Difference between revisions of "Cloth"

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== Acquistion ==
 
== Acquistion ==
 
{{Icon Small|cloth||{{Q|cotton plant|Harvest Yield}}}} white cloth from [[cotton plant]]. Colored cloth can only be bought, not crafted.
 
{{Icon Small|cloth||{{Q|cotton plant|Harvest Yield}}}} white cloth from [[cotton plant]]. Colored cloth can only be bought, not crafted.
 +
 +
== Usage ==
 +
Cloth is used in the following crafting recipes:
 +
{{Ingredient List}}
  
 
== Analysis ==
 
== Analysis ==
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Colored cloth can be bought from traders. It changes the color of some items<sup>[Which?]</sup> crafted with it. E.g [[flak vest]]s will be the same color as the cloth used to make it.
 
Colored cloth can be bought from traders. It changes the color of some items<sup>[Which?]</sup> crafted with it. E.g [[flak vest]]s will be the same color as the cloth used to make it.
  
== Usage ==
+
 
Cloth is used in the following crafting recipes:
 
{{Ingredient List}}
 
  
 
{{nav|materials|wide}}
 
{{nav|materials|wide}}
 
[[Category:Material]] [[Category:Textile]] [[Category:Fabric]]
 
[[Category:Material]] [[Category:Textile]] [[Category:Fabric]]

Revision as of 13:59, 25 June 2022

Cloth

Cloth

Cloth woven from organic fibers.

Base Stats

Type
TextileFabric
Stuff Categories
Fabric
Market Value
1.5 Silver
Stack Limit
75
Mass
0.026 kg
Beauty
-4
HP
100
Deterioration Rate
4.0
Flammability
120%
Rotatable
False
Path Cost
15

Stat Modifiers

Beauty Factor
×1
Work To Make Factor
×1
Work To Build Factor
×1
Max Hit Points
×1
Flammability
×1.2
Armor - Sharp
×0.36
Armor - Blunt
×0
Armor - Heat
×0.18
Insulation - Cold
+18 °C (32.4 °F)
Insulation - Heat
+18 °C (32.4 °F)
Technical
defName
Cloth
Color
(162,157,152)


Cloth is a basic plant-based fabric that can be grown by planting the cotton plant. It can be used for creating clothes at an electric tailor bench or hand tailor bench, though it does not provide good clothing quality overall. It is also used to make carpet flooring, medicine (after being researched), armchairs or billiards tables.

While players can only grow cotton to harvest light grey cloth, bulk goods traders or faction bases offer dyed cloth for sale.

It is 20% more flammable than most other textiles, and 300% as flammable as Devilstrand and Hyperweave.

Acquistion

Cloth 10 white cloth from cotton plant. Colored cloth can only be bought, not crafted.

Usage

Cloth is used in the following crafting recipes:

