Difference between revisions of "Circadian assistant"

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Line 5: Line 5:
 
| type2 = Body Parts
 
| type2 = Body Parts
 
| description = An artificial gland. Produces chemicals and nanomachines that clear toxin buildup from the brain.
 
| description = An artificial gland. Produces chemicals and nanomachines that clear toxin buildup from the brain.
 +
| production facility 1 = Fabrication bench
 
| skill 1 = Crafting
 
| skill 1 = Crafting
 
| skill 1 level = 8
 
| skill 1 level = 8

Revision as of 09:38, 20 April 2021

Circadian assistant

Circadian assistant

An artificial gland. Produces chemicals and nanomachines that clear toxin buildup from the brain.

Base Stats

Type
Medical ItemsBody Parts
Market Value
1030 Silver
Mass
4 kg
HP
50
Flammability
100%

Creation

Crafted At
Fabrication bench
Skill Required
Crafting 8
Work To Make
26,000 ticks (7.22 mins)
Resources to make
Plasteel 15 + Advanced component 4
Technical
thingSetMakerTags
RewardStandardLowFreq
techHediffsTags
Advanced, ImplantEmpireCommon
tradeTags
Bionic, ImplantEmpireCommon


The Circadian Assistant gives a pawn that's been implanted with it a bonus of -20% Rest fall rate.

When a pawn with this implant is shocked with EMP they will receive Brain shock, knocking them unconscious temporarily.

Acquisition

A circadian assistant is made with Plasteel 15 Plasteel, Advanced component 4 advanced components and 26,000 ticks (7.22 mins) of work at the fabrication bench, after the Circadian Influence research is completed. The required techprint can be obtained either by trade or completing quests for the Empire. They require a crafting skill of 8

Pawns from ancient dangers may have this implant installed.

Analysis

It is a decent implant, allowing for 20 percent more work hours while still retaining normal consciousness the mood buff from a good bedroom, and the ability for couples to engage in lovin'. Using a EMP weapon on a mentally broken pawn will shock them and bring them out of their state (but without the +40 Catharsis mood buff). However, the risk of Brain shock means that supporting melee pawns with EMP weapons is no longer an option against mechanoids.

Notes

Despite its description, it does nothing to mitigate toxic buildup.