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− | {{ | + | {{stub}}{{infobox main|structure| |
| name = Column | | name = Column | ||
| image = Column.png | | image = Column.png | ||
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| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 20 | | resource 1 amount = 20 | ||
− | }}{{Info|'''Columns''' are passable | + | }}{{Info|'''Columns''' are passable structures primarily used to hold up [[roof]]s}} |
− | == Acquisition == | + | ==Acquisition== |
Columns require {{Required Resources}} and take {{Ticks|{{P|Work To Make}}}} to build. | Columns require {{Required Resources}} and take {{Ticks|{{P|Work To Make}}}} to build. | ||
− | == Summary == | + | ==Summary== |
− | Columns can hold [[roof]]s up to 6 tiles away in all directions, like a [[wall]]. Destroying all of a roof's supports will cause it to instantly fall, | + | Columns can hold [[roof]]s up to 6 tiles away in all directions, like a [[wall]]. Destroying all of a roof's supports will cause it to instantly fall, which will injure and possibly kill anything below. Columns also provide a minor [[beauty]] increase. |
− | Columns can't usually be stood on, | + | Columns can't usually be stood on, like a [[fence]] or [[barricade]]. Columns do not block [[LoS]], can be walked through without slowing anyone down, and provide 25% [[cover]] for pawns shooting behind them. |
− | === Requirements === | + | ===Requirements=== |
− | Columns are needed to | + | Columns are needed to satisfying the requirements of a ritual room{{IdeologyIcon}} or throne room {{RoyaltyIcon}} (for [[titles|nobles]] Knight and above). If a room's requirements are not met, then colonists demanding them will become unhappy. |
− | == Analysis == | + | ==Analysis== |
− | For holding up | + | For holding up the roof, it's usually better to just create a lone [[wall]], which supports the same amount of roof and costs 4x less. Columns provide less cover for [[raider]]s, can be walked over, and don't block the radius of [[orbital trade beacon]]s. Columns also have much less health than a wall, which can be helpful when creating a falling roof trap. |
− | Like [[sandbag]]s, [[barricade]]s, and [[fence]]s, columns usually prevent raiders from firing on top of them. As columns provide less cover, they have a small niche in [[killbox]]es when you can directly fire on raiders passing through | + | Like [[sandbag]]s, [[barricade]]s, and [[fence]]s, columns usually prevent raiders from firing on top of them. As columns provide less cover, they have a small niche in [[killbox]]es when you can directly fire on raiders passing through. Note that, due to their decreased health, columns should be replaced by barricades as you increase in firepower. |
− | {{Building | + | {{Building Material Table}} |
== Styles == | == Styles == | ||
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Techist column.png |Techist variant | Techist column.png |Techist variant | ||
</gallery> | </gallery> | ||
− | + | {{nav|structure|wide}} | |
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− | {{ | ||
[[Category:Structure]] | [[Category:Structure]] |