  • Product Ingredients Type [ExpandCollapse]
    Animal bed Animal bed Stuff 40 (Fabric/Leathery) Building - Furniture
    Armchair Armchair Stuff 110 (Fabric/Leathery) Building - Furniture
    Bedroll Bedroll Stuff 40 (Fabric/Leathery) Building - Furniture
    Double bedroll Double bedroll Stuff 85 (Fabric/Leathery) Building - Furniture
    Billiards table Billiards table Stuff 80 (Metallic/Woody/Stony) + Cloth 80 + Wood 30 Building - Recreation
    Poker table Poker table Stuff 50 (Metallic/Woody/Stony) + Cloth 50 + Wood 25 Building - Recreation
    Sandbags Sandbags Stuff 5 (Fabric/Leathery) Building - Security
    Animal flap Animal flap Stuff 25 (Fabric/Leathery) Building - Structure
    Molotov cocktails Molotov cocktails Cloth 25 + Chemfuel 80 Equipment - Weapons
    Carpet Carpet Cloth 7 Floor
    Flak jacket Flak jacket Steel 70 + Cloth 50 + Component 1 Gear - Armor
    Flak pants Flak pants Steel 60 + Cloth 30 + Component 1 Gear - Armor
    Flak vest Flak vest Steel 60 + Cloth 30 + Component 1 Gear - Armor
    Veil Veil Stuff 20 (Fabric) Gear - Armor
    Bowler hat Bowler hat Stuff 20 (Leathery/Fabric) Gear - Clothing
    Button-down shirt Button-down shirt Stuff 45 (Leathery/Fabric) Gear - Clothing
    Cowboy hat Cowboy hat Stuff 25 (Leathery/Fabric) Gear - Clothing
    Duster Duster Stuff 80 (Leathery/Fabric) Gear - Clothing
    Hood Hood Stuff 50 (Fabric/Leathery) Gear - Clothing
    Jacket Jacket Stuff 70 (Leathery/Fabric) Gear - Clothing
    Pants Pants Stuff 40 (Leathery/Fabric) Gear - Clothing
    Parka Parka Stuff 80 (Leathery/Fabric) Gear - Clothing
    T-shirt T-shirt Stuff 40 (Leathery/Fabric) Gear - Clothing
    Tribal headdress Tribal headdress Stuff 50 (Fabric) Gear - Clothing
    Tribalwear Tribalwear Stuff 60 (Leathery/Fabric) Gear - Clothing
    Tuque Tuque Stuff 20 (Fabric) Gear - Clothing
    Medicine Medicine Cloth 3 + Herbal medicine 1 + Neutroamine 1 Medical Items - Medicine
    Ceremonial hood Ceremonial hood Content added by the Anomaly DLC Stuff 20 (Fabric) + Bioferrite 10 Gear - Clothing
    Face mask Face mask Content added by the Biotech DLC Stuff 10 (Fabric) Gear - Clothing
    Heavy bandolier Heavy bandolier Content added by the Biotech DLC Stuff 75 (Fabric/Leathery) Gear - Clothing
    Kid pants Kid pants Content added by the Biotech DLC Stuff 20 (Leathery/Fabric) Gear - Clothing
    Kid parka Kid parka Content added by the Biotech DLC Stuff 40 (Leathery/Fabric) Gear - Clothing
    Kid romper Kid romper Content added by the Biotech DLC Stuff 30 (Fabric/Leathery) Gear - Clothing
    Kid shirt Kid shirt Content added by the Biotech DLC Stuff 20 (Fabric/Leathery) Gear - Clothing
    Kid tribalwear Kid tribalwear Content added by the Biotech DLC Stuff 30 (Leathery/Fabric) Gear - Clothing
    Sash Sash Content added by the Biotech DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Rustic rug (broad) Rustic rug (broad) Content added by the Ideology DLC Cloth 150 Building - Floor
    Rustic rug (medium) Rustic rug (medium) Content added by the Ideology DLC Cloth 100 Building - Floor
    Drum Drum Content added by the Ideology DLC Stuff 30 (Leathery/Fabric) + Wood 50 Building - Ideology (Buildings)
    Kneel pillow Kneel pillow Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Building - Ideology (Buildings)
    Kneel sheet Kneel sheet Content added by the Ideology DLC Stuff 80 (Fabric/Leathery) Building - Ideology (Buildings)
    Sacrificial flag Sacrificial flag Content added by the Ideology DLC Cloth 40 + Wood 40 Building - Ideology (Buildings)
    Hex carpet Hex carpet Content added by the Ideology DLC Cloth 35 Floor
    Mindbend carpet Mindbend carpet Content added by the Ideology DLC Cloth 35 Floor
    Morbid carpet Morbid carpet Content added by the Ideology DLC Cloth 35 Floor
    Authority cap Authority cap Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Blindfold Blindfold Content added by the Ideology DLC Stuff 20 (Fabric) Gear - Clothing
    Broadwrap Broadwrap Content added by the Ideology DLC Stuff 30 (Fabric) Gear - Clothing
    Burka Burka Content added by the Ideology DLC Stuff 60 (Fabric) Gear - Clothing
    Flophat Flophat Content added by the Ideology DLC Stuff 20 (Fabric) Gear - Clothing
    Headwrap Headwrap Content added by the Ideology DLC Stuff 20 (Fabric) Gear - Clothing
    Robe Robe Content added by the Ideology DLC Stuff 80 (Fabric/Leathery) Gear - Clothing
    Shadecone Shadecone Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Slave body strap Slave body strap Content added by the Ideology DLC Stuff 70 (Fabric/Leathery) Gear - Clothing
    Drape Drape Content added by the Royalty DLC Stuff 150 (Fabric/Leathery) + Wood 50 Building - Furniture
    Fine carpet Fine carpet Content added by the Royalty DLC Cloth 35 Floor
    Beret Beret Content added by the Royalty DLC Stuff 35 (Leathery/Fabric) Gear - Clothing
    Cape Cape Content added by the Royalty DLC Stuff 80 (Leathery/Fabric) Gear - Clothing
    Corset Corset Content added by the Royalty DLC Stuff 45 (Leathery/Fabric) Gear - Clothing
    Formal shirt Formal shirt Content added by the Royalty DLC Stuff 65 (Leathery/Fabric) Gear - Clothing
    Formal vest Formal vest Content added by the Royalty DLC Stuff 45 (Leathery/Fabric) Gear - Clothing
    Ladies hat Ladies hat Content added by the Royalty DLC Stuff 50 (Leathery/Fabric) Gear - Clothing
    Prestige robe Prestige robe Content added by the Royalty DLC Stuff 100 (Leathery/Fabric) Gear - Clothing
    Top hat Top hat Content added by the Royalty DLC Stuff 50 (Leathery/Fabric) Gear - Clothing
  • Analysis

    Cloth is one of the weaker textiles. It is 5 way tied for last place along with Alpaca wool, Bison wool, Muffalo wool, and Sheep wool for most protective sharp armor, at a factor of x0.36, and is six way tied for last place along with the aforementioned wools along with Megasloth wool for most protective blunt armor, at a dismal x0.00. Its heat armor is also the worst of any textile, with a factor of x0.18, far lower than the famously low quality patchleather. Its only redeeming qualities is its decent heat (9th) and cold (17th) insulation, both at 18 degrees, and that it is easily obtainable early to mid-game. Clothes made out of it are x1.2 more flammable. Cloth does not give a beauty bonus.

    Color

    Colored cloth can be bought from traders. It changes the color of some items[Which?] crafted with it. E.g flak vests will be the same color as the cloth used to make it.