columns provide less cover, they have a small niche in [[killbox]]es when you can directly fire on raiders passing through | + | Like [[sandbag]]s, [[barricade]]s, and [[fence]]s, columns usually prevent raiders from firing on top of them. As columns provide less cover, they have a small niche in [[killbox]]es when you can directly fire on raiders passing through. Note that, due to their decreased health, columns are easier to destroy, so should be replaced by barricades when you have enough firepower. |
− | {{Building | + | {{Building Material Table}} |
== Styles == | == Styles == | ||
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* ? - Added. | * ? - Added. | ||
− | {{ | + | {{nav|structure|wide}} |
[[Category:Structure]] | [[Category:Structure]] |