Difference between revisions of "Collapsed rocks"

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{{Define | Material
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{{stub}}
| category = Category of the item.
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| image = Define a specific image name to be used in the Infobox. Not needed if the image name is the same as the page name.
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[[File:Collapsed rocks.png|right|thumb]]
| accuracy (long) base =
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| accuracy (medium) base =
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'''Collapsed rocks''' fall from above when support for a [[roof]] with overhead mountain is removed, such as when a rock wall is [[Orders#Mine|mined]] or otherwise destroyed.
| accuracy (short) base =
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| accuracy (touch) base =
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These roofs have the same maximum range from a supporting structure as normal roofs, 6 tiles.
| armor - (blunt/sharp) base = no prefix or suffix
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| armor - (blunt/electric/heat/sharp) factor/offset = x prefix
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All tiles without support will immediately spawn collapsed rocks and collapsing rocks does not remove the overhead mountain, however they will provide support to potentially prevent further collapses once the collapse that generated them has completed.
| beauty base/factor/offset =
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| blood filtration factor/offset =
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As the roof is not removed, mining the collapsed rocks without adding sufficient support will keep causing more rocks to fall indefinitely.
| blood pumping factor/offset =
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| breathing factor/offset =
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Collapsed rocks can also happen when pods impact a rock roof.{{Check Tag|Detail|Only some pods hitting a roof over a tunnel cause a collapse, but which is unclear at this time. Detail needed}}
| consciousness factor/offset =
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| days to rot = (base)
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This collapse is independent from support, and so long as there is still sufficient support, they can be mined without issue.
| description = the description in-game about the object
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| deterioration rate base =
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When rocks fall, anything below it is immediately destroyed and can never be recovered.
| door opening speed factor =
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This may [[Death|kill]] your [[colonist]]s, but if used carefully, you can make a [[Defense tactics#Mountain trap|trap]] to instantly kill incoming threats.
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| flammability base/factor =
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[[File:Collapsed rocks mining.png|900px]]
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[[Category:Environment]]
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| target hit chance factor =
 
| work to make base/factor/offset =
 
| work to build factor/offset =
 
}}
 

Latest revision as of 20:39, 10 February 2024

Collapsed rocks.png

Collapsed rocks fall from above when support for a roof with overhead mountain is removed, such as when a rock wall is mined or otherwise destroyed.

These roofs have the same maximum range from a supporting structure as normal roofs, 6 tiles.

All tiles without support will immediately spawn collapsed rocks and collapsing rocks does not remove the overhead mountain, however they will provide support to potentially prevent further collapses once the collapse that generated them has completed.

As the roof is not removed, mining the collapsed rocks without adding sufficient support will keep causing more rocks to fall indefinitely.

Collapsed rocks can also happen when pods impact a rock roof.[Detail]

This collapse is independent from support, and so long as there is still sufficient support, they can be mined without issue.

When rocks fall, anything below it is immediately destroyed and can never be recovered. This may kill your colonists, but if used carefully, you can make a trap to instantly kill incoming threats.

Collapsed rocks mining.png