Editing Circadian assistant

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The circadian assistant increases work hours without impacting Consciousness like the [[Circadian half-cycler|half-cycler]]. However, this implant is virtually always worse for productivity than either a [[bionic arm]] or [[bionic leg]], depending on the type of work the colonist focuses on. The brain shock makes using [[EMP]] against [[mech]]s more difficult, but gives a way to safely down the pawn in case of a [[mental break]] or [[prison break]].  
 
The circadian assistant increases work hours without impacting Consciousness like the [[Circadian half-cycler|half-cycler]]. However, this implant is virtually always worse for productivity than either a [[bionic arm]] or [[bionic leg]], depending on the type of work the colonist focuses on. The brain shock makes using [[EMP]] against [[mech]]s more difficult, but gives a way to safely down the pawn in case of a [[mental break]] or [[prison break]].  
  
With high quality [[bed]]s, and/or other positive modifiers to rest, consider setting a pawn's [[schedule]] entirely to Anything. A pawn with greatly enhanced sleep will go beyond a 24 hour sleep schedule, which means that pawns will spend less time moving to/from their bed. Remember that being in [[light|darkness]] will reduce work speed by a significant percentage, unless there is [[Ideoligion#Lighting|something]] [[Genes#Dark vision|mitigating]] [[light|this]].
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With high quality [[bed]]s, and/or other positive modifiers to rest, consider setting a pawn's [[schedule]] entirely to Anything. A pawn with greatly enhanced sleep will go beyond a 24 hour sleep schedule, which means that pawns will spend less time moving to/from their bed. Remember that being in [[light|darkness]] will reduce work speed by a large percent, unless there is [[Ideoligion#Lighting|something]] [[Genes#Dark vision|mitigating]] [[light|this]].
  
 
=== Sleep saved ===
 
=== Sleep saved ===

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